Al Nik's Hackpact: Difference between revisions
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'''[wip pad]''' is [https://pad.xpub.nl/p/alnik-xpub2-research-audiozines here] | '''[wip pad]''' is [https://pad.xpub.nl/p/alnik-xpub2-research-audiozines here] | ||
'''[process log]''' | |||
'''research''' - i became quite interested in zines as a format and since we're experimenting with audio a lot, the combo looks like a good starting point for me. Started with a small research. (more details in the [https://pad.xpub.nl/p/alnik-xpub2-research-audiozines pad]) | |||
'''timeline''' | |||
_1970-1980s - audio cassettes | |||
_1997+ - compact discs (becoming more hybrid, + image and video) | |||
_2000s - web based; podzines (ipods; downloadable) | |||
_2010s - becoming podcasts | |||
'''main characteristics''' | |||
_small scale content | |||
_analog turned digital through tech development | |||
_notion of limitation - in length, in size, in accessibility | |||
_often come in series | |||
_radical, anarchistic content (now) | |||
_independent publishers (now) | |||
_spoken words | |||
_non-fiction content, but often connected to science fiction pieces (at least for a few decades) | |||
_curated, conceptual content | |||
_DIY culture | |||
'''why interesting?''' | |||
_DYI and independent publishing notion | |||
_limitations - in terms of length, accessibility, distribution - small scale contents | |||
_conceptual (curated, but raw) | |||
_connection to analog - audio cassette origins | |||
_connection with print zines - can have it's own printed zine edition as well | |||
== <span style="color: white; font-family: Menlo; text-decoration:none; background-color: #cc00cc; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">_[pure data] </span> == | == <span style="color: white; font-family: Menlo; text-decoration:none; background-color: #cc00cc; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">_[pure data] </span> == |
Revision as of 17:37, 28 September 2022
_about
it's just a toy! - bruno
here are several research & experiments hackpacts to start with ⟿
_[audiozines]
[format] playing with audiozines as focus on format rather than on a topic.
[wip pad] is here
[process log]
research - i became quite interested in zines as a format and since we're experimenting with audio a lot, the combo looks like a good starting point for me. Started with a small research. (more details in the pad)
timeline
_1970-1980s - audio cassettes
_1997+ - compact discs (becoming more hybrid, + image and video)
_2000s - web based; podzines (ipods; downloadable)
_2010s - becoming podcasts
main characteristics
_small scale content
_analog turned digital through tech development
_notion of limitation - in length, in size, in accessibility
_often come in series
_radical, anarchistic content (now)
_independent publishers (now)
_spoken words
_non-fiction content, but often connected to science fiction pieces (at least for a few decades)
_curated, conceptual content
_DIY culture
why interesting?
_DYI and independent publishing notion
_limitations - in terms of length, accessibility, distribution - small scale contents
_conceptual (curated, but raw)
_connection to analog - audio cassette origins
_connection with print zines - can have it's own printed zine edition as well
_[pure data]
[format] experiment with focus on format (instead of topic). First baby steps in getting to know Pd.
[work] with Mitsa
[wip pad] is here
[process log]
research - for the experiment, i have researched a bit what pure data is and what tutorials we can use to start. As Mitsa and i are interested in creating sounds, music, edit audio with it, i proposed us to try the tutorials created by Australian artist and educator Andrew R. Brown.
He has published a series of 53 video tutorials for getting to use Pure Data for Real-time music and sound.
creating a simple oscillator with pure data - process log
1_ download pure data vanilla - here 2_ create a new patch 3_ create the following boxes: object box with osc~; object box with audio output (digital to analog converter); object for defining the volume - object box with multiplying function and number box to define the volume number; finally, a number box to adjust the osc frequency. 4_ connect them with sound on to hear the osc sound.