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Research in to implementing old technology within our modern society


INTRO
In our society we are constantly searching for the newest, fasted and perhaps prettiest way of using and designing new technology. By making things thinner, faster and more beautiful we discard our “old” technology faster. A mobile phone has an average life of 2 years and we are focussed on getting a better model after these years. What about old technologies? Are we skipping ahead to fast and are we forgetting these technologies? This research is there to create a toolset to re-implement old technologies in modern society. Can old communication devices help us in creating a safer and unsupervised communication network? How much energy do we safe by using old technology to fulfil our daily needs? Can we recycle old devices into functionally nature friendly objects? 
There are a lot of subjects to research but this proposal is made to show some of these examples so the reader has a toolset to find their own implementations of old technology.
PREVIOUS PRACTICE
Essay on the TB-303 (Roland, 1983)
Introduction (synopsis):
In 1982 The Roland Corporation made a bass guitar simulation synth, the tb-303. The machine sparked an unpredicted wave of music and has a long history of being used / misused and reinvented. Within the evolution of the machine towards the current status in 2014 with the official release of a new version by Roland, the tb-303 has been the focal point of big following in the electronic music scene. It is important to understand what kind of influences the machine has and has had within this period. So this essay is dedicated to the history and future of the machine. With examples of how the machine was used / copied / emulated and involved in current music environments, the wiki will show an in depth story about the machine and its history future.
http://anycolouryoulike.nl/CMO/Index.html
THE LARGER CONTEXT
RESEARCH
Research:
Vida Telephonica:
http://vida.fundaciontelefonica.com/en/project/equilibrium-variant/
Equilibrium Variant
is a table-mounted installation consisting of two mechanical
arms, one bearing a microphone, the other a speaker. Displacements of these
finely articulated limbs are programmed to ensure enough distance between
the devices to prevent clipping of the amplifier. Interdependently harnessed
to intangible sonic vibrations as much as to their mechanical bases, the
microphone and speaker arms move constantly and unpredictably in response
to permanently changing frequencies and positions.
Equilibrium variant
thus
embodies the quest for an impossible
perpetuum mobile
or steady state. It
offers a metaphor for our own lived experience of homeostasis, proxemics,
and feedback, which invariably colours our encounter with this mechanically,
poetically constrained
pas de deux
.
http://vida.fundaciontelefonica.com/en/project/n-polytope-behaviors-in-light-
and-sound-after-iannis-xenakis/
The
N-Polytope
performance environment and installation employs 21st
century computional, audio and light technologies: 150 monochrome LEDs
and 50 small custom designed speaker/ electronics/ sensor boxes are
suspended from a fine cable grid attached to a truss arch, steel plate mounted
architectural frame. Coloured lasers bounced off mirrors complement the
LEDS. Wireless sensors pilot the system via an artificial neural network which
implements custom-developed Qualia open source software machine learning
algorithms. The software agents receive sensor-actuator information from the
environment (light intensity, sound frequency/ amplitude) and steer responses
in keeping with these predetermined algorithms: “firefly” mode tends towards
synchronisation of outputs, based on light levels, whereas “chaser” mode
corresponds to rapidly relayed successions of impulses.
Sound Environment
IMPULSE / RESPONSE - London Edition
London (UK) 2005
IMPULSE / RESPONSE - London Edition
is a generative sound environment based on
recorded sound material, a composition defined by a computer program which generates an
infinite and ever-changing flow of slowly evolving sonic patterns. Both the characteristics of
the impulses creating these patterns and their temporal evolutions have been adjusted in situ,
so as to fit the acoustic signature of the space. This is referred to as a process of inscription.
Eight loudspeakers project the sound textures onto the foyer's ceiling's reflective surfaces,
producing a diffuse sound projection. As the spectral energy of the sounds is concentrated in
the highest registers, they lend themselves best to reflection and occupy only a small niche in
the acoustic ecology of the foyer. The soft, thin sonic textures interfere little with the sounds
that naturally inhabit this space of social exchange amongst the participants of the School of
Sound.
http://yourlineormine.com/
http://thecreatorsproject.vice.com/mira-calix/inothing-is-set-in-stonei-2012
http://thecreatorsproject.vice.com/blog/artist-mira-calix-creates-a-labyrinth-
of-sound-and-storytelling-out-of-paper
http://thecreatorsproject.vice.com/blog/an-album-of-generative-sounds-and-a-
sound-sculpture-created-with-supercollider
http://vida.fundaciontelefonica.com/en/project/effulge/

Latest revision as of 10:31, 8 September 2016