User:Kim/reading/The Webs Grain: Difference between revisions

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* starts with stating his growing frustration and disappointment in tech
* starts with stating his growing frustration and disappointment in tech
* states some basic but Website Questions regarding responsiveness
* states some basic but Website Questions regarding responsiveness
* <mark>Bicycle Bear Websites</mark> Websites that do what they are not supposed to (going against their grain) <br>
* <mark>Bicycle Bear Websites</mark> Websites that do what they are not supposed to (going against their grain) -- to what extend can that be good or bad?
-- to what extend can that be good or bad?


<blockquote>
<blockquote>
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</blockquote>
</blockquote>


== Web Interfaces ==
* brings some website interface design examples
* brings some website interface design examples


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We use text as interface, because the nuanced but significant differences in technology's abstractions are difficult to communicate visually.
We use text as interface, because the nuanced but significant differences in technology's abstractions are difficult to communicate visually.
</blockquote>
</blockquote>
* we share similar design solutions because they make sense for the web, we're using the same materials
<blockquote>
What would happen if we stopped treating the web like a blank canvas to paint on, and instead like a material to build with?
</blockquote>
== David Hockney ==
* Hockney's photographs resemble designing for screen vs Mona Lisa stands for designing for print
* control vs discovery, uniformity vs multiplicity
<blockquote>
an edgeless surface of unknown proportions comprised of small, individual, and variable elements from multiple vantages assembled into a readable whole that documents a moment
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== Flux and Edgelessness ==
* Chimero presentation "What screens want", what does it mean to natively design for screen?
* he says <mark>flux – the capacity for things to change.</mark>
* and <mark>edgelessness</mark> – what I am not so sure about – there are edges we just dont often see them visually
* Chimero then states that on a practical level, working on websites also brings forth edgelessness of disciplines - maybe ideally but not yet!
== Edgelessness in Interface Design ==
* In web design we dont have a fixed container size (like the printed page)
* so lets start with arrangements of content and then put them in different sizes
<br><br>
* ends the text with call to be cautious of too much convenience (in digital tech) because it limits agency

Revision as of 21:14, 4 February 2025

Frank Chimero, 2015, https://frankchimero.com/blog/2015/the-webs-grain

  • starts with stating his growing frustration and disappointment in tech
  • states some basic but Website Questions regarding responsiveness
  • Bicycle Bear Websites Websites that do what they are not supposed to (going against their grain) -- to what extend can that be good or bad?

Every Material has a grain, including the web. [...] Too often the internet is cast as a wide-open, infinitely malleable material.

Web Interfaces

  • brings some website interface design examples

We use text as interface, because the nuanced but significant differences in technology's abstractions are difficult to communicate visually.

  • we share similar design solutions because they make sense for the web, we're using the same materials

What would happen if we stopped treating the web like a blank canvas to paint on, and instead like a material to build with?

David Hockney

  • Hockney's photographs resemble designing for screen vs Mona Lisa stands for designing for print
  • control vs discovery, uniformity vs multiplicity

an edgeless surface of unknown proportions comprised of small, individual, and variable elements from multiple vantages assembled into a readable whole that documents a moment

Flux and Edgelessness

  • Chimero presentation "What screens want", what does it mean to natively design for screen?
  • he says flux – the capacity for things to change.
  • and edgelessness – what I am not so sure about – there are edges we just dont often see them visually
  • Chimero then states that on a practical level, working on websites also brings forth edgelessness of disciplines - maybe ideally but not yet!

Edgelessness in Interface Design

  • In web design we dont have a fixed container size (like the printed page)
  • so lets start with arrangements of content and then put them in different sizes



  • ends the text with call to be cautious of too much convenience (in digital tech) because it limits agency