Exhibitionsδεριζαματζορπρομπλεμ: Difference between revisions

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'''Money.us
'''Money.us
'''http://www.mon3y.us/
'''http://www.mon3y.us/
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http://i.imgur.com/onRJll9.jpg
http://i.imgur.com/onRJll9.jpg
 
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'''Internet Archive Tumblr Residency
'''Internet Archive Tumblr Residency
'''http://internetarchive.tumblr.com/
'''http://internetarchive.tumblr.com/
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http://i.imgur.com/CvRoroy.jpg
http://i.imgur.com/CvRoroy.jpg
 
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'''Plant Game
'''Plant Game
'''
'''
The games’ core engine is a “plant parenting” theme. It is about telepathy between plants, carnivorous appetites, lo-fi 3D graphics and experimental gameplay. The game will be released on ipad, as it is the ideal platform to build player-plant affection and interaction. It is currently on early concept design phase and we are now trying to build a development team. Collaboration, team work.
The games’ core engine is a “plant parenting” theme. It is about telepathy between plants, carnivorous appetites, lo-fi 3D graphics and experimental gameplay. The game will be released on ipad, as it is the ideal platform to build player-plant affection and interaction. It is currently on early concept design phase and we are now trying to build a development team. (Collaboration)
1. Key concepts :
 
the plant as player/ protagonist,
plant sexuality - as portrayed by the charity group “Fuck for Forest”, but has little
been explored by the porn industry,plant aggressiveness and plan to conquer the world.
2. Gameplay :
 
The player looks after a digital plant on a daily basis.
The game begins with a seed designer, that gives the player a few options
in deciding the plants powers and stats. The seed is then palnted and the
player waits for it to sprout. Using many experimental input techniques,
the player affects how a plant grows. According to his actions, a karma
meter will transform the plant into a beautiful and cute bonsai, or a car-
nivorous monstrosity. Input techniques that will will try to develop include
camera sunlight capture, screen caressing, phone singing and
phone watering.
 
3. Game Development :
 
Emphasis will be given on the visual and interactive
aspects of the game.  A great part of the game is the
actual growing algorithm of the plant, that will include a combination of
3D collage, fractal mathematics and growth animations.  
<br>
<br>
http://i.imgur.com/ZFwUAqw.png
http://i.imgur.com/ZFwUAqw.png
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http://halflesbian.org/
Music release in Dec.

Latest revision as of 16:17, 7 December 2013

The Wrong thewrong.org link of work = http://beautiful.miyovanstenis.com/works/art/there.html

Wrong.jpg


Money.us http://www.mon3y.us/ link of work = http://www.mon3y.us/thereisamajorprobleminaustralia.html

onRJll9.jpg


Internet Archive Tumblr Residency http://internetarchive.tumblr.com/ work in progress

CvRoroy.jpg


Plant Game The games’ core engine is a “plant parenting” theme. It is about telepathy between plants, carnivorous appetites, lo-fi 3D graphics and experimental gameplay. The game will be released on ipad, as it is the ideal platform to build player-plant affection and interaction. It is currently on early concept design phase and we are now trying to build a development team. (Collaboration) 1. Key concepts :

the plant as player/ protagonist, plant sexuality - as portrayed by the charity group “Fuck for Forest”, but has little been explored by the porn industry,plant aggressiveness and plan to conquer the world. 2. Gameplay :

The player looks after a digital plant on a daily basis. The game begins with a seed designer, that gives the player a few options in deciding the plants powers and stats. The seed is then palnted and the player waits for it to sprout. Using many experimental input techniques, the player affects how a plant grows. According to his actions, a karma meter will transform the plant into a beautiful and cute bonsai, or a car- nivorous monstrosity. Input techniques that will will try to develop include camera sunlight capture, screen caressing, phone singing and phone watering.

3. Game Development :

Emphasis will be given on the visual and interactive aspects of the game. A great part of the game is the actual growing algorithm of the plant, that will include a combination of 3D collage, fractal mathematics and growth animations.
ZFwUAqw.png


http://halflesbian.org/ Music release in Dec.