Prototyping 2014-01-20 (Lens Based Media): Difference between revisions
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* 1 Infrared emitter | * 1 Infrared emitter | ||
* Microphone array (4) for voice commands | * Microphone array (4) for voice commands | ||
== 3 important Kinect techniques == | == 3 important Kinect techniques == | ||
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== Resources== | == Resources== | ||
* crosslab.wdka.hro.nl/diy/downloads | * http://processing.org/ | ||
* http://crosslab.wdka.hro.nl/diy/downloads/ | |||
* https://code.google.com/p/simple-openni | * https://code.google.com/p/simple-openni | ||
Latest revision as of 15:53, 20 January 2014
Kinect Introduction
- MicroSoft Xbox device
Technical Specs
- 1 RGB camera
- 1 Infrared camera
- 1 Infrared emitter
- Microphone array (4) for voice commands
3 important Kinect techniques
- Point Cloud Data - Depth points of the IR-camera to re-create a 3d scene
- Blob detection - Recognising a moving shape (body figures)
- Skeleton detection
Resources
- http://processing.org/
- http://crosslab.wdka.hro.nl/diy/downloads/
- https://code.google.com/p/simple-openni
Demos
gameplay
pointcloud / particle
- 3d reconstruction kinectfusion
- kinectigrams stereoscopic video
- interactive kinect particle system
- Moullinex Catalina video clip
- 3d facial performance
- combining with projection mapping ?? :D

Blob Detection
- Interactive Window
- Interactive Mainstage
- Gimp Interface (voice recognition + hand detection)
- box2d handtracking
- Forest
- hand gesture detection
Skeleton Tracking / Motion Capture
- bhv motion capture
- [1]
- Realtime skeleton Unity 3D
- Realtime skeleton Animata
- Interactive Puppet
- Control the Humanoid Robot by Kinect
- parametric xmastree
- spider web
- Gesture recognition
- National Geographics mall UK
- Comic kinect
- kinect ultra