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TOMAS NAVARRO, Graduation Project, 2012.
TOMAS NAVARRO, Graduation Project.
Piet Zwart Institute, Willem de Kooning Academy, 2012


= TrueHologram (working title) =  
questions/contact:  tomas@aspecialperson.com
 
= truehologram  =  
== Description ==
== Description ==


True Hologram is a 3d display that forms a photorealistic volume in a high-saturated air medium (mist). True Hologram is a lens-based optical illusion that avoids any solid surface of projection, working exclusively with self-invented methodologies.  
True Hologram is a 3d display that forms a photorealistic volume in a high-saturated air medium (mist). True Hologram is a lens-based optical illusion that avoids any solid surface of projection, working exclusively with self-invented methodologies.  
True Hologram consequently pushes the audience to an extraordinary experience in imaging due to the singularity of its inherent features.  
True Hologram consequently pushes the audience to an extraordinary experience in imaging due to the singularity of its inherent features.  
The research has been executed as an artistic, intuitive investigation about futuristic screening devices, working exclusively with self-invented methodologies.  
 
The project True Hologram is a research based on self- directed methodologies for the development of a sustainable, low-tech and artistically oriented 3d display outcome.
The specific target to overcome is therefore 3d displays and widely holography, understood by me as technological boundary in the sociological-artistic panorama that will be removed soon through New Media artistic achievements.
In order to explain correctly the reasons by which I devoted my study in how transcend the above-mentioned frontier in 3d images projection I must stand out the context in which this artwork has been developed and why I'm highlighting specifically holography as a limit (see chapter 2). This text will provide a better understanding of my personal role as images creator on the XXI century and why I aiming for sustainable and alternative 3D display technology in my process.
New media could be widely synthesized as the collateral outcome of contemporary interaction with men and his environment, inevitably anchored on the ubiquitous technological context. Therefore society is embracing new numerical-based (digital) channels of communication as natural evolution of culture and mirroring them back as media production, closing perfectly the vitally process of self-expression and absorbency of culture.


== Media ==
== Media ==
THESIS PDF LINK
[[File:thesis1.pdf|none]]




=== Video ===
=== Video ===
{{#widget:Vimeo|id=44981635|width=640|height=360}} <br/>
[http://vimeo.com/44981635 Installation at V2 Rotterdam]


{{#widget:Vimeo|id=40957714|width=640|height=360}} <br/>
{{#widget:Vimeo|id=40957714|width=640|height=360}} <br/>
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[[File:24042012test.mov.zip|none]]
[[File:24042012test.mov.zip|none]]


=== Photos ===
== 360 final device ==
 
[[File:fhgfgn.jpg|450px|none]]
 
 
[[File:ygukghn.jpg|450px|none]]
 
 
[[File:yguiogh.jpg|450px|none]]
 
 
[[File:fuyityjyg.jpg|450px|none]]
 
 
[[File:uyioghjgj.jpg|450px|none]]
 


[[File:set.jpg|450px|none]]


Set up: Multi-angle projection (up to 5 beamers). Ultrasonic humidifier.


=== Process ===


[[File:dfgdfgdfg.jpg|450px|none]]
----
[[File:dfgdfdfgdfg.jpg|450px|none]]


Source:multi-layered portrait, prototype.


[[File:set.jpg|450px|none]]
Prototype set up: Multi-angle projection (up to 5 beamers). Ultrasonic humidifier.


[[File:tira.jpg|900px|none]]
[[File:tira.jpg|900px|none]]


Source: multilayered portarit, up to 5 angles.
Source: multilayered portarit, up to 5 angles.
----
----
[[File:hgnghr.jpg|600px|none]]
[[File:bcghmbmmer.jpg|600px|none]]
[[File:bbnmmer.jpg|600px|none]]
[[File:ghjmfgjmer.jpg|600px|none]]
[[File:rytjfghner.jpg|600px|none]]
[[File:btukjghner.jpg|600px|none]]
[[File:bdtyjdhgner.jpg|600px|none]]
[[File:bdgjydgner.jpg|600px|none]]
[[File:rystgamer.jpg|600px|none]]
[[File:brthmer.jpg|600px|none]]
{{#widget:Vimeo|id=39156178|width=640|height=360}} <br/>
[http://vimeo.com/39156178 Stereopsis]
Meditation Space, animated autostereogram.
Rotterdam 2012.
[[File:btrher.jpg|600px|none]]
[[File:bher.jpg|600px|none]]
[[File:ytrher.jpg|600px|none]]
[[File:b6her.jpg|600px|none]]
[[File:befther.jpg|600px|none]]
[[File:brsther.jpg|600px|none]]
[[File:bhjer.jpg|600px|none]]
[[File:brhdfjer.jpg|600px|none]]
[[File:bhjser.jpg|600px|none]]
[[File:brdher.jpg|600px|none]]
[[File:b345ther.jpg|600px|none]]
[[File:bsftbgher.jpg|600px|none]]
[[File:brkmfghher.jpg|600px|none]]
[[File:b78u56hfer.jpg|600px|none]]
[[File:yjer.jpg|600px|none]]
[[File:bxdnyjr.jpg|600px|none]]
[[File:xfgb.jpg|600px|none]]
[[File:fgn.jpg|600px|none]]
----
[[File:fgdyfhdfn.jpg|600px|none]]
[[File:fgdysfsdffhdfn.jpg|600px|none]]




[[File:beamer.jpg|450px|none]]
[[File:fdrxghdfgdfggn.jpg|600px|none]]


DIYBeamer


[[File:fdrgdfggn.jpg|600px|none]]




== Essay ==


True Hologram is a lens-based and self-invented device that projects a photorealistic volume in a column of cold mist (I'm actually prototyping the device after successful tests). The device gathers DIY methodologies, smart/affordable approaches to 3d imaginery and re-adapted technology in order to achieve a floating volume formed just by casted light and photographic transparencies.


True Hologram is the working title for my final project at the master course Lens-based Digital Media, department of the programme Media Design, Piet Zwart Institute, Rotterdam. The project is the logical response to my concern of what the screenings devices will look like in the incoming years and how we going to deal with the new, 3d-based, and interactive visual technology. Therefore I started to investigate how, through my knowledge and understanding of the photographic/cinematic phenomena, I could offer an unexpected device able to gather those incoming concerns.
----


Far away from high-tech coordinates I managed to set up a DIY approach to photorealistic light sculpturing. True hologram is  based on lenses, light transmission and simple achievements regarding 3d film processing and stereopsis. Holography is the process by which we could record the volume of any subject and then reproduce a 3D photographic representation of it. For many years the medium faced the unavoidable flat medium of screening; the volumetric images were formally a “multilayered photography”, a flat screen able to show different angles of an image and inevitably just an illusion of parallax. Widely defined by futuristic movies the holographic medium is still an unknown place for communication systems. Even if the last high-tech outcomes are able to fully depict a photorealistic 3d volume they cannot be touched; conceptually implies that they are caught in a certain ether or non-natural substance. Consequently I'm proposing a happy-tech device that, through basic re-adapted machinery, brings close to us the 3d displays (which nowadays are culturally still futuristic), using the methodologies of art and design; a hologram that can be touched.
----




link to PDF (PDF must be uploaded to wiki). <br />
Use Steve's recommendations for abstract length and bibliographic style.


== Additional Information ==
----


'''''non optional'''''
* One page itemised budget estimate


'''''optional'''''


* Project URL (if lives on an external site)
----
* extra wiki links (in case you have relevant notes/journals/documentation in your User: page, ''this is useful particularly if you have been asked to articulate further or refine your project during your assessment'')
* Animated GIFs




[[Category: Trimester Projects]]
[[Category: Graduation Projects]]
[[Category: Graduation Projects]]
[[Category: 2011/2012]]

Latest revision as of 15:31, 24 September 2012

TOMAS NAVARRO, Graduation Project. Piet Zwart Institute, Willem de Kooning Academy, 2012

questions/contact: tomas@aspecialperson.com

truehologram

Description

True Hologram is a 3d display that forms a photorealistic volume in a high-saturated air medium (mist). True Hologram is a lens-based optical illusion that avoids any solid surface of projection, working exclusively with self-invented methodologies. True Hologram consequently pushes the audience to an extraordinary experience in imaging due to the singularity of its inherent features.

The project True Hologram is a research based on self- directed methodologies for the development of a sustainable, low-tech and artistically oriented 3d display outcome. The specific target to overcome is therefore 3d displays and widely holography, understood by me as technological boundary in the sociological-artistic panorama that will be removed soon through New Media artistic achievements. In order to explain correctly the reasons by which I devoted my study in how transcend the above-mentioned frontier in 3d images projection I must stand out the context in which this artwork has been developed and why I'm highlighting specifically holography as a limit (see chapter 2). This text will provide a better understanding of my personal role as images creator on the XXI century and why I aiming for sustainable and alternative 3D display technology in my process. New media could be widely synthesized as the collateral outcome of contemporary interaction with men and his environment, inevitably anchored on the ubiquitous technological context. Therefore society is embracing new numerical-based (digital) channels of communication as natural evolution of culture and mirroring them back as media production, closing perfectly the vitally process of self-expression and absorbency of culture.

Media

THESIS PDF LINK

Thesis1.pdf


Video


Installation at V2 Rotterdam


Test footage, 24/04/2012 PZI Rotterdam


Download Quicktime H264 version File:24042012test.mov.zip

360 final device

Fhgfgn.jpg


Ygukghn.jpg


Yguiogh.jpg


Fuyityjyg.jpg


Uyioghjgj.jpg



Process



Set.jpg

Prototype set up: Multi-angle projection (up to 5 beamers). Ultrasonic humidifier.

Tira.jpg

Source: multilayered portarit, up to 5 angles.




Hgnghr.jpg
Bcghmbmmer.jpg
Bbnmmer.jpg
Ghjmfgjmer.jpg
Rytjfghner.jpg
Btukjghner.jpg
Bdtyjdhgner.jpg
Bdgjydgner.jpg
Rystgamer.jpg
Brthmer.jpg


Stereopsis Meditation Space, animated autostereogram. Rotterdam 2012.

Btrher.jpg
Bher.jpg
Ytrher.jpg
B6her.jpg
Befther.jpg
Brsther.jpg
Bhjer.jpg
Brhdfjer.jpg
Bhjser.jpg
Brdher.jpg
B345ther.jpg
Bsftbgher.jpg
Brkmfghher.jpg
B78u56hfer.jpg
Yjer.jpg
Bxdnyjr.jpg


Xfgb.jpg


Fgn.jpg




Fgdyfhdfn.jpg


Fgdysfsdffhdfn.jpg


Fdrxghdfgdfggn.jpg


Fdrgdfggn.jpg