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<blockquote>INCORPORATE THIS: I would propose in my project proposal to experiment with developing a method to make an infrastructure for countermapping / anti-campaigning by showing (human) complications and miscalculations as a reaction towards the renders, city marketing and planning, would that make sense, or would I have need to do experimenting NOW and be sure from moment and just start making something of an essay? </blockquote>


== What do you want to make? ==
I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.
To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform constructive reflection 




In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'


°°°°°CLEANING OUT THIS PAGE°°°°°
Rotterdam. 


The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives


== What do you want to make? ==
I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.
I want to  


experiment with developing a method to
Not only questions but also playing with 'anecdotal annotation',


make an infrastructure for countermapping / anti-campaigning
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.


by showing (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning


with stories and anecdotes I collected and search for ways of developing a platform. 
I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version controls.  




V.0.0.1
== How do you plan to make it? ==
== How do you plan to make it? ==
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium] where I gave my  
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium]. but then inside of Rotterdam or at least with people that moved as well. <syntaxhighlight lang="qvto">
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"
collect img / promises / memories                    
then.......
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn 
ask yourself / eachother "how do you relate to -location-?"
</syntaxhighlight>I see that there would be a second colloquium coming up for the sake of concept development.
 
 
I want to explore various ways of collecting information, context and also ways to make things tangible.
 
[Collective Location Relation Annotation Session] 
A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?
 
# gather context and get either frustrated or inspired or in the best scenario both,
# print out the imagery or text and annotate how this doesn't apply to the person getting into it.
# develop this into a pamphlet / poster
# share the stories behind the output
 
 
[reflective documentation, point out the bugs]
 
 
 
[drawing, editing, annotations, public, game]
 
 
 
[catalog]
 
 
Using the stories of people and they situations and creating character sets of it with human metadata. 
 
 
In my thesis proposal I play with the 6 sides of the cube
 
=== Socially - Personal, Affordable, Family, Housing ===
 
=== Accessibly - Disability, Information provision, infrastructures ===
 
=== Bureaucratically - Protocols of local municipal / governments ===
 
=== Architecturally - Buildings, ways, pavements, roads, streets ===
 
=== Virtually - Imagery, impression, media, softwares, simulation, games ===
 
=== Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events ===
 
 
This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards. 
 
 
 
It will all revolve around Rotterdam, using map tiles as playing field.
 
 
<syntaxhighlight lang="qvto">
<syntaxhighlight lang="qvto">
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"  
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"  
Line 30: Line 91:
ask yourself / eachother "how do you relate to -location-?"
ask yourself / eachother "how do you relate to -location-?"
</syntaxhighlight>
</syntaxhighlight>
free interpretation ofcourse, whatever feels the most comfortable


Using drawings as an alternative to the hollow representation that 'shape' Rotterdam.
I see that there would be a second colloquium coming up for the sake of concept development.
 
 
== What is your timetable? ==
 
=== \\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE // ===
 
===== '''September / October''' =====
* Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
* Research, attend lectures, visit exhibitions
* Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
* Have a lot of discussions to get things clear and also give yourself time to digest.
* Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
* Start making a visual catalog
 
===== '''November:''' =====
* Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
* Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
* 23 november: deliver project proposal  ~ digest, organise, prepare presentation 
* 27 november: pre-assessment
* Continue the catalog
 
===== ''' December''' =====
* 1-7 December: Attend the [https://constantvzw.org/site/Open-call-Worksession-a-Cane-Sticky-notes-Another-body.html Worksession: a Cane, Sticky notes, Another body], look for connections, insights, network
* 13 December Deadline First Chapter Thesis
* 17 December: Assessment
* Note crucial feedback -> Develop a new version for collective annotation
* Gather interests multiple groups and organize meetups
* Continue the catalog
 
=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//''' ===
 
===== '''January''' =====
[ possibly change / restate things if assessments go other ways ]
 
* Start meetups - at least one with peers and one with outsiders
* Experiment with different sessions, gather contexts through new colloquiums
* Notes and developments
 
===== '''February / March''' =====
* Continue meetups: prototype the format -> dice + context decks + map
* Brainstorm / feedback with people
* Think about the outcomes: Tabletop Simulator / Physical Game
* Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
* Notes and developments
* 14 March Deadline Second Draft thesis (texts to 2nd readers)  
* 8 March Deadlines Second readers' comments
 
=====  '''April''' =====
 
* Continue meetups: test design
* Finetune
* Notes and development
* 18 April DEADLINE THESIS (0:00 hrs)
 
=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//''' ===
 
===== '''May''' =====
 
* Finalize the dice, cards and map.
* Final test


I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications. 
===== '''June''' =====
* Final feedback and finetuning and deliver
* documentation
* Assessment
* Graduate


Describe how you will go about developing your project and research through reading, writing and practice. In other words, through a combination of these approaches, you will explore questions or interests you have laid out in your general introduction.  In this section you can help us understand how your project will come together on a practical level and talk about possible outcome(s).  Of course, the outcome(s) may change as your research evolves, but it's important at this stage to have some concrete idea of how your project could come together as a whole.
===== '''July''' =====
* Build up and present<br />


== What is your timetable? ==
Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.
Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.


== Why do you want to make it? ==
== Why do you want to make it? ==
Describe your motivation for undertaking this project.
Describe your motivation for undertaking this project.
I am having mixed feelings about Rotterdam± the city I was born in. A city that has been suffering the second city syndrome for a while.
Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.   
'''socially, accessibly, bureaucratically, architecturally, virtually, culturally''' 
I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications. 
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
=== Socially - Personal, Affordable, Family, Housing, Livability ===
=== Accessibly - Disability, Information provision, infrastructures ===
=== Bureaucratically - Protocols of local municipal / governments ===
=== Architecturally - Buildings, ways, pavements, roads, streets ===
=== Virtually - Imagery, impression, media, softwares, simulation, games ===
=== Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events ===
It is
 


== Who can help you and how? ==
== Who can help you and how? ==
XPUB tutors/peers/alumni
.ZIP
Friends and Family
Open Call: anyone interested in / the people that want to participate.
The people in Gent during the worksession 
People outside the bubble
List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.
List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.


== Relation to previous practice ==
== Relation to previous practice ==
Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.
Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.  


== Relation to a larger context ==
=== Bachelor works: ===
Describe how your project is situated within a larger context of practices or ideas. Write briefly about other projects or theoretical material which share an affinity with your projectFor example, if you are researching urban interventions, you might want to research about Situationist approaches to psychogeography, urban tactical media and activist strategies of reclaiming the streets. Or, if you want to explore the way data is tracked, you might touch upon the politics of data mining by referencing concerns laid out by the Electronic Frontier or highlight theoretical questions raised by Wendy Chun or others.  (Keep in mind that we are *not* expecting well formulated conclusions or persuasive arguments in the proposal phase.  At this juncture, it's simply about showing an awareness of a broader context, which you will later build upon as your research progresses.)
3D / Worldbuilding  - The Monster of Albert Heijn / Happytalism / Concrete Desert 
 
Video - How to enter the art academy with a Wheelchair 
 
Design thinking: GENERATION Y? 
 
=== XPUB ===
 
==== SI23 ====
 
* PUBLIC TRANSPORT
* COUNTERMAPPING =BUGS OF MISCONDUCT
* Method(ol(atry)ogy) is a way of surviving experience
* /door/PORT
 
==== SI24 ====
 
* ROTTERDAM 2040 / CybeRdam2077  - PolderPunk?
* --------Benchmarking-------
* poinxs (points of inaccess)
* Pedestrian / virtual walk
* Accessibility
 
== Relation to a larger context ==
 
   
 
https://canvaswan.com/into-the-digital-cartographic-void  
 
How not to be seen / Hito Steyerl  
 
Constant workshop 
 
Rotterdam is it happening 
 
VERS BETON 
 
ongezonde stad n andere lijsten   


== References ==
== References ==
Line 60: Line 271:
[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)
[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)


== How do you plan to make it? ==
3D CONTINUUM<blockquote><s><nowiki>https://volumetricregimes.xyz/index.php?title=The_Industrial_Continuum_of_3D</nowiki></s>
2 How do you plan to make it? Do the steps proposed sound feasible? Are there any steps omitted?
 
3 What is your timetable? Does the timing of the project’s realisation sound feasible?
<nowiki>https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf</nowiki>
4 Why do you want to make it? Is the motivation for undertaking the project clear? If not, how can this be improved?
 
5 Who can help you and how? Are there people in your network that might be of help in developing this project?
<nowiki>https://placesjournal.org/article/a-city-is-not-a-computer/</nowiki>
6 Relation to previous practice: Is it clear how this project builds upon work done before
 
7 Relation to a larger context: Is it clear how the work is embedded in a broader context of art works, theory, etc.?
<nowiki>https://salvage.zone/salvaging-situationism-race-and-space/</nowiki></blockquote>Rene Boer - Smooth City
8 References/bibliography: Are there any references or sources you feel are connected to this project?
 
LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS
 
additions±
 
CANVAS WAN - Into the digital void
 
JESSE SIEGEL - DEFAULT ALPHA
 
Mariken OVerdijk / The city as anthology: movements at the margins of public space
 
How Not To Be Seen
 
<nowiki>https://www.notbored.org/UU.html</nowiki>
 
FLANEUR CRITICISM <nowiki>[https://salvage.zone/salvaging-situationism-race-and-space/]</nowiki>(<nowiki>https://salvage.zone/salvaging-situationism-race-and-space/</nowiki>)
 
VERS BETON
 
<nowiki>http://www.rechtopdestad.nl/</nowiki>

Revision as of 14:55, 21 November 2024


What do you want to make?

I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.

To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform constructive reflection


In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'

Rotterdam.

The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives

I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.

Not only questions but also playing with 'anecdotal annotation',

A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.


I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version controls.


V.0.0.1

How do you plan to make it?

Through organizing a set of sessions that could be comparable to the colloquium. but then inside of Rotterdam or at least with people that moved as well.

"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" 
collect img / promises / memories 					                     
then....... 
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn  
ask yourself / eachother "how do you relate to -location-?"

I see that there would be a second colloquium coming up for the sake of concept development.


I want to explore various ways of collecting information, context and also ways to make things tangible.

[Collective Location Relation Annotation Session]

A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?

  1. gather context and get either frustrated or inspired or in the best scenario both,
  2. print out the imagery or text and annotate how this doesn't apply to the person getting into it.
  3. develop this into a pamphlet / poster
  4. share the stories behind the output


[reflective documentation, point out the bugs]


[drawing, editing, annotations, public, game]


[catalog]


Using the stories of people and they situations and creating character sets of it with human metadata.


In my thesis proposal I play with the 6 sides of the cube

Socially - Personal, Affordable, Family, Housing

Accessibly - Disability, Information provision, infrastructures

Bureaucratically - Protocols of local municipal / governments

Architecturally - Buildings, ways, pavements, roads, streets

Virtually - Imagery, impression, media, softwares, simulation, games

Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events

This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards.


It will all revolve around Rotterdam, using map tiles as playing field.


"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" 
collect img / promises / memories 					                     
then....... 
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn  
ask yourself / eachother "how do you relate to -location-?"

I see that there would be a second colloquium coming up for the sake of concept development.


What is your timetable?

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE //

September / October
  • Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
  • Research, attend lectures, visit exhibitions
  • Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
  • Have a lot of discussions to get things clear and also give yourself time to digest.
  • Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
  • Start making a visual catalog
November:
  • Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
  • Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
  • 23 november: deliver project proposal ~ digest, organise, prepare presentation
  • 27 november: pre-assessment
  • Continue the catalog
December
  • 1-7 December: Attend the Worksession: a Cane, Sticky notes, Another body, look for connections, insights, network
  • 13 December Deadline First Chapter Thesis
  • 17 December: Assessment
  • Note crucial feedback -> Develop a new version for collective annotation
  • Gather interests multiple groups and organize meetups
  • Continue the catalog

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//

January

[ possibly change / restate things if assessments go other ways ]

  • Start meetups - at least one with peers and one with outsiders
  • Experiment with different sessions, gather contexts through new colloquiums
  • Notes and developments
February / March
  • Continue meetups: prototype the format -> dice + context decks + map
  • Brainstorm / feedback with people
  • Think about the outcomes: Tabletop Simulator / Physical Game
  • Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
  • Notes and developments
  • 14 March Deadline Second Draft thesis (texts to 2nd readers)  
  • 8 March Deadlines Second readers' comments
April
  • Continue meetups: test design
  • Finetune
  • Notes and development
  • 18 April DEADLINE THESIS (0:00 hrs)

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//

May
  • Finalize the dice, cards and map.
  • Final test
June
  • Final feedback and finetuning and deliver
  • documentation
  • Assessment
  • Graduate
July
  • Build up and present

Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.

Why do you want to make it?

Describe your motivation for undertaking this project.

I am having mixed feelings about Rotterdam± the city I was born in. A city that has been suffering the second city syndrome for a while.

Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.

socially, accessibly, bureaucratically, architecturally, virtually, culturally

I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications.  I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:

Socially - Personal, Affordable, Family, Housing, Livability

Accessibly - Disability, Information provision, infrastructures

Bureaucratically - Protocols of local municipal / governments

Architecturally - Buildings, ways, pavements, roads, streets

Virtually - Imagery, impression, media, softwares, simulation, games

Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events

It is


Who can help you and how?

XPUB tutors/peers/alumni

.ZIP

Friends and Family

Open Call: anyone interested in / the people that want to participate.

The people in Gent during the worksession

People outside the bubble




List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.

Relation to previous practice

Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.

Bachelor works:

3D / Worldbuilding - The Monster of Albert Heijn / Happytalism / Concrete Desert

Video - How to enter the art academy with a Wheelchair

Design thinking: GENERATION Y?

XPUB

SI23

  • PUBLIC TRANSPORT
  • COUNTERMAPPING =BUGS OF MISCONDUCT
  • Method(ol(atry)ogy) is a way of surviving experience
  • /door/PORT

SI24

  • ROTTERDAM 2040 / CybeRdam2077  - PolderPunk?
  • --------Benchmarking-------
  • poinxs (points of inaccess)
  • Pedestrian / virtual walk
  • Accessibility

Relation to a larger context

https://canvaswan.com/into-the-digital-cartographic-void

How not to be seen / Hito Steyerl

Constant workshop

Rotterdam is it happening

VERS BETON

ongezonde stad n andere lijsten

References

A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2]

[1] As with your previous essays, the references need to be formatted according to the Harvard method.)

[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)

3D CONTINUUM

https://volumetricregimes.xyz/index.php?title=The_Industrial_Continuum_of_3D

https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf

https://placesjournal.org/article/a-city-is-not-a-computer/

https://salvage.zone/salvaging-situationism-race-and-space/

Rene Boer - Smooth City

LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS

additions±

CANVAS WAN - Into the digital void

JESSE SIEGEL - DEFAULT ALPHA

Mariken OVerdijk / The city as anthology: movements at the margins of public space

How Not To Be Seen

https://www.notbored.org/UU.html

FLANEUR CRITICISM [https://salvage.zone/salvaging-situationism-race-and-space/](https://salvage.zone/salvaging-situationism-race-and-space/)

VERS BETON

http://www.rechtopdestad.nl/