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| '''<slidy theme="aa" />'''
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| == ==
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| == ==
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| <div style="font-size:40px;background-color:springGreen;">Learning new skills</div>
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| <div style="height: 70px;"> </div>
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| ==Welding==
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| I've always wanted to learn how to weld, so I could make larger and stronger constructions for installations. This will be an ongoing proces as I need more practice.<br /><br />
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| [[Image:welding.jpg|500px]]
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| <div style="height: 70px;"> </div>
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| ==Laser cutting==
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| I wanted to play around with a lasercutter so together with one of my housemates I built a big version of the classic wooden T-Rex model. By using the original drawings of the small model and scaling them, every little flaw in the design gets blown up, creating beautiful imperfections in its shape.<br /><br />
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| [[Image:Big-dinosaur.gif|500px]]
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| <div style="height: 70px;"> </div>
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| ==Step Sequencer==
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| Together with Dave, I started working on a step sequencer. We wanted to make one without an Arduino or computer, using only 'regular' electronic components.<br /><br />
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| [[Image:Stepsequencer.png|500px]]<br />
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| More info: [[User:Dave Young/cm/1-2/synthesizersequencer | StepSeq+Synth]]
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| <div style="height: 70px;"> </div>
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| ==RFID Lock==
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| Using keys is boring. A RFID card plus some hardware equals opening the front door without using keys. Or without hands for that matter: by using a large homemade antenna the cards can be read from up to 20 centimeters, so you can just walk up against the door to open it.<br />
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| One of the interesting things to find out was how to make the circuit secure: you don't want the door to open when the circuit suddenly resets.<br /><br />
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| [[Image:RFID-lock.jpg|500px]]
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| <div style="height: 70px;"> </div>
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| ==Poking Machine==
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| Bart and I built a small device to translate meaningless 'pokes' on Facebook into an actual physical poke. Using an Android smartphone and a small circuit we made, you can get poked where ever you go.<br /><br />
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| [[Image:Poking-Machine-Arm.jpg|385px]]
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| [[Image:Poking-Machine-Inside.jpg|186px]]
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| [http://mashable.com/2012/03/22/feel-your-facebook-pokes-with-this-poking-machine-video/ Click here for the video on Mashable.com]
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| <div style="height: 70px;"> </div>
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| ==Camera Robot==
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| During Stocks three day workshop we made a remote controlled platform with a moveable camera on top.<br /><br />
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| {{#widget:Vimeo|id=39444543}}
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| <div style="height: 70px;"> </div>
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| == ==
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| <div style="font-size:40px;background-color:springGreen;">Prototyping</div>
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| <div style="height: 70px;"> </div>
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| ==GPS Satellite Sound Spatialisation System (GPSSSSS)==
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| '''Live position of GPS satellites on website''' > '''scraper''' > '''textfile''' > '''PD''' > '''XY coordinates''' > '''generative audio''' > '''4 (or possible 8) speaker set up'''
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| ''Dave:'' scraping the data and sending it to PD<br />
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| ''Jasper:'' translating the incoming data to a spatialization model we came up with<br />
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| ''Bart:'' using the data to generate tones based on the satellites altitude and distance from our own location<br /><br />
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| All the components are there, the next step will be to put everything together in one big patch.<br />
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| [[Image:space.png|397px]]
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| <div style="height: 70px;"> </div>
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| == ==
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| <div style="font-size:40px;background-color:springGreen;">Thematic Project</div>
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| <div style="height: 70px;"> </div>
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| ==GIF2Punchcard==
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| Physical archives are nice places to walk around. You can see what's there and grab the things you want to examine. With computers, more and more data is stored in a invisible but virtually endless space. By grabbing something that is completely from this virtual realm, the animated GIF and converting them to physical objects, I sought a way to make the hidden visible.<br />
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| == ==
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| <br />
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| As a first step, I tried to convert an animated GIF to a punchcard. I took a simple four frame animated GIF and tried to find ways to compress it to get less data to deal with. Scaling down the image was the first step, after which I tried to find other ways to minimize the amount of pixels needed, such as overlaying a checkerboard pattern, effectively removing around half of the total pixels.<br />
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| [[File:cat_large.gif]]<br />
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| [[File:cat_tiny.gif]]
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| [[File:cat_small.gif]]
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| [[File:cat_small_lines_horizontal.gif]]
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| [[File:cat_small_lines_vertical.gif]]
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| [[File:cat_small_lines_diagonal.gif]]
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| [[File:cat_small_lines_checkerboard.gif]]<br />
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| == ==
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| [[File:cat_small_lines_checkerboard.gif]]
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| I used this last image as the starting point for my compressing: instead of mentioning every pixel, the algorithm mentions every change of of color, and how long this change lasts:
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| '''10 3 4''' would mean: 10 white pixels, followed by three black ones, followed by four white ones.<br />
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| Even though I liked thinking about the compression algorithm, I kept bumping into a problem: what shape would be able to represent an animated gif: a regular punchcard would work for a GIF, but also for text, or a still image, or audio. There was no relation between the two.<br />
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| ABORT!<br />
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| <div style="height: 70px;"> </div>
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| ==Degrading Archive==
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