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== 13/11/24 [ W O R K I N P R O G R E S S ] ==
<blockquote>INCORPORATE THIS: I would propose in my project proposal to experiment with developing a method to make an infrastructure for countermapping / anti-campaigning by showing (human) complications and miscalculations as a reaction towards the renders, city marketing and planning, would that make sense, or would I have need to do experimenting NOW and be sure from moment and just start making something of an essay? </blockquote>


== What do you want to make? ==
I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.


=== '''What do I want to make?''' ===
To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform constructive reflection 




In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'


I want to experiment with developing a method to make an infrastructure for countermapping / anti-campaigning by showing (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning with stories and anecdotes I collected and search for ways of developing a platform. I want
Rotterdam.


The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives


Using drawings as an alternative to the hollow representation that 'shape' Rotterdam.
I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.  


I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications.
Not only questions but also playing with 'anecdotal annotation',


3D renders are calculated and these are over simplified for the sake of entertainment, marketing.
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.


I order to reflect / criticize the city, I want to start at the first tile and then zooming out towards 'the big picture'


In this project I want to draw out harsh alternative looks to postcard utopianism
I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version controls.  
.


Making a (few) series based on contexts which are based on finding miscalculations and a result of this could be a series of miscalculations as countermap. 


V.0.0.1
== How do you plan to make it? ==
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium]. but then inside of Rotterdam or at least with people that moved as well. <syntaxhighlight lang="qvto">
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"
collect img / promises / memories                    
then.......
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn 
ask yourself / eachother "how do you relate to -location-?"
</syntaxhighlight>I see that there would be a second colloquium coming up for the sake of concept development.


Beginning from the personal small tile of context that includes reality. Slowly zooming out towards the future renders and ideas. Showing examples and


=== '''How do you plan to make it?''' ===
I want to explore various ways of collecting information, context and also ways to make things tangible.
Exploring multiple ways of drawing. From actual hands-on to annotated renders.  


[Collective Location Relation Annotation Session] 
A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?


# gather context and get either frustrated or inspired or in the best scenario both,
# print out the imagery or text and annotate how this doesn't apply to the person getting into it.
# develop this into a pamphlet / poster
# share the stories behind the output


"where you come from": how does this city profile itself?
"what do you want to change": which axes do you want to add?


=== '''What is your timetable?''' ===
[reflective documentation, point out the bugs]
November - 


December -


January -


February -
[drawing, editing, annotations, public, game]


March -


April -


May -
[catalog]


June -


=== '''Who can help you and how?''' ===
Using the stories of people and they situations and creating character sets of it with human metadata. 




=== '''Why do you want to make it?''' ===
In my thesis proposal I play with the 6 sides of the cube


=== '''Relation to previous practice''' ===
=== Socially - Personal, Affordable, Family, Housing ===


=== Accessibly - Disability, Information provision, infrastructures ===


POINXS / Video essays /
=== Bureaucratically - Protocols of local municipal / governments ===


=== '''Relation to a larger context''' ===
=== Architecturally - Buildings, ways, pavements, roads, streets ===
Gentrification / urban decay / etc


=== Virtually - Imagery, impression, media, softwares, simulation, games ===


=== '''References/bibliography''' ===
=== Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events ===




This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards. 


 


It will all revolve around Rotterdam, using map tiles as playing field.




<syntaxhighlight lang="qvto">
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"
collect img / promises / memories                    
then.......
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn 
ask yourself / eachother "how do you relate to -location-?"
</syntaxhighlight>


athens: infrastructural tours
I see that there would be a second colloquium coming up for the sake of concept development.  
 
oslo: visual identity; we just copy paste a typeface everywhere, not adopt it to a specific place
 
-
 
"collective jam session for research" nice
- pretty open session... intentionally?
-
 
 
from the municipality pov... from the specific needs pov...
    
    


- from which perspective do you speak?
== What is your timetable? ==
       
issue of time gaps, not living there anymore, .. interestingly brings up the specificness of perspective
       
tourists (alessia), youth (anita), disabilities (maria), city marketing (bernadette), pets (maria), city design (victor/zuzu), history (mania), biggest/tallest records (mania), advertisements (mania), city planning (riviera)
   


-
=== \\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE // ===


- unpack!
===== '''September / October''' =====
   
* Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
- video municipality.. time to observe together?
* Research, attend lectures, visit exhibitions
   
* Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
* Have a lot of discussions to get things clear and also give yourself time to digest.
* Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
* Start making a visual catalog


- quote Jara Rocha + Femke Snelting
===== '''November:''' =====
 
* Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
* Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
* 23 november: deliver project proposal  ~ digest, organise, prepare presentation 
* 27 november: pre-assessment
* Continue the catalog


- xyzt axes, what do they do, where are they used?
===== ''' December''' =====
* 1-7 December: Attend the [https://constantvzw.org/site/Open-call-Worksession-a-Cane-Sticky-notes-Another-body.html Worksession: a Cane, Sticky notes, Another body], look for connections, insights, network
* 13 December Deadline First Chapter Thesis
* 17 December: Assessment
* Note crucial feedback -> Develop a new version for collective annotation
* Gather interests multiple groups and organize meetups
* Continue the catalog


=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//''' ===


How will collected material be used?
===== '''January''' =====
[ possibly change / restate things if assessments go other ways ]


* Start meetups - at least one with peers and one with outsiders
* Experiment with different sessions, gather contexts through new colloquiums
* Notes and developments


Why are we doing this?  
===== '''February / March''' =====
* Continue meetups: prototype the format -> dice + context decks + map
* Brainstorm / feedback with people
* Think about the outcomes: Tabletop Simulator / Physical Game
* Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
* Notes and developments
* 14 March Deadline Second Draft thesis (texts to 2nd readers)  
* 8 March Deadlines Second readers' comments


Work towards concrete outputs?
=====  '''April''' =====


* Continue meetups: test design
* Finetune
* Notes and development
* 18 April DEADLINE THESIS (0:00 hrs)


=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//''' ===


Personal perspective works!
===== '''May''' =====


* Finalize the dice, cards and map.
* Final test


Moment of sharing after first part would work
===== '''June''' =====
* Final feedback and finetuning and deliver
* documentation
* Assessment
* Graduate


---
===== '''July''' =====
* Build up and present<br />


Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.


XYZT+? as a method
== Why do you want to make it? ==
method to critique + reflect (!)
Describe your motivation for undertaking this project.
building infrastructure for this method as a way to circulate it


I am having mixed feelings about Rotterdam± the city I was born in. A city that has been suffering the second city syndrome for a while.


Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.   


'''socially, accessibly, bureaucratically, architecturally, virtually, culturally''' 


I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications. 
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:


=== Socially - Personal, Affordable, Family, Housing, Livability ===


=== Accessibly - Disability, Information provision, infrastructures ===


=== Bureaucratically - Protocols of local municipal / governments ===


=== Architecturally - Buildings, ways, pavements, roads, streets ===


=== Virtually - Imagery, impression, media, softwares, simulation, games ===


== 24/10/24 ==
=== Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events ===


=== What do you want to make? ===
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.


=== How do you plan to make it? ===
I did a colloquium which was a good attempt in gather and discussing reflective criticism. Using a methodology gives me more freedoms and restrictions.








Using a sort of 'framework' that uses 'bricks' of information and places it in the context of both the complex realities of a city vs the hollow representations. To reflect.


=== What is your timetable? ===
It is  
October: <blockquote>Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.</blockquote>November:<blockquote>Think about the outcome. start the design and think of it either being a moving image, online or offline zine, a mocksite, etc.


Make a first draft for the first public moment. Maybe trigger a discussion. An anti-campaign. <s>Parody? Satire?</s> 
 
 
I am not sure if satire is the way, merely showing the THE LACK THAT IS BINDING / CRACKS.


4nov: do a walk-in type deal and develop some sort of way to ask for contributions.
== Who can help you and how? ==


23nov deliver </blockquote>December:<blockquote>Continue and have something to show / discuss in Gent, to reflect in the project proposal and thesis outline. Have something of a 1,5-2 draft for the break to pick up after the winter break.</blockquote>January
XPUB tutors/peers/alumni


February
.ZIP


March
Friends and Family


April
Open Call: anyone interested in / the people that want to participate.


May
The people in Gent during the worksession 


June
People outside the bubble


=== Why do you want to make it? ===
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:


Accessibility(concerning disability)


livability (concerning the housing crisis)


affordability(pushing away the inhabitants).


leisureability (queer / underground scenes / festivals / gigs / event)


=== Who can help you and how? ===
List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.
<s>Reading up on FemkeSnelting / Michael recently gave me a source about MassMoving which was more about public interventions</s>


=== Relation to previous practice ===
== Relation to previous practice ==
POINXS / Video essays /
Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.


=== Relation to a larger context ===
=== Bachelor works: ===
Gentrification / urban decay / etc
3D / Worldbuilding  - The Monster of Albert Heijn / Happytalism / Concrete Desert 


=== References/bibliography ===
Video - How to enter the art academy with a Wheelchair 
V                                          https://pad.xpub.nl/p/Lorenderesearchannotationpad


Design thinking: GENERATION Y? 


=== XPUB ===


==== SI23 ====


* PUBLIC TRANSPORT
* COUNTERMAPPING =BUGS OF MISCONDUCT
* Method(ol(atry)ogy) is a way of surviving experience
* /door/PORT


==== SI24 ====


* ROTTERDAM 2040 / CybeRdam2077  - PolderPunk?
* --------Benchmarking-------
* poinxs (points of inaccess)
* Pedestrian / virtual walk
* Accessibility


== Relation to a larger context ==




FEEDBACK FROM MANIA / ANITA / MARLOES =
https://canvaswan.com/into-the-digital-cartographic-void  
It is not clear 'visual essay' / website / game. too abstract and broad -> in depth explained to
Comic Book? -> dive into it.  // Same
A lot of different points -> so many of these different HUGE topics.-> how do I link / elimination.
  The focus point is '''''the lack. Concern'''''


What> visual essay > found footage > own footage / mixture? > documentation > personal POV vs marketing > contrast > gemeente represent vs lorenzo  
How not to be seen / Hito Steyerl  


<s>hyperlink > same page</s> 
Constant workshop 


'''''<u>*supernice*</u>'''''
Rotterdam is it happening 


=== **THE LACK THAT IS BINDING / CRACKS** ===
VERS BETON 
<s>Blending the PMOMM AND PROTOTYPE / CONCEPT</s>


tactical media / venue -> SARS -> facemasks --> new supermarket -> don't come to the opening ->  Anita en Mania sturen het nog op
ongezonde stad n andere lijsten   


=== What do you want to make? ===
== References ==
A visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam.
A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2]


=== How do you plan to make it? ===
[1] As with your previous essays, the references need to be formatted according to the [[Harvard method]].)
Using a sort of 'framework' that uses 'bricks' of information and places it in the context of both the complex realities of a city vs the hollow representations. To reflect.


=== What is your timetable? ===
[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)
October: <blockquote>Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.</blockquote>November:<blockquote>Think about the outcome. start the design and think of it either being a moving image, online or offline zine, a mocksite, etc.


Make a first draft for the first public moment. Maybe trigger a discussion. An anti-campaign. Parody? Satire?</blockquote>December:<blockquote>Continue and have something to show / discuss in Gent, to reflect in the project proposal and thesis outline. Have something of a 1,5-2 draft for the break to pick up after the winter break.</blockquote>January
3D CONTINUUM<blockquote><s><nowiki>https://volumetricregimes.xyz/index.php?title=The_Industrial_Continuum_of_3D</nowiki></s>


February
<nowiki>https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf</nowiki>


March
<nowiki>https://placesjournal.org/article/a-city-is-not-a-computer/</nowiki>


April
<nowiki>https://salvage.zone/salvaging-situationism-race-and-space/</nowiki></blockquote>Rene Boer - Smooth City


May
LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS
 
June
 
=== Why do you want to make it? ===
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:


Accessibility(concerning disability)
additions±


livability (concerning the housing crisis)
CANVAS WAN - Into the digital void


affordability(pushing away the inhabitants).
JESSE SIEGEL - DEFAULT ALPHA


leisureability (queer / underground scenes / festivals / gigs / event)
Mariken OVerdijk / The city as anthology: movements at the margins of public space


=== Who can help you and how? ===
How Not To Be Seen
<s>Reading up on FemkeSnelting / Michael recently gave me a source about MassMoving which was more about public interventions</s>


=== Relation to previous practice ===
<nowiki>https://www.notbored.org/UU.html</nowiki>
POINXS / Video essays /


=== Relation to a larger context ===
FLANEUR CRITICISM <nowiki>[https://salvage.zone/salvaging-situationism-race-and-space/]</nowiki>(<nowiki>https://salvage.zone/salvaging-situationism-race-and-space/</nowiki>)
Gentrification / urban decay / etc


=== References/bibliography ===
VERS BETON
V                                          https://pad.xpub.nl/p/Lorenderesearchannotationpad


== PROTOTYPE SPACE ==
<nowiki>http://www.rechtopdestad.nl/</nowiki>
{{User:Lor.ensō/Renderdam}}

Revision as of 14:55, 21 November 2024


What do you want to make?

I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.

To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform constructive reflection


In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'

Rotterdam.

The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives

I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.

Not only questions but also playing with 'anecdotal annotation',

A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.


I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version controls.


V.0.0.1

How do you plan to make it?

Through organizing a set of sessions that could be comparable to the colloquium. but then inside of Rotterdam or at least with people that moved as well.

"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" 
collect img / promises / memories 					                     
then....... 
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn  
ask yourself / eachother "how do you relate to -location-?"

I see that there would be a second colloquium coming up for the sake of concept development.


I want to explore various ways of collecting information, context and also ways to make things tangible.

[Collective Location Relation Annotation Session]

A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?

  1. gather context and get either frustrated or inspired or in the best scenario both,
  2. print out the imagery or text and annotate how this doesn't apply to the person getting into it.
  3. develop this into a pamphlet / poster
  4. share the stories behind the output


[reflective documentation, point out the bugs]


[drawing, editing, annotations, public, game]


[catalog]


Using the stories of people and they situations and creating character sets of it with human metadata.


In my thesis proposal I play with the 6 sides of the cube

Socially - Personal, Affordable, Family, Housing

Accessibly - Disability, Information provision, infrastructures

Bureaucratically - Protocols of local municipal / governments

Architecturally - Buildings, ways, pavements, roads, streets

Virtually - Imagery, impression, media, softwares, simulation, games

Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events

This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards.


It will all revolve around Rotterdam, using map tiles as playing field.


"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" 
collect img / promises / memories 					                     
then....... 
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn  
ask yourself / eachother "how do you relate to -location-?"

I see that there would be a second colloquium coming up for the sake of concept development.


What is your timetable?

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE //

September / October
  • Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
  • Research, attend lectures, visit exhibitions
  • Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
  • Have a lot of discussions to get things clear and also give yourself time to digest.
  • Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
  • Start making a visual catalog
November:
  • Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
  • Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
  • 23 november: deliver project proposal ~ digest, organise, prepare presentation
  • 27 november: pre-assessment
  • Continue the catalog
December
  • 1-7 December: Attend the Worksession: a Cane, Sticky notes, Another body, look for connections, insights, network
  • 13 December Deadline First Chapter Thesis
  • 17 December: Assessment
  • Note crucial feedback -> Develop a new version for collective annotation
  • Gather interests multiple groups and organize meetups
  • Continue the catalog

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//

January

[ possibly change / restate things if assessments go other ways ]

  • Start meetups - at least one with peers and one with outsiders
  • Experiment with different sessions, gather contexts through new colloquiums
  • Notes and developments
February / March
  • Continue meetups: prototype the format -> dice + context decks + map
  • Brainstorm / feedback with people
  • Think about the outcomes: Tabletop Simulator / Physical Game
  • Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
  • Notes and developments
  • 14 March Deadline Second Draft thesis (texts to 2nd readers)  
  • 8 March Deadlines Second readers' comments
April
  • Continue meetups: test design
  • Finetune
  • Notes and development
  • 18 April DEADLINE THESIS (0:00 hrs)

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//

May
  • Finalize the dice, cards and map.
  • Final test
June
  • Final feedback and finetuning and deliver
  • documentation
  • Assessment
  • Graduate
July
  • Build up and present

Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.

Why do you want to make it?

Describe your motivation for undertaking this project.

I am having mixed feelings about Rotterdam± the city I was born in. A city that has been suffering the second city syndrome for a while.

Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.

socially, accessibly, bureaucratically, architecturally, virtually, culturally

I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications.  I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:

Socially - Personal, Affordable, Family, Housing, Livability

Accessibly - Disability, Information provision, infrastructures

Bureaucratically - Protocols of local municipal / governments

Architecturally - Buildings, ways, pavements, roads, streets

Virtually - Imagery, impression, media, softwares, simulation, games

Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events

It is


Who can help you and how?

XPUB tutors/peers/alumni

.ZIP

Friends and Family

Open Call: anyone interested in / the people that want to participate.

The people in Gent during the worksession

People outside the bubble




List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.

Relation to previous practice

Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.

Bachelor works:

3D / Worldbuilding - The Monster of Albert Heijn / Happytalism / Concrete Desert

Video - How to enter the art academy with a Wheelchair

Design thinking: GENERATION Y?

XPUB

SI23

  • PUBLIC TRANSPORT
  • COUNTERMAPPING =BUGS OF MISCONDUCT
  • Method(ol(atry)ogy) is a way of surviving experience
  • /door/PORT

SI24

  • ROTTERDAM 2040 / CybeRdam2077  - PolderPunk?
  • --------Benchmarking-------
  • poinxs (points of inaccess)
  • Pedestrian / virtual walk
  • Accessibility

Relation to a larger context

https://canvaswan.com/into-the-digital-cartographic-void

How not to be seen / Hito Steyerl

Constant workshop

Rotterdam is it happening

VERS BETON

ongezonde stad n andere lijsten

References

A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2]

[1] As with your previous essays, the references need to be formatted according to the Harvard method.)

[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)

3D CONTINUUM

https://volumetricregimes.xyz/index.php?title=The_Industrial_Continuum_of_3D

https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf

https://placesjournal.org/article/a-city-is-not-a-computer/

https://salvage.zone/salvaging-situationism-race-and-space/

Rene Boer - Smooth City

LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS

additions±

CANVAS WAN - Into the digital void

JESSE SIEGEL - DEFAULT ALPHA

Mariken OVerdijk / The city as anthology: movements at the margins of public space

How Not To Be Seen

https://www.notbored.org/UU.html

FLANEUR CRITICISM [https://salvage.zone/salvaging-situationism-race-and-space/](https://salvage.zone/salvaging-situationism-race-and-space/)

VERS BETON

http://www.rechtopdestad.nl/