The Dust Room: Difference between revisions

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'''The Dust Room'''


[[image:CL8A3253.jpg| 800px]]
The Dust Room is an immersive environment filled with airborne dust and moving dust images and dust soundscape.
The images come from glass tubes filled with dust material collected from my house and blown and stirred by electric
motors and fans with certain on and off intervals, projected through six modified slide projectors.
The changing shadows and lights from the dust projection hitting on 6 light sensors modifying the soundscape in
The Dust Room through a mini analog synthesizer in order to give the soundscape a organic from.
Dust fascinated me because of the complexity as a compound material more importantly I see dust as an evidence of existence.
By enlarged the Micro dust material through projectors into a landscape size of images given an immersive way of looking at dust images.
House dust contains organic material from the owners and wasted materials indicate the owner’s life in pass tense.
The idea of trace and dust is enhance the sense of interactive by looking at human interaction in a new possible – microphysical


[[image:CL8A3253.jpg| 800px]]
material exchange by staying in one location without physical touch. In this work, I consider air-borne dust collected from my room
 
as a medium allows people whom visited and staying at The Dust Room inhaling part of me without the actual me being present in the room.  


[[image:Untitled-1.jpg| 800px]]
[[image:Untitled-1.jpg| 800px]]

Revision as of 20:02, 19 June 2014


Student Nan Wang
Graduation Year
Featured image File:File:TENT Unlinked 3.jpg
Work Description
Bio Nan Wang is a media artist and experimental filmmaker, currently based in Rotterdam. Using both digital and analogue media she creates artworks that focus on the abstraction of video images and sound. Her work focuses on how micro-perceptions and fragmented memories construct individual reality.
URL http://nanwang.org


The Dust Room

CL8A3253.jpg

The Dust Room is an immersive environment filled with airborne dust and moving dust images and dust soundscape.

The images come from glass tubes filled with dust material collected from my house and blown and stirred by electric

motors and fans with certain on and off intervals, projected through six modified slide projectors.

The changing shadows and lights from the dust projection hitting on 6 light sensors modifying the soundscape in

The Dust Room through a mini analog synthesizer in order to give the soundscape a organic from.

Dust fascinated me because of the complexity as a compound material more importantly I see dust as an evidence of existence.

By enlarged the Micro dust material through projectors into a landscape size of images given an immersive way of looking at dust images.

House dust contains organic material from the owners and wasted materials indicate the owner’s life in pass tense.

The idea of trace and dust is enhance the sense of interactive by looking at human interaction in a new possible – microphysical

material exchange by staying in one location without physical touch. In this work, I consider air-borne dust collected from my room

as a medium allows people whom visited and staying at The Dust Room inhaling part of me without the actual me being present in the room.

Untitled-1.jpg

Untitled-2.jpg

Untitled-3.jpg

Untitled-4.jpg

CL8A3221.jpg