✩FINAL ASSESSMENT ADA: Difference between revisions
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| research methodologies | | style="vertical-align: top;" | research methodologies | ||
| Background in scientific social research on media and technology | | style="vertical-align: top;" | Background in scientific social research on media and technology | ||
| - Close reading and analytical observation of relevant theories, games, bodies of text. | | style="vertical-align: top;" | - Close reading and analytical observation of relevant theories, games, bodies of text. | ||
- New way to play with research, using improvisational exploration and experiential research as a valid way to construct projects. | - New way to play with research, using improvisational exploration and experiential research as a valid way to construct projects. | ||
- Collective note-taking, collective reading. | - Collective note-taking, collective reading. | ||
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- Methodology to write with clear context and intention. | - Methodology to write with clear context and intention. | ||
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| technical practice | | style="vertical-align: top;" | technical practice | ||
| Background in three very separate practices of baking, social science, and illustration. | | style="vertical-align: top;" | Background in three very separate practices of baking, social science, and illustration. | ||
| - Python as a way to write poetry, make cards, make books, scan and print. | | style="vertical-align: top;" | - Python as a way to write poetry, make cards, make books, scan and print. | ||
- Web design: HTML, CSS, JavaScript, and PHP. | - Web design: HTML, CSS, JavaScript, and PHP. | ||
- Developed a prototyping practice: using different methods and materials that you initially thought and the value of many small prototypes. | - Developed a prototyping practice: using different methods and materials that you initially thought and the value of many small prototypes. | ||
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tried wood and metalworking and created a more playful approach to the materials I use. | tried wood and metalworking and created a more playful approach to the materials I use. | ||
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| organisational skills | | style="vertical-align: top;" | organisational skills | ||
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| - Git as a way to collaborate on big coding projects. | | style="vertical-align: top;" | - Git as a way to collaborate on big coding projects. | ||
- Organizing events and exhibitions, how to write a tech rider, how to communicate when so many parts are moving. | - Organizing events and exhibitions, how to write a tech rider, how to communicate when so many parts are moving. | ||
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Revision as of 15:29, 14 June 2024
! | 00. | ----> to now |
research methodologies | Background in scientific social research on media and technology | - Close reading and analytical observation of relevant theories, games, bodies of text.
- New way to play with research, using improvisational exploration and experiential research as a valid way to construct projects. - Collective note-taking, collective reading. - Collective ways to write on etherpads and big sheets of paper. - Writing as research, speculative writing, and experimental writing. - Methodology to write with clear context and intention. |
technical practice | Background in three very separate practices of baking, social science, and illustration. | - Python as a way to write poetry, make cards, make books, scan and print.
- Web design: HTML, CSS, JavaScript, and PHP. - Developed a prototyping practice: using different methods and materials that you initially thought and the value of many small prototypes. - Found ways to combine media forms in projects. Station skills: I learned so much about laser cutting, printing, ceramic making, tried wood and metalworking and created a more playful approach to the materials I use. |
organisational skills | - Git as a way to collaborate on big coding projects.
- Organizing events and exhibitions, how to write a tech rider, how to communicate when so many parts are moving. |
innovation capability: flexible work practice for a variety of production contexts. conceptual skills for dealing with new forms and unforeseen challenges
critical reflection on relevant issues
informed decisions about the positioning of their work their methods
reflections on process and creative output
01. contributions to the special issues (reading, writing & prototyping practice)
They have the capacity to design, manage and execute effectively, complex and creative projects on their own or in collaboration with others, which bring together original combinations of media forms.
- They have developed flexible work practices that can be employed in a wide variety of production contexts and have the technical conceptual skills for dealing with new forms and unforeseen challenges.
- : They can critically reflect on relevant issues related to a larger social context and make informed decisions about the positioning of their work and methods of production. This critical reflection should be expressed through both practice, and verbal analysis of intention: reflections on process and creative output.
Special Issue 19: Garden Leeszal
Reading & Writing
- gardening python rules
- catalog, archival document of the event
Prototyping
Special Issue 20: Console
Reading & Writing
- python games
- modding oracles: oracolotto
- paged.js for book
- laser cutting boxes
- license on rituals
Prototyping
Special Issue 21: TTY
Reading & Writing
- unicode encoding
- worm entanglement, coming up with rules
- - learnt how to code from scratch, learnt python, html, css, javascript - web to print! - using open source, giving up when you really can't, different ways to be on the internet - glue binding - using a terminal - laser cutting cards - receipt printers
Prototyping
After school
summer = nyu summer school: interactive telecomunnications program (ITP)
- finished work on entangled matter with friendship bracelet and algae knitting
- collect call = reimagining a modern web call trhough our visit at the telecom museum. A js switchboard that opens up a two way webcam to call xpub from new york.
04. thesis (only a brief overview)
All intimacy is about bodies. Is this true? Does it matter? I doubt it. Do you know? Let’s find out, maybe.
In my thesis, I explored digital intimacies, questioning whether physical presence is truly necessary for intimacy. I also looked at how identities can fluidly exist across both human and digital realms. Instead of trying to resolve the tensions between virtual and real-life experiences, I used personal stories and shared experiences to show how online interactions can go beyond physical limitations and reshape who we are.
I focused on the idea of a digital body—a representation of ourselves similar to a dream version of our physical form. Through this concept, I discussed how digital bodies can offer relief for people in types of pain that is stigmatised, and how they can foster healing connections for diverse individuals. At the same time, I examined how prolonged use of digital intimacy can have negative effects.
0. DIGITAL BODIES
a. what is a digital body?
b. body vs. computer
c. bot-feelings
1.DIGITAL COMFORT
a. comfort care
b. uncomfortable comfort
c. unbearable intimacy
Stories that are hard to tell and hard to hear and even more, maybe, hard to understand. I have loved these stories and I have loved telling them to you. I hope you understand that my goal was for you to live these questions, to feel these stories in their confusion. My digital body, my bot-feelings, my divergent communities. I have given them to you, so they may live longer, like an obsolete but beloved cyborg shown in a museum. Look: I was here, Look: I was loved, Look: I was saved.
05. Backplaces: graduation project and research
subject matter, questions and research aread | methodological approach | results | ||
---|---|---|---|---|
love notes | digital forms on paper, anonimity as an exploration
of intimacy. |
workshop/performance,
form design and shipping letters back. |
i fell in love | |
cake intimacy | does being aware of our bodies change the way we talk
about the internet and our memories, does seeing each other's bodies inform that? |
performance, memory baking | collected memories
about cake and the internet |
|
AMRO: internet mediumship | using mediumship as a way to nurture intimacy, if you tell me about you i'll try to tell you more about you. talking about the internet in the context of feelings, of memory. | performance, mediumship | collected memories about strong feelings on the internet | |
Backplaces | using a collective voice to tell personal stories, using a personal voice to tell collective stories, embodied and disembodied intimacy. | a website as a format for a play, comments as publishing platforms for poetry | A WEB PLAY |
"Backplaces" is my exploration into intimacy beyond the body. Through poems and stories, I question what our bodies contribute to intimacy and what happens when physicality is absent. This anthology pays tribute to those who, like me, share vulnerable emotions online.
I've created three distinct online spaces within "Backplaces": **Solar Sibling**, **Hermit Fantasy**, and **Cake Intimacies**. Each originates from unique projects merging personal and shared experiences.
**Solar Sibling** is an ongoing performance blending TikTok poetry comments with my reflections on departure and sibling bonds. It concludes with participants whispering their emotions as the sun rises.
**Hermit Fantasy** is a whimsical short story inspired by survey responses on seeking emotional support online. It explores the desire for solitude in a hyper-connected world through letters and digital interactions.
**Cake Intimacies**, developed over a year, gathers stories from shared cake-eating moments and digital predictions. Each story merges physical and digital narratives, celebrating human connection.
As "Backplaces" concludes, I invite the audience to a final act: consuming digital stories like sweets. It's a playful gesture blurring virtual and physical intimacy, reflecting on the transformative power of storytelling in our digital age.