Al Nik's Hackpact: Difference between revisions
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3_ create the following boxes: object box with osc~; object box with audio output (digital to analog converter); object for defining the volume - object box with multiplying function and number box to define the volume number; finally, a number box to adjust the osc frequency. | 3_ create the following boxes: object box with osc~; object box with audio output (digital to analog converter); object for defining the volume - object box with multiplying function and number box to define the volume number; finally, a number box to adjust the osc frequency. | ||
4_ connect them with sound on to hear the osc sound. | 4_ connect them with sound on to hear the osc sound. | ||
[[File:Puredata-1-osc.mp3]] |
Revision as of 17:13, 28 September 2022
_about
it's just a toy! - bruno
here are several research & experiments hackpacts to start with ⟿
_[audiozines]
[format] playing with audiozines as focus on format rather than on a topic.
[wip pad] is here
_[pure data]
[format] experiment with focus on format (instead of topic). First baby steps in getting to know Pd.
[work] with Mitsa
[wip pad] is here
[process log]
00_ research - for the experiment, i have researched a bit what pure data is and what tutorials we can use to start. As Mitsa and i are interested in creating sounds, music, edit audio with it, i proposed us to try the tutorials created by Australian artist and educator Andrew R. Brown.
He has published a series of 53 video tutorials for getting to use Pure Data for Real-time music and sound.
01_ creating a simple oscillator with pure data - process log
1_ download pure data vanilla - here 2_ create a new patch 3_ create the following boxes: object box with osc~; object box with audio output (digital to analog converter); object for defining the volume - object box with multiplying function and number box to define the volume number; finally, a number box to adjust the osc frequency. 4_ connect them with sound on to hear the osc sound.