Floor-thesis outline: Difference between revisions

From XPUB & Lens-Based wiki
No edit summary
mNo edit summary
 
(38 intermediate revisions by the same user not shown)
Line 1: Line 1:
=== Thesis outline proposal sketches ===
<div style="font-family: Georgia; font-size: 14px; width: 60%; color:grey; padding-left:10%;">
At the moment I'm still really unsure what I question myself the most. I would like to research something that contains an eco-friendly way of publishing and producing. Something that is interactive. For example an Open Call; not only showing the end results in a project, but in asking participation in involvement ideas can have offspring. I don't feel the urge to show only projects, or tell how to do this. I would like to investigate more how we perceive publishing projects. How do we publish in a durable way? When does a project last long in terms of changing something on the long term? How do publishers reflect on the materialistic side that comes with producing?


=== Questions that are in my interest: ===
=Thesis outline proposal=
'''¿How to make participation art in the anthropocene?'''


'''¿How to address publishing aspects in the anthropocene?'''
==<span style="text-shadow: 0 0 25px green; color:grey"; text-decoration: none; ><b>Invisible environmental impact of publishing</b></font>==


'''¿What are publishing projects with a low production cost?'''
'''A guide in the shape of a thesis for self-publishers to understand the environmental impact and costs of resources when you publish online & in printed matter. This is a research on the different ways of how self-publishers add to the climate chaos, showing materialistic research on colors used in printing processes and giving an overview in examples in projects exposing the ingredients of their production means to get a grasp on the hidden material side of publishing and how to improve them.'''


'''¿What are small initimate publishing projects (using mail) that generated a wide audience?'''
===<span style="text-shadow: 0 0 10.5px black; color:white"; text-decoration: none; >⧼Introduction⧽</font></span>===


'''¿Publishing using an interactive aspect'''
In the introduction I will reflect on the three questions of my thesis. Why they are important to me and how they influence the struggles of production in self-publishing. The goal in my thesis is to materialize the publishing techniques I personally use in self-publishing. I choose on purpose to showcase hybrid publishing methods; in digital and printed matter for their similarities in the abstractness of resource use.


'''¿What are intimate publishing projects?'''
===<span style="text-shadow: 0 0 10.5px black; color:white"; text-decoration: none; >¿Question 1: How to address the hidden material side of publishing?</font></span>===


'''¿How to adress our problems of the anthropocene with a hidden agenda?'''
For the first question of my thesis I would like to show and reflect on the rabbit holes of eco friendlier publishing. How do the tools, platforms and materials that I use as a self-publisher have an effect on the carbon footprint? For this I would like to browse through the hidden sides of energy usage, showing the complex systems of the publishing tools I use. To answer this question I focus on the design of the solar powered website that Roel Roscam Abbing developed for Low-Tech magazine. The projects use of dithered images and being designed in plain html opens up a conversation on the ethical use of light web-design in it's storage use.


'''¿What are examples of light/minimalistic publishing?'''
===<span style="text-shadow: 0 0 10.5px black; color:white"; text-decoration: none; >¿Question 2: How to de-abstract the material side of the digital realms?</font></span>===


'''¿How to question the production problems in the Anthropocene by small projects?'''
To understand better the material side of the digital tools, platforms and media used in publishing it is necessary to understand the physicality of computers in it's resources. When typing on Open Office, using Photoshop or any other digital program it is impossible to understand all the abstract computing that is needed to create these tools. To give a little insight in this process (a little because computer resources include besides the hardware, also the energy consumption in shape of carbon, data-centers and labour) I would like to show the most used elements inside computer hardware and highlight a few in their origin.


'''¿How can Open Calls influence production processes?'''
===<span style="text-shadow: 0 0 10.5px black; color:white"; text-decoration: none; >¿Question 3: How to understand colors?</font></span>===


Invisible environmental impact of publishing
In this question I would like to delve into the world of pigments and colorants used in publishing techniques. To answer this question I would like to expose the abstract view on colors used in publishing, in inks and common art supplies, to show the distance between the origin of the resources and the consumer (self-publishers). I would like to give an answer on what is cmyk? 
Pipeline of things —> focus on details of this


Understanding this by publishing an anthropological research: In an open call asking? Conversations, open calls, field research. Interviews. Designing the publication
===<span style="text-shadow: 0 0 10.5px black; color:white"; text-decoration: none; >⧼Conclusion⧽</font></span>===


An analysis and self-reflection on the findings + reflections and making use of the findings in the end-result of this thesis design.


==WHY==


Thesis: Invisible environmental impact of publishing
To document the role as a self-publisher and its consequences on environmental problems. As a self-publisher I feel the need to research on these consequences and solutions inside the field, tools and reflect for my own design practice, which could be interesting for other self-publishers too.
Paradoxal


Project:  
==Methods:==


Relation: Asking active participation & sharing knowledges.  
Researching for databases, (b)logging self-research in light weight-html pages, analyze examples of publishing projects. Searching for existing tools. Reading a lot of texts.


Right balance making sure
==Timeline:==
Project strong with different assets
Event public discussion, in depth interviews; knowing about this issues or don’t know about these issues. Case studies. Good examples that lllustrates.


Documented in an environment that respects this.
↻November/ December. January: Searching, categorize and creating overviews on examples in publishing, tools and databases.


Make a plan how you can implanted all components
↻December: Reflect on findings and keep a (b)log in the shape of html pages.


Belgian big company that publishes green.
↻January: Make try-outs in alternative designs that embody the outcomes of research so far.


Bigger things or smaller publishers. Publishing on what scale? Anti scaling?
↻February/ March: Shape all findings in the form of a guide.


Small scale projects questioning the big industries.
==References:==


Installation with a lot of single pages/sheets which you can choose to form your own publication. The sheets of paper contain all these aspects. Categorising all these different aspects.  
☯︎1. Trienekens, S., 2020. Participatieve kunst. Gewoon kunst in moeilijke omstandigheden. Rotterdam: V2_Publishing.


Using all these free papers!
☯︎2. Thompson, N., 2017. Living as Form. Socially Engaged Art from 1991-2011. Hong Kong: The MIT Press.


Audience: Self publishers, how: asking active participation creating involvement
☯︎3. Cegłowski, M., 2015. The Website Obesity Crisis. [online] Idlewords.com. Available at: <https://idlewords.com/talks/website_obesity.htm>.


Creating a sustainable network after this?
☯︎4. Gabrys, J., 2014. Powering the Digital: From Energy Ecologies to Electronic Environmentalism. [ebook] New York and London. Available at: <https://www.jennifergabrys.net/wp-content/uploads/2014/09/Gabrys_ElecEnviron_MediaEcol.pdf>.
 
☯︎5.Jacobs, R., 2018. ARTONAUTEN, op expeditie in het antropoceen. Rotterdam: V2_Publishing.
 
☯︎6.Olof, C., 2017. O, wonder, magazine #1, on green culture. Amsterdam: Drukkerij Raddraaier.
 
☯︎7.Temporary services/ PrintRoom., 2018. What problems can artist publishers solve? Rotterdam:  Temporary services/ PrintRoom.
 
☯︎8. Roscam Abbing, R., 2018. How to build a Low-Tech website: Software & Hardware. [online] homebrewserver.club. Available at: <https://homebrewserver.club/low-tech-website-howto.html>.
 
☯︎9. Myers, D., 2014. The Color of Art: Home - Pigments and Paints. [online] Artiscreation.com. Available at: <https://artiscreation.com/> [Accessed 22 November 2021].
 
☯︎10. St Clair, K. and de Vries, A., 2017. Het geheime leven van kleuren. 9th ed. Amsterdam: Meulenhoff.
 
☯︎11. Delamare, F. and Guineau, B., 2000. Colour. 6th ed. London: Thames Hudson.
</font></span>
</div>

Latest revision as of 21:39, 22 November 2021

Thesis outline proposal

Invisible environmental impact of publishing

A guide in the shape of a thesis for self-publishers to understand the environmental impact and costs of resources when you publish online & in printed matter. This is a research on the different ways of how self-publishers add to the climate chaos, showing materialistic research on colors used in printing processes and giving an overview in examples in projects exposing the ingredients of their production means to get a grasp on the hidden material side of publishing and how to improve them.

⧼Introduction⧽

In the introduction I will reflect on the three questions of my thesis. Why they are important to me and how they influence the struggles of production in self-publishing. The goal in my thesis is to materialize the publishing techniques I personally use in self-publishing. I choose on purpose to showcase hybrid publishing methods; in digital and printed matter for their similarities in the abstractness of resource use.

¿Question 1: How to address the hidden material side of publishing?

For the first question of my thesis I would like to show and reflect on the rabbit holes of eco friendlier publishing. How do the tools, platforms and materials that I use as a self-publisher have an effect on the carbon footprint? For this I would like to browse through the hidden sides of energy usage, showing the complex systems of the publishing tools I use. To answer this question I focus on the design of the solar powered website that Roel Roscam Abbing developed for Low-Tech magazine. The projects use of dithered images and being designed in plain html opens up a conversation on the ethical use of light web-design in it's storage use.

¿Question 2: How to de-abstract the material side of the digital realms?

To understand better the material side of the digital tools, platforms and media used in publishing it is necessary to understand the physicality of computers in it's resources. When typing on Open Office, using Photoshop or any other digital program it is impossible to understand all the abstract computing that is needed to create these tools. To give a little insight in this process (a little because computer resources include besides the hardware, also the energy consumption in shape of carbon, data-centers and labour) I would like to show the most used elements inside computer hardware and highlight a few in their origin.

¿Question 3: How to understand colors?

In this question I would like to delve into the world of pigments and colorants used in publishing techniques. To answer this question I would like to expose the abstract view on colors used in publishing, in inks and common art supplies, to show the distance between the origin of the resources and the consumer (self-publishers). I would like to give an answer on what is cmyk?

⧼Conclusion⧽

An analysis and self-reflection on the findings + reflections and making use of the findings in the end-result of this thesis design.

WHY

To document the role as a self-publisher and its consequences on environmental problems. As a self-publisher I feel the need to research on these consequences and solutions inside the field, tools and reflect for my own design practice, which could be interesting for other self-publishers too.

Methods:

Researching for databases, (b)logging self-research in light weight-html pages, analyze examples of publishing projects. Searching for existing tools. Reading a lot of texts.

Timeline:

↻November/ December. January: Searching, categorize and creating overviews on examples in publishing, tools and databases.

↻December: Reflect on findings and keep a (b)log in the shape of html pages.

↻January: Make try-outs in alternative designs that embody the outcomes of research so far.

↻February/ March: Shape all findings in the form of a guide.

References:

☯︎1. Trienekens, S., 2020. Participatieve kunst. Gewoon kunst in moeilijke omstandigheden. Rotterdam: V2_Publishing.

☯︎2. Thompson, N., 2017. Living as Form. Socially Engaged Art from 1991-2011. Hong Kong: The MIT Press.

☯︎3. Cegłowski, M., 2015. The Website Obesity Crisis. [online] Idlewords.com. Available at: <https://idlewords.com/talks/website_obesity.htm>.

☯︎4. Gabrys, J., 2014. Powering the Digital: From Energy Ecologies to Electronic Environmentalism. [ebook] New York and London. Available at: <https://www.jennifergabrys.net/wp-content/uploads/2014/09/Gabrys_ElecEnviron_MediaEcol.pdf>.

☯︎5.Jacobs, R., 2018. ARTONAUTEN, op expeditie in het antropoceen. Rotterdam: V2_Publishing.

☯︎6.Olof, C., 2017. O, wonder, magazine #1, on green culture. Amsterdam: Drukkerij Raddraaier.

☯︎7.Temporary services/ PrintRoom., 2018. What problems can artist publishers solve? Rotterdam: Temporary services/ PrintRoom.

☯︎8. Roscam Abbing, R., 2018. How to build a Low-Tech website: Software & Hardware. [online] homebrewserver.club. Available at: <https://homebrewserver.club/low-tech-website-howto.html>.

☯︎9. Myers, D., 2014. The Color of Art: Home - Pigments and Paints. [online] Artiscreation.com. Available at: <https://artiscreation.com/> [Accessed 22 November 2021].

☯︎10. St Clair, K. and de Vries, A., 2017. Het geheime leven van kleuren. 9th ed. Amsterdam: Meulenhoff.

☯︎11. Delamare, F. and Guineau, B., 2000. Colour. 6th ed. London: Thames Hudson.