User:Amy Suo Wu/transreal: Difference between revisions

From XPUB & Lens-Based wiki
(Created page with "Taken from ''Becoming Dragon: A Transversal Technology Study'' by Micha Cárdenas http://ctheory.net/articles.aspx?id=639#bio === Transreal Identities, an Intersection of...")
 
No edit summary
Line 6: Line 6:


Perhaps embodied interfaces are more important than appearance, which for human avatars in Second Life is something like a marionette, wax dummy or ventriloquist's doll. Further, the uncanny experience one has when viewing a wax doll has a great deal of resonance with Second Life. I propose the notion of transreal as having strong relevance to the epistemology of transition with regards to both virtual worlds and biotech. When thinking of the uncanny, of viewing something that looks almost human, there is an experience of a shifting in and out of multiple simultaneous readings. Similarly, while not implying that trans people are less than human, but instead that dolls and avatars are perhaps closer to human than we admit, the experience of looking at a transgender person or at an avatar in Second Life often contains this characteristic. One looks at the person or avatar and, in the process of looking, multiple readings of the subject shift in and out of one's mind. I have felt this myself as well as seen people interacting with me, looking at me and displaying this kind of shifting or confusion, switching language, "ma'am, um, I mean, sir," or something similar. With a transgender person such as myself, the expression of transreal may arise from my identification as queer, as between two genders that most people think make up the ontological totality of expression. Often my gender expression is seen as impossible or outside of categories and so the viewer attempts to read my gender as male or female. For them, I am simultaneously multiple genders, which is impossible in a way, until they have resolved in their minds that I'm transgender, or queer, or gay or that my gender presentation is false, or less real than my biological makeup.
Perhaps embodied interfaces are more important than appearance, which for human avatars in Second Life is something like a marionette, wax dummy or ventriloquist's doll. Further, the uncanny experience one has when viewing a wax doll has a great deal of resonance with Second Life. I propose the notion of transreal as having strong relevance to the epistemology of transition with regards to both virtual worlds and biotech. When thinking of the uncanny, of viewing something that looks almost human, there is an experience of a shifting in and out of multiple simultaneous readings. Similarly, while not implying that trans people are less than human, but instead that dolls and avatars are perhaps closer to human than we admit, the experience of looking at a transgender person or at an avatar in Second Life often contains this characteristic. One looks at the person or avatar and, in the process of looking, multiple readings of the subject shift in and out of one's mind. I have felt this myself as well as seen people interacting with me, looking at me and displaying this kind of shifting or confusion, switching language, "ma'am, um, I mean, sir," or something similar. With a transgender person such as myself, the expression of transreal may arise from my identification as queer, as between two genders that most people think make up the ontological totality of expression. Often my gender expression is seen as impossible or outside of categories and so the viewer attempts to read my gender as male or female. For them, I am simultaneously multiple genders, which is impossible in a way, until they have resolved in their minds that I'm transgender, or queer, or gay or that my gender presentation is false, or less real than my biological makeup.
Scale model of performance space in Second Life, with live video feed of physical performance space


A transreal identity is an identity which has components which span multiple realities, multiple realms of expression, and often this is perceived as a rapid shifting or a shimmering, as in the case of a mirage, between multiple conflicting readings. Millions of people today have identities which have significant components which span multiple levels of reality, including Second Life avatars and other virtual worlds. For many, such as the Otherkin or trans-species community, they consider these virtual identities to be their "true selves," more significant than their physical bodies. Yet the notion of transreal can be a way to subvert the very idea of a true self, if one's self contains multiple parts which have different truth values or different kinds of realness. A study at the Virtual Human Interaction Laboratory at Harvard [13] has shown that after only thirty seconds with an "attractive" avatar, people's real world behavior changed. This is just one example of a real identity which has been shaped in part by a virtual world. Any identity in the process of becoming can be thought of as transreal, as it exists in the present but also as potential, in multiple states of reality.
A transreal identity is an identity which has components which span multiple realities, multiple realms of expression, and often this is perceived as a rapid shifting or a shimmering, as in the case of a mirage, between multiple conflicting readings. Millions of people today have identities which have significant components which span multiple levels of reality, including Second Life avatars and other virtual worlds. For many, such as the Otherkin or trans-species community, they consider these virtual identities to be their "true selves," more significant than their physical bodies. Yet the notion of transreal can be a way to subvert the very idea of a true self, if one's self contains multiple parts which have different truth values or different kinds of realness. A study at the Virtual Human Interaction Laboratory at Harvard [13] has shown that after only thirty seconds with an "attractive" avatar, people's real world behavior changed. This is just one example of a real identity which has been shaped in part by a virtual world. Any identity in the process of becoming can be thought of as transreal, as it exists in the present but also as potential, in multiple states of reality.

Revision as of 19:21, 6 November 2010

Taken from Becoming Dragon: A Transversal Technology Study by Micha Cárdenas

[[ http://ctheory.net/articles.aspx?id=639#bio ]]

Transreal Identities, an Intersection of Becoming and Mixing

Perhaps embodied interfaces are more important than appearance, which for human avatars in Second Life is something like a marionette, wax dummy or ventriloquist's doll. Further, the uncanny experience one has when viewing a wax doll has a great deal of resonance with Second Life. I propose the notion of transreal as having strong relevance to the epistemology of transition with regards to both virtual worlds and biotech. When thinking of the uncanny, of viewing something that looks almost human, there is an experience of a shifting in and out of multiple simultaneous readings. Similarly, while not implying that trans people are less than human, but instead that dolls and avatars are perhaps closer to human than we admit, the experience of looking at a transgender person or at an avatar in Second Life often contains this characteristic. One looks at the person or avatar and, in the process of looking, multiple readings of the subject shift in and out of one's mind. I have felt this myself as well as seen people interacting with me, looking at me and displaying this kind of shifting or confusion, switching language, "ma'am, um, I mean, sir," or something similar. With a transgender person such as myself, the expression of transreal may arise from my identification as queer, as between two genders that most people think make up the ontological totality of expression. Often my gender expression is seen as impossible or outside of categories and so the viewer attempts to read my gender as male or female. For them, I am simultaneously multiple genders, which is impossible in a way, until they have resolved in their minds that I'm transgender, or queer, or gay or that my gender presentation is false, or less real than my biological makeup.

A transreal identity is an identity which has components which span multiple realities, multiple realms of expression, and often this is perceived as a rapid shifting or a shimmering, as in the case of a mirage, between multiple conflicting readings. Millions of people today have identities which have significant components which span multiple levels of reality, including Second Life avatars and other virtual worlds. For many, such as the Otherkin or trans-species community, they consider these virtual identities to be their "true selves," more significant than their physical bodies. Yet the notion of transreal can be a way to subvert the very idea of a true self, if one's self contains multiple parts which have different truth values or different kinds of realness. A study at the Virtual Human Interaction Laboratory at Harvard [13] has shown that after only thirty seconds with an "attractive" avatar, people's real world behavior changed. This is just one example of a real identity which has been shaped in part by a virtual world. Any identity in the process of becoming can be thought of as transreal, as it exists in the present but also as potential, in multiple states of reality.

From Baudrillard's statement, "neither real, nor unreal: hyperreal," [14] we can move to both real and unreal, existing in multiple realities, mixing realities, transreal. Transreal identity destabilizes epistemological systems which would privilege real phenomena such as the body or real world social interactions, and extends the necessary field of investigation into virtual, digital and fantasy worlds. Further, perhaps transreal identities can serve to destabilize contemporary protocols of biopower by offering a space to develop ideas of possibilities which can enable new demands for everyday life that are incompatible with such protocols. You see me standing here, but you also see my avatar, who exists in a world with different possibilities; you see the self I have created in a different world and the merging of those possibilities in my desire and agency.

Perhaps this notion of the transreal has an even broader significance for understanding contemporary phenomena. For example, during my performance of Becoming Dragon, I used voice chat in Second Life. Visitors to the real space would see me turn my head when someone entered the virtual room and start talking to the virtual visitor. In this way, I was often engaged in two or more conversations at once, including text chat windows. Yet one could see this experience as a hyper-extension of the daily experience that people have when talking to someone face to face and texting on their cell phones, an experience of managing multiple identities and conversations at once across multiple realms of telematic space or multiple communicative strata.