All Problems of Notation Will be Solved by the Masses, Simon Yuil: Difference between revisions

From XPUB & Lens-Based wiki
No edit summary
(Blanked the page)
Tag: Blanking
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
''Musicians in the 1960s and 70s devised innovative notation systems and protocols to break away from aesthetic and social conventions. Today, Simon Yuill argues that digital users passionate about code-based production and improvisation are continuing this tradition.''


===The Commodification of Collaboration and the Contradiction of Collaboration in Art===
Collaboration in art, as described in ''Nicolas Bourriaud's Relational Aesthetics'', is often commodified and used as a tool for generating revenue or enhancing corporate productivity. While originally intended to foster critical and liberatory relationships, collaboration in art risks being reduced to a commercial strategy, losing its intrinsic value and becoming a means to serve capitalist interests.
===FLOSS and Artistic Practice: From Collaboration to Distribution===
Comparing current FLOSS-related art practices with earlier similar artistic forms clarifies the relationship between symbolic production and distributive practices. <u>FLOSS-related art goes beyond mere collaboration by presenting a new distributive model that decentralizes production and enables self-directed creation by others.</u> This suggests that the code-based production methods of FLOSS can influence artistic practices, promoting more autonomous and decentralized forms of creation. <u>The true potential of FLOSS-linked art lies not just in collaboration or legal frameworks, but in expanding the principles of symbolic production into distributive practices, opening up new possibilities for creation <code>흠..?</code></u>. Reinterpreting the FLOSS model as one of autonomous creation through distribution rather than just collaboration can pave the way for new artistic horizons.
===Live Coding, Hacklab===
If live coding is one of the most emblematic artistic expressions of FLOSS, then the hacklab represents its most iconic social form. While these two forms do not occupy the same trajectory, they overlap and complement each other in many significant ways. At their core is the shared principle of '''"enabling production by others."''' This is not merely an issue of distribution at the level of software as a product, but a matter of practice. '''The practice itself is inherently distributive, integrating the dissemination of knowledge about production into the process of production itself. This opens up the possibility for collaborative production, but it is distinct from collaboration.''' While collaborative practice gathers the efforts of many towards a single goal and directs the distribution of their labor, distributive practice enables others to direct their own labor in their own way. This is realized not only as code that creates products but also as an output that serves as a notation with ongoing vitality beyond its initial implementation.
===Notational Production 기보법적 생산===
'''Livecoding works from within a particular relation between notation and contingency. The specificity of code is opened towards the indeterminism of improvisation.'''
'''라이브코딩이 기보법(Notation)과 우연성(Contingency) 사이에서 어떻게 작동하나?'''
* 기보법과 우연성의 관계: 기보법은 전통적으로 음악이나 예술에서 구체적이고 명확한 지시를 제공하는 체계이며, 이는 악보나 코드를 통해 예술가가 의도한 대로 작품을 재현할 수 있게 해준다. 그러나 라이브코딩은 이러한 기보법의 틀을 유지하면서도, 즉흥성이라는 요소를 도입합니다.
* 코드의 구체성과 즉흥성의 불확정성: 라이브코딩에서 사용되는 컴퓨터 코드는 매우 구체적이고 명확한 지시를 포함한다. 그러나 라이브코딩은 이러한 코드를 실시간으로 작성하고 수정하며, 그 과정에서 우연한 결과가 도출될 가능성이 있다. 이 불확정성은 즉흥적인 요소로 작용하여, 코드가 예상치 못한 방식으로 작동하거나 새로운 소리와 구조를 생성할 수 있게 한다.
see reference
''Free Open Form Performance''
''Umberto Eco's 'Poetics of the Open Work''
===Scratch Orchestra===
===Noise Interrupts===

Latest revision as of 13:23, 2 October 2024