Zalán Szakács/assessment 2nd Trimester: Difference between revisions
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* developing further my Python3 skills | * developing further my Python3 skills | ||
* diving | * diving into Python – DrawBot, Python – Cinema4D, Python – Blender | ||
* diving | * diving into Openframes | ||
* learning more about Wiki (+styling of it) | * learning more about Wiki (+styling of it) | ||
* open shaders | * open shaders |
Revision as of 11:19, 25 March 2018
WHAT HAVE I DONE?
Reader
- Understanding feminism
- Doing a gender balanced research
- Creating a gender neutral reader
- Research about shadow libraries
- Research into female typedesigners
Software
Writing
WHAT HAVE I LEARNED?
- Basics into Terminal/Python3/DrawBot
- Not to take too many side projects next school, because this will affect my focus
- Having more discipline to learn coding (still need to catch up a few more things)
- To learn coding needs time, focus and ambition
- Learn to ask the right questions regarding debugging
- Keeping track of the code notes
- Organising the files in the computer (easier to find later on them)
- Try to be always present at the programming classes or if not try to catch up the material and do your homework
- Reader
- What is a reader
- How to use zotero
- How to do a gender neutral research
- What is feminism
- Where to find female typedesigners and their fonts
- How to design a book with only text and make this exciting to read
- Writing
- How to read and understand an academic text
- How to do Harvard citation
- How to structure an essay
- How to write an comparative essay
WHAT DID I ACHIEVED FROM MY 1ST TRIMESTER WISHLIST?
- learned the basics of Python (the way of thinking in code)
- trained my research skills
- trained my writing skills
- found also ways how to connect with my work (Python – DrawBot, Python – Cinema4D, Python – Blender)
WHERE DO I WANT TO GO?
- developing further my Python3 skills
- diving into Python – DrawBot, Python – Cinema4D, Python – Blender
- diving into Openframes
- learning more about Wiki (+styling of it)
- open shaders