User:Quinten swagerman/Pristitrope, 2012: Difference between revisions
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= Pristitrope = | |||
== Description == | |||
The Pristitrope is a modification of the zoetrope, a pre-cinematic optical toy that shows short, looped animations. It replaces the zoetropes static illustrations with 18 tiny LCD screens, merging a digital way of showing images with an analogue way of showing their movement. The machine knows in which direction it is turning. Therefore, basic interactivity is possible, for example in the form of simple game structures or choices within a clockwise/counterclockwise narrative. | |||
Technical support: [http://www.jaspervanloenen.com Jasper van Loenen] & [http://www.mrstockinterfaces.com Mr. Stock] | |||
Fablab aid: [http://re404.tumblr.com Remko Siemerink] & [http://www.rudinswagerman.nl Rudin Swagerman] | |||
== Media == | == Media == | ||
=== Photos === | === Photos === | ||
[[File:pristitrope_turn.png| | [[File:pristitrope_turn.png|500px|none]] | ||
[[File:pristitrope_still.png| | |||
[[File:pristitrope_dark.png| | |||
[[File:pristitrope_close.png| | [[File:pristitrope_still.png|500px|none]] | ||
[[File:pristitrope_dark.png|500px|none]] | |||
[[File:pristitrope_close.png|500px|none]] | |||
=== Video === | === Video === | ||
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== Essay == | == Essay == | ||
[[File:all around and away we go.png|500px|none]] | |||
A thesis on the phenakistoscope, its circumstances of invention, and how it is that we can see separate still frames as one continuous moving image. | |||
[[Media:quinten swagerman final thesis 2012.pdf | Thesis PDF]] / [[Media:thesiscope.gif | Phenakistoscope GIF]] | |||
== Additional Information == | |||
[[File:pristitrope_amy.gif|400px|none]] | |||
[[Category: Graduation Projects]] | [[Category: Graduation Projects]] | ||
[[Category: 2011/2012]] |
Latest revision as of 14:31, 24 September 2012
Pristitrope
Description
The Pristitrope is a modification of the zoetrope, a pre-cinematic optical toy that shows short, looped animations. It replaces the zoetropes static illustrations with 18 tiny LCD screens, merging a digital way of showing images with an analogue way of showing their movement. The machine knows in which direction it is turning. Therefore, basic interactivity is possible, for example in the form of simple game structures or choices within a clockwise/counterclockwise narrative.
Technical support: Jasper van Loenen & Mr. Stock
Fablab aid: Remko Siemerink & Rudin Swagerman
Media
Photos
Video
Essay
A thesis on the phenakistoscope, its circumstances of invention, and how it is that we can see separate still frames as one continuous moving image.
Thesis PDF / Phenakistoscope GIF