Encoding Reality: Difference between revisions
m (Eastwood moved page Memory of Dream's Death Garden to Memory of Death's Dream Garden: Incorrect title of Master's Project. Trust me. I'm not Ryan but I know.) |
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|Creator=Ryan Cherewaty | |Creator=Ryan Cherewaty | ||
|Date=2018 | |Date=2018 | ||
|Bio=Ryan Cherewaty is a media artist from Toronto. His work explores the post-human experience within the networked | |Bio=Ryan Cherewaty is a media artist from Toronto. His work explores the post-human experience within the networked condition – where the technology of ubiquitous computing and interconnectedness are addressed as inherent concepts of reality and looks to the future of meshing ourselves with non-human intelligences. And, how the core aspects of humanity - emotions, impulses and behaviour are affected by these systems. Having spent a number of years in the visual effects industry, techniques utilized in this field are the central component of Ryan’s work. | ||
condition – where the technology of ubiquitous computing and interconnectedness are | |||
addressed as inherent concepts of reality and looks to the future of meshing ourselves with | |||
non-human intelligences. And, how the core aspects of humanity - emotions, impulses and | |||
behaviour are affected by these systems. Having spent a number of years in the visual | |||
effects industry, techniques utilized in this field are the central component of Ryan’s work. | |||
His work has been shown in locations such as Amsterdam, Paris, London and Toronto. | His work has been shown in locations such as Amsterdam, Paris, London and Toronto. | ||
|Thumbnail=Ryan_thumb.png | |Thumbnail=Ryan_thumb.png | ||
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Revision as of 19:47, 2 June 2018
Encoding Reality | |
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Creator | Ryan Cherewaty |
Year | 2018 |
Bio | Ryan Cherewaty is a media artist from Toronto. His work explores the post-human experience within the networked condition – where the technology of ubiquitous computing and interconnectedness are addressed as inherent concepts of reality and looks to the future of meshing ourselves with non-human intelligences. And, how the core aspects of humanity - emotions, impulses and behaviour are affected by these systems. Having spent a number of years in the visual effects industry, techniques utilized in this field are the central component of Ryan’s work.
His work has been shown in locations such as Amsterdam, Paris, London and Toronto. |
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