User:Lor.ensō/Lorenzo's Byte Noise project process page: Difference between revisions

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==''Lorenzo's Wiki Entry'' ==
==''Lorenzo's Wiki Entry'' ==
''Description of  work:'' These 3D renditions of the Radio Worm studio contrast the empty studio with all the invisible audio data, the endless stream of radio shows, stored on Worm's hard drive. Since this is the most important space for the community of radio makers, we created this snapshot of it while thinking about the question 'What do we do with all this invisible digital data and how do we prevent it from getting "dusty"?'
''Description of  work:'' These 3D renditions of the Radio Worm studio contrast the empty studio with all the invisible audio data, the endless stream of radio shows, stored on Worm's hard drive. Since this is the most important space for the community of radio makers, we created this snapshot of it while thinking about the question 'What do we do with all this invisible digital data and how do we prevent it from getting "dusty"?'
<gallery mode="hover">
<gallery mode="packed">
File:Worm unity2.jpg
File:Worm unity2.jpg | screenshot for the manual 1
File:Worm unity1.jpg
File:Worm unity1.jpg | screenshot for the manual 2
</gallery>
</gallery>
{{video|mp4=https://pzwiki.wdka.nl/mw-mediadesign/images/a/a5/Bytenoise_lorenzo.mp4|style=width:100%;}}
{{video|mp4=https://pzwiki.wdka.nl/mw-mediadesign/images/a/a5/Bytenoise_lorenzo.mp4|style=width:100%;}}

Latest revision as of 15:49, 4 December 2023

Lorenzo's Wiki Entry

Description of work: These 3D renditions of the Radio Worm studio contrast the empty studio with all the invisible audio data, the endless stream of radio shows, stored on Worm's hard drive. Since this is the most important space for the community of radio makers, we created this snapshot of it while thinking about the question 'What do we do with all this invisible digital data and how do we prevent it from getting "dusty"?'