User:Tomas Navarro: Difference between revisions
No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
[[z-buffering]], an informal inventory of avant-garde imaginery of 20 and 21 century. | [[z-buffering]], an informal inventory of avant-garde imaginery of 20 and 21 century. | ||
==intro== | |||
[[Z-buffer]] is an extra layer of a photographic image that contains a precise map of the three dimensional geometry of the scene. Is exactly what human stereopsis/binocular vision does. This document is driven by the research process of obtaining a true hologram, which we can widely defined as a 3D representation in photographic form. | |||
==index== | |||
1. Photographic aesthetics | |||
2. Holograms | |||
3. Z-buffering, metadata and tracking. | |||
4. Concept design of lens-based hologram | |||
5. 360; Ubiquity | |||
6. Test 1 | |||
7. Communication and data |
Revision as of 16:01, 28 March 2012
Thesis 25/03/2012
TRUE HOLOGRAM
Research working title:
z-buffering, an informal inventory of avant-garde imaginery of 20 and 21 century.
intro
Z-buffer is an extra layer of a photographic image that contains a precise map of the three dimensional geometry of the scene. Is exactly what human stereopsis/binocular vision does. This document is driven by the research process of obtaining a true hologram, which we can widely defined as a 3D representation in photographic form.
index
1. Photographic aesthetics
2. Holograms
3. Z-buffering, metadata and tracking.
4. Concept design of lens-based hologram
5. 360; Ubiquity
6. Test 1
7. Communication and data