User:AvitalB/thesis: Difference between revisions

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=Current Project Proposal (WIP)=
=[[User:AvitalB/thesis/practical_project|Project]]=
In my project I would like to address the subject of human-computer-software-interface relationship. I want to reflect on the role it takes in our lives at these times. I want it to have a critical component but without judgment. I want to focus on online behaviours and the effects of these interaction on our daily environment. I will approach this large subject by capturing and distilling common experiences, and being able to tell them in a meaningful way. I intend my work to be for people to interact with and find relatable situations in it.


My research is based on texts about the subject of human-computer relation, approaches of explorative design and tools of online communications.
=[[User:AvitalB/thesis/thesis|Thesis]]=
I am experimenting with writing a sort of diary as a challenge for my self and as a way to explore different subjects. There is a narrative challenge in the project- how to convey a story and emotion about the digital life. I would like to use and try to hack different tools like: '''chats, bots, conference talk, emails, webcams and other ways of online communication.'''


I see my project as an online web based experience. I think I see the project concentration on 2-5 key idea and trying to create an interactive experience around them.
=[[User:AvitalB/thesis/research|Research, Resources and More]]=


It will make me happy to make a project that many people can relate to and that can give them food for thought about their interaction with the the digital world. I think I will need help with finding what are the best topics to concentrate on and technical help with different tools and scripts (hacking chats, creating bots, using webcam layers). In this project I want to use the skills I gained as a digital designer for a very personal place. I know that dealing with technical tools will lead me to interesting places, as in last year. “Happy mistakes” are a big part of my practice and I feel will help me communicate my message.
=[[User:AvitalB/thesis/project|Project Proposal]]=
 
==Timetable (for now)==
* '''oct-nov''' continue my research while prototyping and experimenting with different tools. I will collect stories, interview people and write a personal journal. Through this I will decide the main topics and will try to use different tools to prototype an experience around them.
* '''dec''' Finalise main ideas and practices for the project


=[[User:AvitalB/thesis/written_thesis|Thesis Outline]]=
=[[User:AvitalB/thesis/written_thesis|Thesis Outline]]=
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=[[User:AvitalB/thesis/hackpact|Hackpact]]=
=[[User:AvitalB/thesis/hackpact|Hackpact]]=


 
=[https://pzwiki.wdka.nl/mediadesign/Category:Py.rate.chnic_sessions/meet_interface Meet - Interface Workshop]=
=Research, thoughts and more=
This summer I deleted facebook and instagram apps from my phone. I felt the constant scroll through different feeds is making me anxious and depressed. At first it was very liberating and I found myself having more time to do other things. Then it became lonely- I realised that a lot of people were communicating with me just when I was posting snippets from my life (mostly instagram stories). Apparently, when you live in a different country then most of your friends if they don't have a reminder of you being through social media, they don't contact you as much. I began to think about the interfaces around me and how they make me feel and how my mood depends on them. The word interface can mean many things: screens, apps, software, operation systems. It's the GUI that we interact with and it's the core concepts of the digital products we use. I often feel manipulated, most of the time too indifferent to do anything with it.
 
==Interests==
* The human component in our devices
* Emphatic and apathetic feelings toward interfaces/devices
* The critical approach towards the relationship we develop with our computers with the balance of evaluating technology from the personal/human point of view
* Online narratives- what is the common experience of our digital life?
* Confronting the fantasy with real life
* The cyberspace as a collective experience
 
==Guiding terms==
* Relationship
* Online behaviour
* Devices
* Interface communication
* Online communication
* Internet addiction
* Isolation
* Rumination - the act of thinking carefully and for a long period about something
 
==Optional techniques==
* Bot interaction
* Conference calls (hacking?)
* Chat
* Interactive storytelling
* Data collection with Mediawiki
* Web interface
 
=Resources=
==Books==
* '''Sad by Design: On Platform Nihilism / Geert Lovink'''- The internet is effecting our emotions, behaviour and mindset
* '''The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Place /  Clifford Nass and Byron Reeves'''
* '''The Second Self / Sherry Turkle'''
* <span style= "background:yellow;">'''Alone Together / Sherry Turkle | [[User:AvitalB/thesis/alone_together|Notes]]'''</span>
* <span style= "background:yellow;">'''Hamlet on the Holodeck: The Future of Narrative in Cyberspace / Janet H. Murray''' | [[User:AvitalB/thesis/hamlet_on_the_holodeck|Notes]] </span>
* '''Computer Power and Human Reason: From Judgment to Calculation / Joseph Weizenbaum'''
* '''Discursive Design: Critical, Speculative, and Alternative Things / Bruce M. Tharp and Stephanie M. Tharp'''
* [https://angiewaller.com/seeing-and-reading-like-a-computer/ '''Seeing Like a Computer + Reading Like a Computer / Angie Waller''']
* '''Trick Mirror: Reflections on Self-Delusion / Jia Tolentino'''
 
==Articles/Journals/Essays==
* <span style="background:yellow;">[https://www.technologyreview.com/2020/08/18/1006096/that-chatbot-ive-loved-to-hate/ '''That chatbot I’ve loved to hate / Sherry Turkle'''] | [[User:AvitalB/thesis/That chatbot I’ve loved to hate|Notes]]</span>
* [http://computationalculture.net/ '''The journal of computational culture''']
* [https://www.aosabook.org/en/jitsi.html '''Designing Jitsi'''] | [[User:AvitalB/thesis/jitsi|Notes]]
* [https://www.motherjones.com/politics/2012/10/russell-means-mother-jones-interview-1980/ '''I'm not a leader / Russle Means''']
 
==Personas / Organizations==
* [https://en.wikipedia.org/wiki/ELIZA '''Eliza'''] - early natural language processing computer program created from 1964 to 1966 by [https://en.wikipedia.org/wiki/Joseph_Weizenbaum Joseph Weizenbaum] and based on  a [https://en.wikipedia.org/wiki/Carl_Rogers Rogerian therapist]
* [http://www.statemachines.eu/projects/ '''Adam Harvey'''] -  more pixel = more data ?
* [https://lauren-mccarthy.com/ '''Lauren Mccarthy'''] - performance artis
* [https://en.wikipedia.org/wiki/PARRY '''Parry'''] - chatterbot that attempted to simulate a person with paranoid schizophrenia
* [https://en.wikipedia.org/wiki/Joseph_Weizenbaum '''Joseph Weizenbaum''']
* [https://en.wikipedia.org/wiki/Sherry_Turkle '''Sherry Turkel''']
* [http://www.foo.be/docs/tpj/issues/vol3_2/tpj0302-0002.html '''Kevin Lenzo'''] - creator of Infobot and Purl
* [http://www.robertwilson.com/iconic-works '''Robert Wilson'''] - Collaborative theatre, opera and performance artist. Set and furniture art.
* [https://www.emotionalmateriality.org/read '''Center for Emotional Materiality'''] -  a collective of multidisciplinary artists and researchers who examine the algorithmic conditioning of emotions and its effects on our bodies and beliefs.
 
==Projects==
* <span style="background:yellow;">[https://groups.csail.mit.edu/icelab/content/chimeriagrayscale '''Chimeria:Grayscale'''] - uses an email interface as a storytelling device | [[User:AvitalB/thesis/chimeria|Notes]]</span>
* [https://www.youtube.com/watch?v=133d7tc7_MQ&feature=youtu.be '''The Mouse Holds Us / Emma Rae Norton'''] - relates to my concept of exploring in depth one graphical element (here she explores one device)
* [https://anatomyof.ai/ '''Anatomy of an AI System / Kate Crawford & Vladan Joler'''] - Deconstructing the AI device and confronting it with the physical world
* [https://impossiblebodies-experience.nl/ '''(Im)possible bodies'''] - interactive virtual expo experience about cyborgs, data and artificial intelligence
* [https://bram.org/angry/women/ '''Angry Women''']
* [https://angelawashko.com/section/300206-The-Council-on-Gender-Sensitivity-and-Behavioral-Awareness-in-World-of-Warcraft.html '''The Council on Gender Sensitivity and Behavioural Awareness in World of Warcraft / Angela Washko''']
 
==Terms==
* [https://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs#Graphical_programs '''Plan 9''']- developed by Bell Labs to replace Unix with the concept of decentralised operating systems
 


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Latest revision as of 16:14, 19 March 2021