User:Dave Young/Prototyping 2.1: Difference between revisions
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== Animating by Scrolling == | == Animating by Scrolling == | ||
A very simple experiment in generating frame-by-frame svg animations with python. The animation occurs through the act of scrolling through the webpage - perhaps the digital equivalent of a crank-driven [http://en.wikipedia.org/wiki/Zoetrope zoetrope]. In the first example we can see a rectangle that rotates and changes colour by scrolling down the page. | A very simple experiment in generating frame-by-frame svg animations with python. The animation occurs through the act of scrolling through the webpage - perhaps the digital equivalent of a crank-driven [http://en.wikipedia.org/wiki/Zoetrope zoetrope]. In the first example we can see a rectangle that rotates and changes colour by scrolling down the page. | ||
[Example 1 | Example 1] | I would like to explore this concept more, perhaps with relation to early silent movies by extracting a short film into a long column of frames. Until about the 1930s, cameras were operated manually with a hand crank, meaning that the frames-per-second was always inexact as it relied on the camera operator to judge the speed. Early silent movies often derived their slapstick style of humour through playing with the materiality of cinema itself - the framerate of a scene being an obvious example. | ||
[[Example 1 | Example 1]] |
Latest revision as of 23:30, 26 October 2011
Animating by Scrolling
A very simple experiment in generating frame-by-frame svg animations with python. The animation occurs through the act of scrolling through the webpage - perhaps the digital equivalent of a crank-driven zoetrope. In the first example we can see a rectangle that rotates and changes colour by scrolling down the page.
I would like to explore this concept more, perhaps with relation to early silent movies by extracting a short film into a long column of frames. Until about the 1930s, cameras were operated manually with a hand crank, meaning that the frames-per-second was always inexact as it relied on the camera operator to judge the speed. Early silent movies often derived their slapstick style of humour through playing with the materiality of cinema itself - the framerate of a scene being an obvious example.