User:Luisa Moura/prototyping/kinect/image sequence: Difference between revisions

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[[File:Anima 3.gif]]
The short animations were made to integrate a image sequence code for the Kinect;
The short animations were made to integrate a image sequence code for the Kinect;
It includes experiences on linear walk, meant to follow the user,and actions that should come up when the user stops moving.
It includes experiences on linear walk, meant to follow the user,and actions that should come up when the user stops moving.
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- The background should be constant and abstract, not reacting to the character's presence or movement
- The background should be constant and abstract, not reacting to the character's presence or movement
[[File:Anima_1.gif]]
[[File:Anima 3.gif]]

Latest revision as of 19:05, 12 April 2014

Anima 3.gif

The short animations were made to integrate a image sequence code for the Kinect; It includes experiences on linear walk, meant to follow the user,and actions that should come up when the user stops moving. The exercise is not completed, only one of the linear walking sequences was included in the code. What was aimed at and is still in process is:

- The character should never move backwards; when the user stops and starts moving in the opposite direction, the character should turn around and move accordingly

- When the user stops for more than 2 seconds the character comes up with two alternate actions on the spot, moving his hands stressfully

- The background should be constant and abstract, not reacting to the character's presence or movement