01.03.23: Difference between revisions
(Created page with "Questions: how to reopen the project? which part to start with...I'll start by designing a new animation for the beginning. Been listening to podcasts about black holes, how could I use this scientific knowledge, to inspire the WAY I make the animation? Take a few concepts, and use those as the beginning. <img src='https://gfycat.com/ifr/FoolishHatefulDuckling' frameborder='0' scrolling='no' allowfullscreen width='214' height='222'> Source: https://www.businessinsider....") |
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* But if you were to look at the black hole from up above, the ring would form a near-perfect circle and the light would appear more evenly distributed. | * But if you were to look at the black hole from up above, the ring would form a near-perfect circle and the light would appear more evenly distributed. | ||
* This creates a kind of fun-house mirror effect in which your vantage point changes your view. | * This creates a kind of fun-house mirror effect in which your vantage point changes your view. | ||
What have I done so far? | |||
- researched how they create accurate animations for black holes, found this software: https://matlab.mathworks.com/<nowiki/>and signed up, we have access to it. | |||
- it looks like it would take me at least a couple of days to get my head around and my time span is 1 day. | |||
- perhaps it is better to look at processes and/or descriptions - could I use this "NASA compares this stretching, twisting, bending journey of light to a carnival mirror." (https://www.businessinsider.nl/nasa-black-hole-animation-gravity-distorts-vision-2019-9?international=true&r=US). Perhaps I could, create mirrored effects in Blender and look at the outcome. Conceptually interesting, to take an analogy which is used by scientists to speak to layman and make a physical model of the analogy...more on this. | |||
'''<u>PROTOTYPE PLAN</u>''' | |||
Recreate an analogy used by an expert in their field in Blender. Explore the results. | |||
- create the 'fun house' mirror effect in Blender | |||
- attempt to recreate, or mirror (no pun intended) the animation that is made by the scientists. | |||
'''<u>RESULTS</u>''' | |||
'''<u>FINDINGS</u>''' |
Revision as of 14:17, 28 February 2023
Questions: how to reopen the project? which part to start with...I'll start by designing a new animation for the beginning. Been listening to podcasts about black holes, how could I use this scientific knowledge, to inspire the WAY I make the animation? Take a few concepts, and use those as the beginning.
- A new NASA animation shows what you’d see if you were hanging out near a black hole.
- The black hole’s strong gravity would distort your view: From the side, the outer ring, known as the accretion disk, would appear to bend around a dark abyss. It would also be brighter on one side than the other.
- But if you were to look at the black hole from up above, the ring would form a near-perfect circle and the light would appear more evenly distributed.
- This creates a kind of fun-house mirror effect in which your vantage point changes your view.
What have I done so far?
- researched how they create accurate animations for black holes, found this software: https://matlab.mathworks.com/and signed up, we have access to it.
- it looks like it would take me at least a couple of days to get my head around and my time span is 1 day.
- perhaps it is better to look at processes and/or descriptions - could I use this "NASA compares this stretching, twisting, bending journey of light to a carnival mirror." (https://www.businessinsider.nl/nasa-black-hole-animation-gravity-distorts-vision-2019-9?international=true&r=US). Perhaps I could, create mirrored effects in Blender and look at the outcome. Conceptually interesting, to take an analogy which is used by scientists to speak to layman and make a physical model of the analogy...more on this.
PROTOTYPE PLAN
Recreate an analogy used by an expert in their field in Blender. Explore the results.
- create the 'fun house' mirror effect in Blender
- attempt to recreate, or mirror (no pun intended) the animation that is made by the scientists.
RESULTS
FINDINGS