User:Zuhui/SI26/Storybook/Code to work 2: Difference between revisions
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Revision as of 16:52, 27 February 2025
Html structure
<body>
<p id="sentence">
<span class="word_do">do</span>
<span class="word_tigers">tigers</span>
<span class="word_melt">melt</span>
<span class="word_like">like</span>
<span class="word_butter">butter</span>
<span class="word_in">in</span>
<span class="word_the">the</span>
<span class="word_forest">forest</span>
<span class="word_questionmark">?</span>
</p>
<div id="stage">
<div class="do"></div>
<div class="tigers object"></div>
<div class="melt object"></div>
<div class="like"></div>
<div class="butter object"></div>
<div class="in"></div>
<div class="the"></div>
<div class="forest object"></div>
<div class="questionmark"></div>
</div>
<script src="java1.js"></script>
</body>
now all the divs are also siblings, so they will listen to same command that controls the spans(words)
Javascript
basic variables
let sentence = document.getElementById("sentence")//this is added from the first version, in the first version, I didn’t define "sentence", so there was no way to know where to put the words back from removedWords in "bringBack"function.
let words = Array.from(document.querySelectorAll("#sentence span"));
let removedWords = [];
randomly removing, bringing words back function
function removeRandomWord () {
if (words.length > 1) {
let pickRandom = Math.floor(Math.random() * words.length);
let remove = words.splice(pickRandom,1)[0]; //had to add "[0]" to pull the word out of the array and turn it into node. switching between nodelists and arrays requires extra steps
removedWords.push(remove);
remove.remove(); //.remove() method removes the element from the DOM.
}
}
function bringbackRandomWord () {
if (removedWords.length > 0) {
let pickRandom = Math.floor(Math.random() * removedWords.length);
let bringBack = removedWords.splice(pickRandom,1)[0];
words.push(bringBack);
sentence.innerHTML = sentence.innerHTML + " "; //try to add space between the spans but this doesn't work at the moment.
sentence.appendChild(bringBack); //opposite of remove() is appendChild()
}
}
- ↳ how do I add a space (" ") after each word that is brought back?
sentence.innerHTML += " ";
- ↳ this works only the first time shrinking the browser, but when i try again, it stops working. then at some point, it starts adding more words. as if the words are duplicating itself
- I think
appendChild()
should be a way to go. Just like how I brought the spans back with that method. But using it with properties like innerHTML, innerText, textContent, doesn’t work.
- ↳ throwing spaghetties on the wall approach using those 3 properties around the line did work at some point in terms of adding spaces in between my spans, but the browser rendered all my spans as [object HTMLSpanElement]. technically doesn’t work, but it’s something.
- ↳ so [object HTMLSpanElement] means it broke the structure of my spans and turned them into raw text within sentence.innerHTML
- ↳ this means the original span elements are no longer treated as elements, but instead they got converted into plain text.
- ↳ my spans are DOM node/elements, they should not be rendered as raw text. I need to use DOM methods again for appendchild() instead of DOM properties to control the elements directly with js.
DOM
JavaScript Creating New HTML Elements (Nodes) there's a fantastic example here!!
createTextNode() w3c
insertBefore() w3c
insertBefore() example w3c
sentence.appendChild(document.createTextNode(" "));
it works.
two innerWidth variables and "resize" eventlistener
let prevWidth = window.innerWidth;
first define prevWidth as innerWidth outside of the eventlistener
window.addEventListener("resize", () => {
let currWidth = window.innerWidth;
let widthChange = Math.abs(prevWidth - currWidth);
console.log(widthChange)
if (currWidth < prevWidth && widthChange > 100) {
removeRandomWord();
prevWidth = currWidth;
}
else if (prevWidth < currWidth && widthChange > 100) {
bringbackRandomWord();
prevWidth = currWidth;
}
//instead of updating prevWidth at the very end of the function, update it inside each if statement
//previous version was updating currWidth to prevWidth, i thought i was saving the currWidth to prevWidth but it works other way around.
});