Nami-thesis outline: Difference between revisions
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<li>Johnson, S. (1997), User Experience: Interface Culture, New York, Basic Books</li> | <li>Johnson, S. (1997), User Experience: Interface Culture, New York, Basic Books</li> | ||
<li>Kay, A. and Goldberg, A. (1977), Personal Dynamic Media, MIT, The New Media Reader</li> | <li>Kay, A. and Goldberg, A. (1977), Personal Dynamic Media, MIT, The New Media Reader</li> | ||
<li>Lialina, O (2009), Digital Folklore, Frankfurt, DE, Merz&Solitude</li> | <li>Lialina, O. (2009), Digital Folklore, Frankfurt, DE, Merz&Solitude</li> | ||
<li>Lialina, O (2020), From Me to My, Berlin, DE, Critical Interface (https://interfacecritique.net/book/olia-lialina-from-my-to-me/)</li> | <li>Lialina, O. (2020), From Me to My, Berlin, DE, Critical Interface (https://interfacecritique.net/book/olia-lialina-from-my-to-me/)</li> | ||
<li>Lurroso, S. (Apr 2020), The User Condition 04: A Mobile First World, Entreprecariat (https://networkcultures.org/entreprecariat/mobile-first-world/)</li> | <li>Lurroso, S. (Apr 2020), The User Condition 04: A Mobile First World, Entreprecariat (https://networkcultures.org/entreprecariat/mobile-first-world/)</li> | ||
<li>Lurroso, S. (Feb, 2021), The User Condition, the Lectorate Design of KABK (https://theusercondition.computer/)</li> | <li>Lurroso, S. (Feb, 2021), The User Condition, the Lectorate Design of KABK (https://theusercondition.computer/)</li> | ||
<li>Müller, B. (Sep, 2018a), Why Do All Websites Look the Same?, Modus (https://modus.medium.com/on-the-visual-weariness-of-the-web-8af1c969ce73)</li> | <li>Müller, B. (Sep, 2018a), Why Do All Websites Look the Same?, Modus (https://modus.medium.com/on-the-visual-weariness-of-the-web-8af1c969ce73)</li> | ||
<li>Müller, B. (Nov, 2018b), Balancing Creativity and Usability, Medium (https://borism.medium.com/balancing-creativity-and-usability-9bb2cd0fe929)</li> | <li>Müller, B. (Nov, 2018b), Balancing Creativity and Usability, Medium (https://borism.medium.com/balancing-creativity-and-usability-9bb2cd0fe929)</li> |
Revision as of 11:42, 22 November 2021
Introduction : Circular structure of web design market (A starting point(simply) + Main research question + sub questions)
My enjoyment of making hand-crafted web pages has been navigating my career to web design practice. But I do admit that most of my future tasks will be occupied by commercial agenda, not being able to play with elements and styles I want in most cases.
This speculation has made me observe current mainstream websites in detail, and I've come to a realisation that my desire in making quirky and fun websites will conflict with the market structure in many ways.
Meaning, it's pretty obvious that most major web pages have certain types of features in common. For example, the shapes of most icons and the locations of the menu bar seem quite similar each other, as well as the user navigation system.
I am not completely denying the implicit rules, claiming that there needs a total subversion/revolution on the web design context. But still, this repetition of the sameness is worthwhile to be questioned, even for figuring out my attitude as a web designer.
Thus I'd like to explore the circular structure of the web design market, missions many designers confront, and how I will be balancing my stance as a web designer.
Sub-questions are below:
The thesis will be a documentation of my exploration of the research questions .
1. Uniformity : Does it exist? A few cases and reviews
2. Potential causes of the uniformity (reading + interviewing)
3. Experiments on the "uniformity": What happens if the "uniform" becomes "re/de-form"? and What can I speak through this experiment? My stance as a web designer?
Conclusion
Recap the research