Eleanor Greenhalgh Annotation: Difference between revisions
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The workshop was taught using a projection of the tutor's computer Desktop, followed by students who sat around the room on their own laptops. It was broken up by a one hour lunch break and ended at 6:08pm, by which time some students had achieved an automatically generated sound artwork, others were reading their emails, and others had left. | The workshop was taught using a projection of the tutor's computer Desktop, followed by students who sat around the room on their own laptops. It was broken up by a one hour lunch break and ended at 6:08pm, by which time some students had achieved an automatically generated sound artwork, others were reading their emails, and others had left. | ||
Possible further research routes: | |||
- Artists' programming tools | |||
- IT teaching methods | |||
- Gender in IT education |
Revision as of 18:26, 11 October 2011
Annotation of a Lesson
Terminal Session 2 was a day-long workshop on 11 Oct 2011, as part of the first year MA course in Networked Media Design at the Piet Zwart Institute, Rotterdam.
The workshop took place in the Piet Zwart building in central Rotterdam, taught by Aymeric Mansoux and attended by thirteen students: nine male, four female (dropping to three during the course of the day). The workshop served as a tour of several programming techniques useful to artists, using the sh scripting language and the Linux command-line interface. These focused on techniques for generating output with one program (for example, 'sed' and 'dadadodo') and passing it to another program to be manipulated or displayed (for example, the movie player 'mplayer').
The workshop was taught using a projection of the tutor's computer Desktop, followed by students who sat around the room on their own laptops. It was broken up by a one hour lunch break and ended at 6:08pm, by which time some students had achieved an automatically generated sound artwork, others were reading their emails, and others had left.
Possible further research routes:
- Artists' programming tools
- IT teaching methods
- Gender in IT education