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| [https://www.mattermost.org/ Mattermost] | | [https://www.mattermost.org/ Mattermost] |
| [http://sdelements.github.io/lets-chat/ Lets Chat] | | [http://sdelements.github.io/lets-chat/ Lets Chat] |
| == INDIVIDUAL WORKFLOWS ==
| |
| === DELPHINE (PUBLISHER) ===
| |
| TEAM WORK: online tools: Slack + Skype Team in different locations. Pro: ease of use - no more emails! all files in one place.
| |
| talk to the (slack)bot Channels: alltexts, budget, design, general lithography (maybe we make a screen shot of this) Direct Messages
| |
| TOOLS: slack, trello, indesign, skype, file sharing for big files dropbox
| |
| IMAGE EDITING OFFLINE
| |
| All editing of the books offline with black and white photocopy
| |
| you can't fully design a photo book on a computer as the final output is print: narrative structure, image editing, use of papers, haptic qualities of a book. etc. has ot be done offline
| |
| TEXT EDITING ONLINE
| |
| copy-editing and proofing : google docs
| |
| SKILLS: all steps of a book production: concepts, art direction, editing, production, printing ( choice of printer, paperss, binding etc),
| |
| budget (printer's quote, budget estimate, fund raising), planning, distribution channels, etc.
| |
| TO DO : add screenshots
| |
| === JULIA ===
| |
| Magic Marker + WALL = publishing + brain dyslexia
| |
| Artist as a restaurant performance / Performance as a publication meaning: Publications need to have a purpose/ target group and some sort of critical content
| |
| "ART BOOKS ARE POLLUTION" aka Vanity publishing
| |
| magic marker, drawings, notes, material as performance props
| |
| traditional printing techniques: lithography/screen printing/+ evil Adobe/ bit of [http://pzwart1.wdka.hro.nl/~kul/play_me/menu2.html Html and css]
| |
| I believe that text is good for you ( I can write but I make a lot of spelling mistakes... as a unintentional political statement)
| |
| + I can make good fake copies of money and financial documents (PL)
| |
| function of publication - vanity publishing (http://www.sfwa.org/other-resources/for-authors/writer-beware/vanity
| |
| === MAX ===
| |
| Messy worker, no strict design methodology, "Pick up your instrument and practice"
| |
| the musical method: iterative and
| |
| jack of all trades master of none
| |
| Software Knowledge :
| |
| Audio editing and creative softwares, Adobe Suite, coding text editors (Sublime, Atom etc)
| |
| Skills :
| |
| Unix, HTML, CSS, Music, An intermediate knowledge of : Javascript, Java, Ruby, Bash, electronics and Git
| |
| http://maxfranklin.net
| |
| Things I find interesting :
| |
| * http://meson.press
| |
| * http://www.deeplab.net/
| |
| * https://blockchainhub.net/
| |
| * http://www.ampliativeart.org/en/
| |
| === KIMMY ===
| |
| http://kimmyspreeuw.nl
| |
| Graphic Designer & New Media Researcher (Open Source culture & Publishing)
| |
| Coordinator of Hybrid Publishing Practices @ WdKA, [an in-house publisher of the WdKA, see (still in progressL)http://www.wdka.nl/research-and-publications/hybrid-publishing-practices/?lang=en]
| |
| Adobe Suite, Markdown, a little HTML + CSS, super tiny bit of Pandoc + Git + Terminal
| |
| Played around with [https://www.scribus.net Scribus], [https://www.gimp.org Gimp]
| |
| Markdown (text) editor: [http://25.io/mou/]
| |
| Used to design the music magazine Gonzo Circus that used a somewhat 'hybrid workflow' by writing texts in allocated fields which made it easy to attache styles. Images were shared via a server using CyberDuck.
| |
| Familiar with the hybrid publishing workflow as developed in the Digital Publishing Toolkit.
| |
| === MARGREET ===
| |
| Coordinator, Publishinglab, spin off of the Digital Publishing toolkit. I'm no coder / no designer.
| |
| Background in Information Science. Production experience of actual printing publications.
| |
| http://publishinglab.nl
| |
| Follow us on Twitter https://twitter.com/PublishingLabNL, or Facebook https://www.facebook.com/PublishingLabNL/ :)
| |
| Co-founder of Theory on demand series at Institute of Network Cultures
| |
| Workflow: Issue publicaitons at LULU (Print On Demand), PDF, ePub, HTML, and currently also working on audio output within the workflow.
| |
| As Kimmy familiair with the Hybrid Publishing Workflow as developed in the Digital Publishing Toolkit.
| |
| More information about various developed by the consortium to be found here:
| |
| https://github.com/DigitalPublishingToolkit?tab=repositories
| |
| http://networkcultures.org/digitalpublishing/aboutus/
| |
| Publication from Print to Ebooks; a Hybrid Publication for the Arts
| |
| http://networkcultures.org/blog/publication/from-print-to-ebooks-a-hybrid-publishing-toolkit-for-the-arts/
| |
| How to for Hybrid Publishing
| |
| http://www.publishinglab.nl/howto/?How-toHybridPublishing
| |
| Skills:(a little bit of everything) Text mining, Data mining, Python, terminal, HTML, CSS, Markdown and GIT.
| |
| Text editors: Mou, Sublime, LaTex coder (academic) (LAFKON Christoph Haag working with LaTex, http://lafkon.net/)
| |
| Tools: Filezilla, Cyberduck, Trello, Evernote
| |
| Latex : https://wch.github.io/latexsheet/
| |
| === CLAUDIA ===
| |
| www.clauditsme.cat (it is a bit old, and I don't relate anymore with some of those works)
| |
| graphic design, coding, html, css, PHP, processing (love it! but need some more practice)
| |
| design websites
| |
| change code of an image to create glitches
| |
| Making the medium obvious via a glitch, I love the fact that the result is a random image, even though some times it seems so perfect, that it seems that it has been created this way on porpouse
| |
| website with some of my glitches, and also glitched gifs: https://clauditsme.wordpress.com/category/glitch/
| |
| tools: github, skype, whatsapp, google hangouts, adobe, illustrator, facebook
| |
| Brackets, Terminal, crafts, drawing
| |
| '''TODO:''' what does a glitch workflow looks like? add illustration
| |
| === KARINA ===
| |
| www.karinadukalska.com
| |
| Staying ORGANIZED
| |
| Spider diagrams (& mood boards) posted on a wall:
| |
| * Social, cultural Historical aspects.
| |
| * Riso, wax & ink, screen print... different outputs getting the same reults
| |
| * asana? org tools project management tools for team https://asana.com/start - Freemium
| |
| === EMILY ===
| |
| http://emily.buzzo.com/
| |
| [https://en.wikipedia.org/wiki/Pomodoro_Technique Pomodoro Technique]
| |
| Journalling software (paid) [http://dayoneapp.com/]
| |
| for logging and organising research '' tags '' searchable '' exportable to different formats '' time stamps from photos to date entries and geo-data
| |
| Flowstate for writing: Setting a timer or text is deletied
| |
| http://www.hailoverman.com/flowstate
| |
| "It frees the writer to turn on, tune in, and block out."
| |
| day indesign / graphics / typography / physical book binding.
| |
| THE CURSE OF THE ENDLESS scrolling chat window
| |
| Resisting SYNCHRONOUS, people expecting immediate response....
| |
| FORCES YOU TO FOCUS
| |
| === GIULIA ===
| |
| fundamental to collaborate with other people
| |
| publishing = being aware of the relationships, limits, politics of this pragmatic practice.
| |
| Media ecology : finiding methods to reach a point of mutual understandment between public/designer/economy/societyetc...
| |
| Value of the experience: shaping what's normally a flat surface into something performative, that everyone can embrace (importance of an ecology of re-singularization)
| |
| (reference 1 : http://www.therodina.com/actiontosurface/index.html)
| |
| Focus on the process,
| |
| process as "product". (reference 2: https://conditionaldesign.org/manifesto/)
| |
| Designing in an organic way.
| |
| "We should restart experiencing stories" (reference 3: https://www.brainpickings.org/2014/09/09/wisdom-in-the-age-of-information/)
| |
| methods: participative processes of graphic design, performance, games, social design
| |
| tools: adobe, traditional techniques of printing / painting / illustration, photography, video, animation (after effects)
| |
| FOOD SCARCITY fanzine about food or the future, leftovers of the market. Wheat, Corn, and Rice. Google image chains.
| |
| GAMES. RECIPES: Classical italian cooking that produces 5 times normal quantity
| |
| === PLEUN ===
| |
| graphic (/web/information/...) designer
| |
| ... diverse workflows for many projects.
| |
| I like to figure out what works with what tools for every project.
| |
| Focus more on content and context: critical design.
| |
| (History, politics, boundaries, laws, public/private space, ...)
| |
| method like this pad --> sUperChaOTIC
| |
| Adobe (InDesign, Illustrator, Photoshop, AE), Sublime,
| |
| HTML, CSS, bit of JavaScript and Python
| |
| terminal / openwrt / piratebox / github
| |
| duck duck go, vjing (resolume / VPT 7), cartographic tools (QGIS)
| |
| Screenprinting etc.
| |
| A bit of:
| |
| max.msp, pandoc
| |
| Would love to build myself a penplotter one day.
| |
| === Noémie ===
| |
| http://cargocollective.com/noemieVD
| |
| MOOD BOARD (in my head)
| |
| inspiration online, gatherring images for 2 weeks
| |
| Taking time to collect the maximum informations I need.
| |
| Going away from the subject itself to get back to him in a deeper way.
| |
| Using different medium is a way to explore all the possibilities.
| |
| RADIO!
| |
| http://secousse.org
| |
| http://radiooooo.com ( chose a country and a period and listen ! )
| |
| Tools:
| |
| Adobe
| |
| Dreamweaver, javascript,
| |
| final cut, argentique photography, video , pinterest, tumblrs
| |
| NOTEBOOK
| |
| "I always print, I never proof on the computer"
| |
| Skills:
| |
| Funny, talkative, not prone to panic.
| |
| === FRANC ===
| |
| Graphic design, printing techniques, digital medias, books, magazines, editorial objects, posters, performances, rationality and none-sense, tidy and aesthetically messy,
| |
| writing stories or self-awareness: storytelling (such as: http://franc-g.com/Hidden-Codes or http://franc-g.com/Paper-Moneda this one under construction)
| |
| carefully sarcastic, social matters, gender, moral limits of any form of creative expression are interesting issues/aspects for me.
| |
| Tools: Adobe Creative, image and video editing, did some steps in Blender by using Kinect sensor, Ultimaker 3D printer, interested in Cinema 4D and prototyping software, sound visuals (like projectM-jack)
| |
| Feeling the need of getting aesthetically chaotic, attracted by the interaction machine / man http://lustlab.net/ or http://www.daito.ws/#4, maybe Max could help :)
| |
| social networks
| |
| www.franc-g.com (under construction)
| |
|
| |
| === Stone ===
| |
| Human panda. Working on different visual stuff. interested in non-topic topic. tools: camera, common video editing softwares, after effects, blender. still don't know what's going on now.. will edit later
| |
|
| |
| === AYMERIC ===
| |
| https://bleu255.com/~aymeric
| |
| Design a workflow as part of the method.
| |
| Identify topic, purpose, peers, audience and then design the workflow accordingly.
| |
| worflows are a creative space in itself
| |
| https://archive.bleu255.com/nakedonpluto/files/2010/08/dev-masterplan.jpg
| |
| find a means of creating a specific workflow / tool for a particular task rather than relying on a "readymade" solution
| |
| dive into programatic aspects. designing tool chains and workflow
| |
| choice of tools is linked social and political standpoint
| |
| problem of underestimating the way ready-made tools are 1. designed for read-made problems and 2. shape and influencel cultural production
| |
| therefore the need to consider carefuly the tools you work with + choice of tools social and political standpoint consider carefully the tools you work with
| |
| recurent: GIt, version control tools, allows for collaboration, cf class with Andre
| |
| michael and aymeric started a git, and using <!--comments-->
| |
| licencing ? no one has mentioned it.
| |
| moving from copyright licensing to more open form
| |
| important in the process to make things public
| |
| wrote his own pomodorui, pattern ot make his own softaware
| |
| what kind of tools we will be using, the tools are shapping your work, if you are aware of it or not
| |
| tools create contexts.
| |
| === MICHAEL ===
| |
| TOOLS, risk that becomes all at the ame level. different solutions
| |
| git and github are different, githib is a comeercial format based on Git
| |
| becoems more aware
| |
| ex of slack, tracing back the history
| |
| issues of free API
| |
| ref https://api.slack.com/ app integration
| |
| interesting to work with API, but plan B when the API changes, the API alignes with the Organisation
| |
| There is no singular solutions
| |
| an API is a way to interface with their server. attemp to grow a system of 3rd party tools.
| |
| custom where you are alllowed to access under certain circumstances the software, but this is often temporary, so you loose your software
| |
| who used booksprint? (Adam Hyde) http://www.booksprints.net/
| |
| (or similar methodology)
| |
| Aymeric
| |
| michael
| |
| floss
| |
|
| |
| Booksprint
| |
| csoftware community, tools that lacks documentation, booksprint , very structured, done localy, produce a manual
| |
| Media sprint Marshall Mc Luhan http://hybridpublishing.org/2014/12/mcluhan-media-sprint/
| |
| Exquisite Code
| |
|
| |
| == TIMELINE == | | == TIMELINE == |
| * DL MONDAY 19.09 | | * DL MONDAY 19.09 |
The following is a (slightly cleaned) dump from our etherpad working notes from our first session. It seems to be a good place to start the wiki for our first edition.
TOPIC
Scarcity of Resources - try to make it our own, link it too a more specific perspective on this topic
QUESTIONS/NOTES
Can the output reflect this topic?
For who is this topic relevant/urgent? which public?
Environmental issue - Do we want to do it as cheap as possible? thinking through pollution
Empowering for artists/designers etc. - to have access to this resource
Imagining a future with no resources, what would the methods and tools are
Reference: Steal this Book Abbie Hoffman : Download here a PDF version
How to get things for free --- radical survivalist tactics in times of scarcity
A case study http://www.refugeephrasebook.de/
STEPS IN PRODUCTION OF BOOK
- Concept
- Production
- Distribution
- Audience/Readership
Schedule
The production team met on the 15th of September to organise a rough schedule. Please feel free to comment. Please note : do not make permanent changes so that we can discuss before putting anything in stone.
27th of September concept for design & editorial plan for content
4th of October preliminary design proposal based on concept
25th of October design proposal
15th of November design finished for final Proofing
18th of November going to Printer
2nd of December DEADLINE
6th of December RELEASE PARTY !!!!
Team
Editorial team
File:Poster workflow.pdf
Deciding on the editorial content (Content plan?) such as categories and structure, whether there is an editorial, glossary, index, illustrations, photographs, interviews, case studies, and essays. Chosing and enforcing the citation style guide, whether that be Chicago, Harvard, custom... (also known as Consistency). Making descisions on whether we want to commission texts and then providing contributing authors with the "style guide" to explain the style for writing footnotes and/or references. Working out permissions with licenses and finally English editing, Copyediting, proofing.
Example style guide INC: [1] (I believe it is from 2014, might be a bit outdated)
An overview of style guides : [2] (may be less out of date?)
Members
ref. http://www.halfletterpress.com/temporary-services/
DESIGN ONLINE / PRINT / OTHER FORMAT
Typography organising the visual styles, looking at fonts for both online / offline and open fonts, choosing and enforcing image formats (how should materials be delivered looking at print / online) including resolutions. Platforms / Tools.
They will coordinate closely with Production (and visa versa) on design choices in relation to materiality and production processes. Organise layout, and consider whether we need special formats (for instance markdown) for outcome in different formats. Also in case of online deployment are (partly? fully?) responsible for the programming.
Members
References
Better Gimp : Gimpshop
PRODUCTION & COORDINATION
Working within the budget account for materials, printing, buying domain name (if necessary), and coordinating everything so it is going to be producable within cost and time. Consider things (where appropriate) like hosting, production plan, and timeline, considering the challenges of bringing together multiple sources. Consider questions of scale more than the singular article / item, and questions of production process which will be closely worked out with the design team.
Members
References
Consider secondary stock and alternative means of sourcing
Lithuenia - Riso?
Print on the edges
sustainable printing in both economy and environment
groen offerte (printvisie)
autobahn made their own paper.
DISTRIBUTION
Editorial guidelines
Timeline for production
value proposition ? community?
Members
References
2600 magazine , halfletter press
Publishing in the Realm of Plant Fibres and Electrons
[3]
Value Proposition Canvas
How to make one
COORDINATION
This is a sub-role within each group. Team management is organised as a holacracy. Work backwards: We know we have a budget of 1000 and a deadline of 6th of December
CONTENT
Content will be created by any member of any other team. To open up the diveristy of the work, it can be sourced from outside with permission from creators. Everything will be run by the editorial team so that a strong coherent publication can be created.
Volunteers
Giulia
Julia
Max
Clàudia
Karina
Along with guests writers, authors from outside of the program.
A Catalog of Workflows
Colophon
editing texts
design
printing
distribution models
coordination
production/ budget management
list of resources available
production timeline
Opensource References
Project Management Software
Open Source Team Management system (Likely too complex) : XO Platform
Free(ish) Basecamp alternative : Freedcamp
Free bittorrent P2P sync system : Syncthing
Opensource Dropbox Alternative : OwnCloud
Free Slack alternatives
Rocket Chat
Mattermost
Lets Chat
TIMELINE
- DL MONDAY 19.09
- PROPOSITIONS ABOUT SCARCITY FOR THE EDITORIAL TEAM
- BOOK LAUNCH 06.12.2016
Pad Paradise
A collection of our Etherpad notes per team! Everything is nicer in pad paradise :)
Production Pad
https://pad.pzimediadesign.nl/p/production1
https://pad.pzimediadesign.nl/p/Meeting_Special_Issue_16.09_Xpub