User:FLEM/Week 02: Difference between revisions

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description: We produced an instructional piece that does not follow the basic rules of the type of text: the instructions are broken down, disordered and messy, not linear, neither clear nor straight.
description: We produced an instructional piece that does not follow the basic rules of the type of text: the instructions are broken down, disordered and messy, not linear, neither clear nor straight.


score: We wrote a text based on the [[Prototypology]] page, that contains lists of instructions, descriptions and information, already in an even way. We brought it to absurdity and produced a recording using a computer voice.
score: We wrote a text based on the [[https://pzwiki.wdka.nl/mediadesign/Category:Prototypology]] page, that contains lists of instructions, descriptions and information, already in an even way. We brought it to absurdity and produced a recording using a computer voice.


input [raw material]: a piece of instructional text
input [raw material]: a piece of instructional text

Revision as of 22:19, 22 April 2022

On the topic of uneven patterns Miri & Em

Identity card

title: "Your personal guide to making sound"

duration: 03.08

description: We produced an instructional piece that does not follow the basic rules of the type of text: the instructions are broken down, disordered and messy, not linear, neither clear nor straight.

score: We wrote a text based on the [[1]] page, that contains lists of instructions, descriptions and information, already in an even way. We brought it to absurdity and produced a recording using a computer voice.

input [raw material]: a piece of instructional text

tools [used but not seen/heard everything /from tools to software/ used to obtain the material and modify the material]: two brains, a mini-microphone, Audacity, eSpeak.

process log [steps, process, curation]: 1. written the text 2. tried out multiple computer voices on different software 2. upload files on audacity 3. normalise effect on audacity; 4. tried out different effects in audacity 5. deleted useless silences 6. cut out errors 7. export .wav file

output [public outcome]: https://hub.xpub.nl/soupboat/SI18/02/recordings/your%20personal%20guide%20to%20making%20sound.mp3

who? [the person/group that worked on it]: Miri and Emm

Definitions

Def. uneven: 1) not level or flat 2) spasmodic or variable 3) not parallel, straight or horizontal 4) not fairly matched 5) not equal 6) unjust

Def. pattern:

   A pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner. A geometric pattern is a kind of pattern formed of geometric shapes and typically repeated like a wallpaper design. Any of the senses may directly observe patterns.

The piece

   The pattern of instruction is uneven in this text. We are giving a list of instructions not following the basic rules of the type of text: they are broken down, disordered and messy, not linear, neither clear or straight. It is related to the language pattern more than to a sound pattern. The computer voice gives a non emphatic interpretation of the text.
   

Idea construction

Instructions

Give instructions to do something but in an uneven way (overcomplicated, absurd). Maybe instructions on how to give instructions? "How to give kids effective instructions": https://childmind.org/article/how-to-give-kids-effective-instructions/ "A Guide to Giving Clear Instructions to Students": https://www.wgu.edu/heyteach/article/guide-giving-clear-instructions-students-that-they-will-actually-follow2001.html

WikiHow principle! Everything is based on instructions. https://www.wikihow.com/Main-Page "How to write clear instructions": https://www.wikihow.com/Write-Clear-Instructions

Instructions also remind me of GPS. Navigation voices? Voice generator: https://voicegenerator.io/

Nonsense instructions. Chris simpsons: https://www.instagram.com/chrissimpsonsartist/

Opening dialogue "Trainspotting": "Choose Life. Choose a job. Choose a career. Choose a family. Choose a fucking big television, choose washing machines, cars, compact disc players and electrical tin openers. Choose good health, low cholesterol, and dental insurance. Choose fixed interest mortgage repayments. Choose a starter home. Choose your friends. Choose leisurewear and matching luggage. Choose a three-piece suit on hire purchase in a range of fucking fabrics. Choose DIY and wondering who the fuck you are on Sunday morning. Choose sitting on that couch watching mind-numbing, spirit-crushing game shows, stuffing fucking junk food into your mouth. Choose rotting away at the end of it all, pissing your last in a miserable home, nothing more than an embarrassment to the selfish, fucked up brats you spawned to replace yourselves. Choose your future. Choose life... But why would I want to do a thing like that? I chose not to choose life. I chose somethin' else. And the reasons? There are no reasons. Who needs reasons when you've got heroin?"

Important questions in life How to find out... ...if you want to have kids ...if you chose the right studies ...if you're happy but then in a funny way. Like: "Put a silly hat on and stare at yourself in the mirror. Find out if it makes you happy."

not parallel, straight or horizontal: it doesn't follow the normal direction or way

how to record sound: uneven interpretation of https://pzwiki.wdka.nl/mediadesign/Category:Prototypology yell: "NEVER RECORD OVER 0!!!!!!!!!!" "put the thing into the thing" "Looks like a speaker, and it is actually a speaker."

How to complete tasks: Do the easiest task first "Should You Complete The Easiest or Difficult Task First?" https://productiveclub.com/easiest-toughest-task-first/

How to pay attention: https://www.wikihow.com/Pay-Attention

How to be popular: E.g. "Don't try to be popular.", "Be yourself", "Have a big heart"

How to become rich: Mix of neo-liberal advice and criticsm on patriarchy, e.g. "Always give one hundred percent. Never stop believing. Be white. Be a cis man."

Instructional Writing For Kids // English For Kids: https://www.youtube.com/watch?v=KYTAAMe9oTo

Instructional piece http://tattfoo.com/discovery/Instructional.html

2. Stories

Take a known story or fairytale and mix up the events. E.g. Little Red Ridinghood: https://americanliterature.com/childrens-stories/little-red-riding-hood ...but then like "The wolf ate the girl. The girl goes in the forest. The girl talks to her mother. The girl goes home. She meets the grandmother."

Experimenting

How to record sound

Untangle all the cables in front of you. Put the cable of your choice in the device of your choice. The cable is your friend. Let the cable do what the cable is meant to do. Take the thing and put it in the object. The object makes sound. You like the sound. Do a handstand. Let the blood descend into your head. Record the sound of blood.

It doesn't matter how much you take off, but the first layer is useful. In between, you can put the whole cable. You can also do this with your fingernails, but make sure that the two parts don't touch each other! Take a third hand. Isolate the two parts. Cut one piece and put it aside. Place the main part into the third hand. Heat one of the legs and add some material.

It doesn't matter which part is connected to which.

You can place it on the table and knock it, or on your neck to see if it moves.

The more bits, the “better” the quality. But this is relative, as some people really like 8-bit sounds for example

the higher the frequency, the higher the tone

If you get older, you slowly cannot hear the higher part of the frequency spectrum anymore. Everything over 10000 is harder for older generations to hear. High frequencies are used as ringtones by younger people, as the teachers cannot hear them anymore. High frequencies are also used as mosquito devices in the city (of Rotterdam) as a control device for public space.

dyamic microphones: Looks like a speaker, and it is actually a speaker. You can open it.

you always need to measure the signal and the ground. You need the ground to understand what/where the signal is. It’s a point of reference.


You need: a cat, two legs, material.

Step 3. Strip the cat. It doesn't matter how much you take off, but the first layer is useful. Once you opened it, you will find two legs. Step 234. place the cat on on the table. There are two square parts on the end of the cat. In between, you can put the whole cable. Step -5. isolate the cat. Take a bit of the cat. You can also do this with your finger nails, but make sure that the two parts don't touch each other! Now you can see the cat. Step 74. Take the cat, it melts at 320 celsius degrees. Just take a little of it. Take a third hand. The cat has little teeth you an use to put your wires in. Take the iron. You just need to heat up the cat. Step 1111. Isolate the two parts of the cat. Cut one piece and put it aside. Place the main part into the third hand. Heat one of the legs and add some material. Do it closely to the cat itself, the legs are a bit too long. Repeat this step for the other leg of the cat. So now you have the material on the cat and on the legs of the cat. Put the cat in the third hand to make it easier to hold. It doesn't matter which part is connected to which. Heat the material on one of the legs a bit and connect it with the cat. Repeat this for the other leg and part of the cat. Step 666. Now first test your cat! Put it into the mixer. You can place it into your phone where the cat should pick up some electromagnetic waves or on the table and knock it, or on your neck to see if it moves. If it works you can continue. If not, you can look at the connections again to make sure the legs are well-connected.


How to record:
       1. Get close to the microphone. You want to obtain the socalled POP effect. (put a pop song in a concert here)
       2. Check the waves and if they make a  balanced sound. (put a sea waves recording here)
       3. (yell) The sound should not be close to 0 decibel and always reach it. 
To blow your nose:
   1. Select your best profile side (literally select the part of the face where you look better)
   2. Go to your drawer > open it > get a tissue >  put the tissue on your entire nose > blow your nose > done

Your Personal Guide To Make Sound

What you need before you start: - cables - wires - a friend - a DJ (this can be you) - lips for a soft kiss - objects - a gym - a third hand - a lot of time (but if you don't have a lot of time, you can also manage)

Take some wires in the length of the length the wire should have. If they don't have the right length, you need to cut them. It doesn't matter how much you take off, but the first layer is okay if you feel like it. Then, step 44, the wires need to be attached to the right spots. You can also do this with your finger nails, but make sure that the two parts don't touch each other. Make sure they are attached correctly. You will feel it when they are attached correctly. But if they are not attached correctly, step 834 it might also just work fine. Take some more wires from the spot where you got the other wires. Take a third hand and put the wires in the objects. In between, you can put the whole cable. You can use some force if it's needed. If you don't have any force, go to the gym. At step 2, make sure there are electromagnetic waves. The electromagnetic waves are very important for sound, if not even the most important thing. But they can also not be there. Also, you should know: The more bits, the “better” the quality. This the number one rule. But this is also relative. It's also matter of taste. Now, untangle all the cables in front of you. This might take time because there are a least 10 cables. Congratulations for concluding step -21. Put the cable of your choice in the device of your choice. Isolate the two parts. Cut one piece and put it aside. Place the main part into the third hand. If you cannot find the main part, put the less important part in the third hand mentioned at step -98. But remember that step. Then, heat one of the legs and add some material. It doesn't matter which part is connected to which. The cable is your friend. Let the cable do what the cable is meant to do. But don't put any pressure on the cable. The cable needs to consent to your action. Maybe you will hear a "beep"-sound. Step number 1'234'567: The sound will travel and you will notice: the higher the frequency, the higher the tone. And also, the drier the decency, the drier the stone. You need the ground to understand where the signal is. It's like hide and seek. To accomplish step 55 you must find the signal. But the signal will never find you. It's a one-sided relationship. After you have found the signal, you can continue. You can also stop, if you have an appointment with a friend. Or you can place it somewhere and then measure it with the right measurement unit. Write down the result so you can look at it later if you want to remember what you measured. But you can also not do that. For step number 64: Take the speaker that looks like a speaker and is actually also a speaker. You can open it. You can give it a soft kiss. It should pick up some electromagnetic waves. Knock it or place it on your neck to see if it moves. Concentrate. Go back to step number 23. Now you need to focus on the number zero. You will understand if you look at it. You should never go a lot above zero and you should never go a lot below zero. Check on your screen that you are following all rules. Attach some more cables to the holes. If the cables fall out, you must tape them on your computer. To tape it, you can use tape. If they don't fall out, you don't need tape but to go back to step 36. There is a red button you would like to press. You must avoid to press the red button at all costs. The red button stands for emergency. In case of a fire, call the firefighters. Now put everything into the mixer. You need to push some buttons. If you don't do this, it will work or not. You might feel like a DJ. Take that feeling and put it into your sound. Step number 82: Make sure the legs are well-connected. This is it. You made sound.