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==Special issue #26==
*[[Declarations with CSS]]
*[[Declarations-prototyping]]
*[[Declarations-methods]]
*[[User:Sevgi/Special_Issue_26/Quilting_p|Quilting project with Sevgi]]
*[[Notes during class SI26]]
 
'''22nd January 2025'''
 
''Discussing Tactical Design (part 2)
''Group 1 question:
*Critical design: creating an artefact that causes the conversation, the core is to identify the issue and create work for it. Self reflective, reflective of its own doing. An occupied term.
*Tactical design: design for direct action, counter-acting, reacting to already existing design. Hacking into. .In order to create a tactical design, you have to be critical.
 
*Critical perspective to certain work, they intervene within the system (in reference to the examples Fred mentioned in class).
*Knowledge about these terms can be based on context (in class we talked about how Elena, Claudio and myself didn’t have much open discussion about this in class, we only knew mostly of graphic design).

Latest revision as of 16:52, 17 March 2025

Special issue #26

22nd January 2025

Discussing Tactical Design (part 2) Group 1 question:

  • Critical design: creating an artefact that causes the conversation, the core is to identify the issue and create work for it. Self reflective, reflective of its own doing. An occupied term.
  • Tactical design: design for direct action, counter-acting, reacting to already existing design. Hacking into. .In order to create a tactical design, you have to be critical.
  • Critical perspective to certain work, they intervene within the system (in reference to the examples Fred mentioned in class).
  • Knowledge about these terms can be based on context (in class we talked about how Elena, Claudio and myself didn’t have much open discussion about this in class, we only knew mostly of graphic design).