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Melek
[[File:Untitled design-8.png|largepx|thumb|left|Beyond The Rest,2021]]


'''Description of recent work'''


Beyond the Rest is a 3-minute short film that takes place in a miniature forest setting. It aims to take the audience through an experience of audio-visual stimulation through offering an other-worldly feeling. It starts as a day-time in the forest, establishing an eeire mood. A voice over is heard throughout the film, vaguely describing the feeling in the forest. When it’s night time, 5 sculpture heads appear in the forest that represent the 5 main layers of human brain/psychology. It touches upon the themes of void, rebirth and remainance.  
Beyond the Rest is a 3-minute short film that takes place in a miniature forest. It begins with inviting the viewer to a mysterious world with a heavy bass soundtrack through the film. It aims to take the audience through an experience of audio-visual stimulation through offering an other-worldly feeling. It starts as a day-time in the forest and a voice over is heard, reciting a conceptual poem. In the middle of the film, it becomes night revealing an eerie feeling as 5 sculpture heads appear first closely and then scattered throughout the forest that represent the 5 main layers of human brain/psychology. At the end, plenty fireflies appear in the forest which are the only alive element of the forest. It touches upon the themes of void, rebirth and remanence.
/Users/1033578/Downloads/2D_Beyond_the_Rest_Screenshots_MB.jpg
 
 
Planet Akota is a short film project I am currently working on. It investigates the idea of what if there was another civilization on another planet. It is set in a miniature world with various locations, such as a room in a real world and a non-fictional world made with naturalistic materials. There are few characters which will be designed and made by me. The characters  are introduced in their 'habitat' while their world is established. After a while, one of the characters has a dream, which takes place in a room in the real world. In the state of confusion, the character starts to talk about how bizarre the experience was and tells about it through a perspective of someone who has never been on earth. The scenes with visual motifs throughout the film suggest the layers of the themes and acts as a device to reflect  existential-based questions.The film is not a stop animation, moving camera and elements help to maintain a sense of liveliness.  


Through this work, I intend to investigate the process of creating an experience through building a non-fictional world and characters. It doesn't primarily focus on telling a structured story, it rather explores various themes and offers room to interpret for the audience by exploring the the possibility to push the mind to think in a refreshed way. Main elements are fantastical characters and spaces created as worlds, real and fantasy. After seeing what was possible with the medium of miniature, I fell in love with the creative way of telling a story and building a world and a character by myself.


'''Description of current work''


Day 789 is a short film project I am currently working on. It investigates the possible outcome of being sheltered from the real world and being kept alone for a really long time. The short film is a miniature world set in few locations, such as a room and a fantastical forest. There is a female character which will be designed and made by me, through voice-over she explains what she’s been dealing with and how she is afraid of going outside the room which represents her comfort zone. The room’s colors are monochromatic and pale which accentuates the feeling of being stuck. Throughout the story, after the world is established, she takes us to the world that she created in her head. We, as audience go through the place with colourful surrounding which she seems to be herself. The message of the film would be to get out of the comfort zone and explore the world and seek discomfort since the only way growth happens is through that. The short film is not a stop animation but rather tries to achieve the narrative through strategically using the film language. Through this work, I intend to investigate how to convey emotions with a character and the world that I completely build by myself. I believe that a strong art direction will help shape this project while integrating a narrative layer. 


'''The relation between recent and current work'''
 
Both works aim to explore the methods of evoking emotions, setting a strong mood and conveying a story through a non-linear approach???. Similarly, the world is dystopian and it’s entirely designed. The way both works use the universal film language to establish the mood is quite similar and intends to subtly convey emotions and tell a story that the audience can relate to. Another relation between the works would be the way the character represents a layer or a concept and uses the same medium to establish it. In both works I keep part of the story open to interpretation so that the audience can perceive the story on a personal level. 
 
 
The work Beyond the Rest is an experimental work that explores the possibilities of consciously using a non-linear storyline. It doesn’t follow a story and there is no concrete character. The voiceover is the main narrative which suggests feelings, rather than a story. However, the current work, Day 789 tries to push the limits of the possibility to tell a personal story through a concrete character and a more established world through realistic and fantastical world. After seeing what was possible with the medium of miniature, I fell in love with the artistic way of telling a story and building a world and a character by myself. Both works are quite similar in methods however, the recent work is more of an “experience” as it was my first time using this method whereas the current work aims to achieve telling a concrete story that’s set up in a more layered and suggestive world. Voiceover is much more crucial in the narrative in of the current work. In the recent work it acted only as a contribution of the abstract layer of the film.
 
   
   
Both works aim to explore the methods of evoking emotions, setting a strong mood and conveying a story through a non-linear approach. In both works, the world is dystopian and it’s entirely designed. The way both works use the universal film language is quite similar and intend to subtly convey emotions and tell a story that the audience can relate, on a personal level. Another relation between the works would be the way character aims to represent a layer or a concept and uses the same medium to establish the setting.
 
After exploring my passion towards creating a small world and telling a story through that medium, I want to follow the same methods to tell my stories. I feel that it gives me the freedom that encourages me to tell the story I want to. I’m quite intrigued by pursuing the idea of looking through the world through a different scale. I would like to spend more time on creating a character and the world that helps to strengthens the story being told and suggest more direct links to the story itself. I would also like to continue taking an advantage of the film language with camera movements since the world and the character has a “still” nature, as the elements are not moving. In the future, I want to try to incorporate visual effects to a limited extent not to harm the nature of the medium but to reinforce it. In addition, as I get more comfortable and fluent with the components, I want to try to integrate more characters, instead of one protagonist. I believe that this story will ignite and trigger some thoughts.  
 


'''Differences between recent and current work'''
 
   
The world I’m constructing will benefit from the help from the material station, to build part of the set. I've been researching about how to make miniature items I bought materials such as foamboards and thin wood plates. I feel comfortable with building the set however, as I’m not very experienced I need help from a person who’s been making miniatures and is quite fluent with it. Art direction department to make the world and possibly fashion department for the character’s costume which is quite important. It would also be helpful to receive feedback from artists who have been working on experimental films and are quite experienced/comfortable with the notion of the medium. They could guide me to find the right balance of how abstract to be for this specific project. Moreover, I  am researching about the history of miniature filmmaking. This might help me get a different perspective on the medium I’m using.     
The work Beyond the Rest is an experimental work that explores the possibilities of consciously using a non-linear storyline. It doesn’t follow a story and there is no concrete character. The voiceover is the main narrative which also doesn’t suggest a story, rather suggests feelings. However, the current work, Day 789 tries to fully explore the possibility of telling a personal story through a concrete character and a more realistic and fantastical world. After seeing what was possible with the medium of miniature, I fell in love with the artistic way of telling a story. Both works are quite similar in methos however, the recent work is more of an “experience” whereas the current work aims to achieve telling a concrete story that’s set up in a more layered/suggestive world. Voiceover will be less important in current work.  
 
I believe that a strong art direction will help shape this project. As world building is an essential part of this project, researching theories about how life began to understand how non fictional characters can be made up and how the fantasy world behaves.  In addition, researching about what is consciousness and how much we know about the universe and planets will help to build  the structure of the story. Listening to Lex Fridman podcasts about origin of life, evolution, aliens , consciousness, illusion of reality, dark matter and complexity really help me to understand what it means to pose these questions about life and not knowing how much we don't know. 
 
The non-fictional world I’m constructing needs to organically  develop through questions I'm trying to ask. I will need to watch tutorials on how to build certain elements. I've been researching about how to make miniature items I bought materials such as foamboards and thin wood plates. I feel comfortable with building the set however, as I’m not very experienced I might need help from an art director to evaluate the set and bounce off ideas with. It would also be helpful to receive feedback from artists who have been working on experimental films and are quite experienced/comfortable with the notion of the medium. They could guide me to find the right balance of abstract in the project. Moreover, I am researching about the history of miniature filmmaking. This might help me get a different perspective on the medium I’m using and know more about the restrictions and possibilities.


'''Future work. What do you want to do next?'''  
I tend to come up with new ideas through consciously observing my surroundings and what it tells me I can think of them as elements that I can implement in the story. I delve deep into the questions I ask myself. Most of the time, I have a reoccurring image in my mind and I try to capture it by writing it down. Those images tend to be the final version of the project, I stick to the core of it but still leave room for improvisation. If I notice that something intrigues me, I try to go deeper and find out why. I try not to push the inspiration too much as I want the idea to form itself naturally. When deciding on certain things, for example materials I'm using, I find it quite helpful to  investigate the decision-making process. I believe that we get inspiration all the time without realizing, through every interaction. Some artists that inspire me are  Rachael Olga Lloyd, Mohammed Hafez. I am reading a book called 'Aeden'  by Azra Kohen as it's a non-fictional story about creatures living on a planet, which inspires me quite a lot.


After exploring my passion towards creating a small world and telling a story through that medium, I want to pursue the same methos to tell my stories. I’d like to spend more time on creating a character and the world that helps to accentuate the story being told and suggest more direct links to the story itself. I would also like to continue using a very persistent film language since the world and the character has a “still” nature, as they're not moving. In the future I might want to integrate more characters, instead of one protagonist.


'''Who can help you and how can they help you?'''
I believe that the world I’m constructing could get a lot of help from the material station, to physically and properly build the set. Art direction department to make the world and possibly fashion department for the character’s costume which is quite important. Lastly, the tutors that could help me the most I believe are David, Rosella and Simon. It would also be helpful to receive feedback from artists who have been working on experimental films and are quite experienced/comfortable with the notion of the medium. They could guide me to find the right balance of how abstract/vague I can be. 


'''What do you get inpsired by?'''
 
I tend to come up with new ideas through consciously observing my surroundings and what goes in my mind so I can think of them as elements that I can implement in the story. Most of the time, I have a reoccurring image in my mind and I try to capture it by writing it down. Those images tend to be the final version of the project If I notice that something intrigues me, I try to go deeper and find out why. I try not to push the inspiration too much as I want the idea to form itself naturally. I believe that we get inspiration all the time without realizing, through every interaction. I try to find the reason and meaning behind it. I find inspiration particularly in the works of Rachael Olga Lloyd, Mohammed Hafez. For my current work, I started reading real life stories of people being stuck at home for a long time, however I realized that this project is much light hearted than the stories I read. Sometimes, I get inspired through a song that I’m listening to as it immediately forms a scene in my head.


I tend to make new ideas through consciously observing my surroundings and seeing the strong emotions people have around me, thinking of them as elements that I can implement in my story. In general I note down the things that intrigue me when I'm watching a movie.
Notes:
Delve deeper into the meaning of non linear!

Latest revision as of 13:53, 13 October 2022

Beyond The Rest,2021


Beyond the Rest is a 3-minute short film that takes place in a miniature forest. It begins with inviting the viewer to a mysterious world with a heavy bass soundtrack through the film. It aims to take the audience through an experience of audio-visual stimulation through offering an other-worldly feeling. It starts as a day-time in the forest and a voice over is heard, reciting a conceptual poem. In the middle of the film, it becomes night revealing an eerie feeling as 5 sculpture heads appear first closely and then scattered throughout the forest that represent the 5 main layers of human brain/psychology. At the end, plenty fireflies appear in the forest which are the only alive element of the forest. It touches upon the themes of void, rebirth and remanence.


Planet Akota is a short film project I am currently working on. It investigates the idea of what if there was another civilization on another planet. It is set in a miniature world with various locations, such as a room in a real world and a non-fictional world made with naturalistic materials. There are few characters which will be designed and made by me. The characters  are introduced in their 'habitat' while their world is established. After a while, one of the characters has a dream, which takes place in a room in the real world. In the state of confusion, the character starts to talk about how bizarre the experience was and tells about it through a perspective of someone who has never been on earth. The scenes with visual motifs throughout the film suggest the layers of the themes and acts as a device to reflect  existential-based questions.The film is not a stop animation, moving camera and elements help to maintain a sense of liveliness.

Through this work, I intend to investigate the process of creating an experience through building a non-fictional world and characters. It doesn't primarily focus on telling a structured story, it rather explores various themes and offers room to interpret for the audience by exploring the the possibility to push the mind to think in a refreshed way. Main elements are fantastical characters and spaces created as worlds, real and fantasy. After seeing what was possible with the medium of miniature, I fell in love with the creative way of telling a story and building a world and a character by myself.



Both works aim to explore the methods of evoking emotions, setting a strong mood and conveying a story through a non-linear approach???. Similarly, the world is dystopian and it’s entirely designed. The way both works use the universal film language to establish the mood is quite similar and intends to subtly convey emotions and tell a story that the audience can relate to. Another relation between the works would be the way the character represents a layer or a concept and uses the same medium to establish it. In both works I keep part of the story open to interpretation so that the audience can perceive the story on a personal level.


The work Beyond the Rest is an experimental work that explores the possibilities of consciously using a non-linear storyline. It doesn’t follow a story and there is no concrete character. The voiceover is the main narrative which suggests feelings, rather than a story. However, the current work, Day 789 tries to push the limits of the possibility to tell a personal story through a concrete character and a more established world through realistic and fantastical world. After seeing what was possible with the medium of miniature, I fell in love with the artistic way of telling a story and building a world and a character by myself. Both works are quite similar in methods however, the recent work is more of an “experience” as it was my first time using this method whereas the current work aims to achieve telling a concrete story that’s set up in a more layered and suggestive world. Voiceover is much more crucial in the narrative in of the current work. In the recent work it acted only as a contribution of the abstract layer of the film.


After exploring my passion towards creating a small world and telling a story through that medium, I want to follow the same methods to tell my stories. I feel that it gives me the freedom that encourages me to tell the story I want to. I’m quite intrigued by pursuing the idea of looking through the world through a different scale. I would like to spend more time on creating a character and the world that helps to strengthens the story being told and suggest more direct links to the story itself. I would also like to continue taking an advantage of the film language with camera movements since the world and the character has a “still” nature, as the elements are not moving. In the future, I want to try to incorporate visual effects to a limited extent not to harm the nature of the medium but to reinforce it. In addition, as I get more comfortable and fluent with the components, I want to try to integrate more characters, instead of one protagonist. I believe that this story will ignite and trigger some thoughts.


The world I’m constructing will benefit from the help from the material station, to build part of the set. I've been researching about how to make miniature items I bought materials such as foamboards and thin wood plates. I feel comfortable with building the set however, as I’m not very experienced I need help from a person who’s been making miniatures and is quite fluent with it. Art direction department to make the world and possibly fashion department for the character’s costume which is quite important. It would also be helpful to receive feedback from artists who have been working on experimental films and are quite experienced/comfortable with the notion of the medium. They could guide me to find the right balance of how abstract to be for this specific project. Moreover, I am researching about the history of miniature filmmaking. This might help me get a different perspective on the medium I’m using.

I believe that a strong art direction will help shape this project. As world building is an essential part of this project, researching theories about how life began to understand how non fictional characters can be made up and how the fantasy world behaves.  In addition, researching about what is consciousness and how much we know about the universe and planets will help to build  the structure of the story. Listening to Lex Fridman podcasts about origin of life, evolution, aliens , consciousness, illusion of reality, dark matter and complexity really help me to understand what it means to pose these questions about life and not knowing how much we don't know.

The non-fictional world I’m constructing needs to organically  develop through questions I'm trying to ask. I will need to watch tutorials on how to build certain elements. I've been researching about how to make miniature items I bought materials such as foamboards and thin wood plates. I feel comfortable with building the set however, as I’m not very experienced I might need help from an art director to evaluate the set and bounce off ideas with. It would also be helpful to receive feedback from artists who have been working on experimental films and are quite experienced/comfortable with the notion of the medium. They could guide me to find the right balance of abstract in the project. Moreover, I am researching about the history of miniature filmmaking. This might help me get a different perspective on the medium I’m using and know more about the restrictions and possibilities.

I tend to come up with new ideas through consciously observing my surroundings and what it tells me I can think of them as elements that I can implement in the story. I delve deep into the questions I ask myself. Most of the time, I have a reoccurring image in my mind and I try to capture it by writing it down. Those images tend to be the final version of the project, I stick to the core of it but still leave room for improvisation. If I notice that something intrigues me, I try to go deeper and find out why. I try not to push the inspiration too much as I want the idea to form itself naturally. When deciding on certain things, for example materials I'm using, I find it quite helpful to  investigate the decision-making process. I believe that we get inspiration all the time without realizing, through every interaction. Some artists that inspire me are  Rachael Olga Lloyd, Mohammed Hafez. I am reading a book called 'Aeden'  by Azra Kohen as it's a non-fictional story about creatures living on a planet, which inspires me quite a lot.



I tend to come up with new ideas through consciously observing my surroundings and what goes in my mind so I can think of them as elements that I can implement in the story. Most of the time, I have a reoccurring image in my mind and I try to capture it by writing it down. Those images tend to be the final version of the project If I notice that something intrigues me, I try to go deeper and find out why. I try not to push the inspiration too much as I want the idea to form itself naturally. I believe that we get inspiration all the time without realizing, through every interaction. I try to find the reason and meaning behind it. I find inspiration particularly in the works of Rachael Olga Lloyd, Mohammed Hafez. For my current work, I started reading real life stories of people being stuck at home for a long time, however I realized that this project is much light hearted than the stories I read. Sometimes, I get inspired through a song that I’m listening to as it immediately forms a scene in my head.

Notes: Delve deeper into the meaning of non linear!