User:Ada/SI20: Difference between revisions

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====== methoding: ======
====== methoding: ======
○ read and annotated the ruling class and ruling ideas. it was very confusingly written. ritual as instrument of freedom is discussed.  
○ read and annotated the ''ruling class and ruling ideas''(marx&engels)''.'' it was very confusingly written. ritual as instrument of freedom is discussed.  
 
 
 
 
 
 
 


○ annotated wedding rituals from the perspective of marx-engels. I [https://pad.xpub.nl/p/MnXAtpY8Nl7UZAqCZPsK annotated] the ritual of a municipality wedding in Milan. religious authority was just replaced with urban one.
== ✴ week 3 ==
== ✴ week 3 ==



Revision as of 17:54, 2 April 2023

✴ pad collecting

✴ week 1 | bare facts

sage tea ritual

○ kicking off special issue XX

○ introductions, conversations on rituals and games

○ shared about my horse tunnel game where i would pretend to be a horse when driving trough tunnels, not sure why i picked that one.

○ read and annotated with boyana the bare facts of rituals (johnathan z. smith), talked about the interesting parts of the text.

○ rituals as exercises in the strategy of choice, grace and nature, divine and human

○ ancient men making rituals of bear hunts, creating false divine realities so far from the human truth. ritual as a perfect hunt where all variables are controlled. the hunter knows that this is not reality but performing the ritual makes the hunt's full significance to be perceived, a significance which the rules express but are powerless to effectuate.

✴ week 2 | ritual-games

intersections between rituals and games
special issuing:

➵ ritual: aglaia's coffee reading ritual (happy drinking times ahead for me)

○ going over the text defining games (Salen & Zimmerman). did not like, patriarchal survival of the fittest mentality about games. defined them as systems in which players engage in artificial conflict, defined by rules that result in quantifiable outcome. hard pass.

○ conflict identifiyed as non-essential in games, games and rituals as stories (journey, florence & abzu, beyong blue, gris)

○ real emotion in digital play, play as labour, games as rituals?

○ me, cara and stephen made a physical graph(on the right). x = gameness, y = ritualness. then we placed concepts in the graph. gun, unserious, cara, intoxication were more game-like. me, strong scents, belief and purification were more ritual-like. butter and courtship were outside the graph.

prototyping:

○ LAN party (played adventure badly)

○ python basics revisited, text-adventure game python lessons.

methoding:

○ read and annotated the ruling class and ruling ideas(marx&engels). it was very confusingly written. ritual as instrument of freedom is discussed.

○ annotated wedding rituals from the perspective of marx-engels. I annotated the ritual of a municipality wedding in Milan. religious authority was just replaced with urban one.

✴ week 3

✴ week 4

✴ week 5

✴ week 6

✴ week 6

✴ week 7

✴ week 8

✴ week 9

✴ week 10

✴ week 11

✴ week 12