User:ThomasW/Notes: Difference between revisions

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* [http://pzwiki.wdka.nl/mediadesign/User:ThomasW/Notes_The_quest_to_save_today%E2%80%99s_gaming_history_from_being_lost_forever The quest to save today’s gaming history from being lost forever]
* [http://pzwiki.wdka.nl/mediadesign/User:ThomasW/Notes_The_quest_to_save_today%E2%80%99s_gaming_history_from_being_lost_forever The quest to save today’s gaming history from being lost forever]


*  [http://pzwiki.wdka.nl/mediadesign/User:ThomasW/Notes_The_Enduring_Ephemeral,_or_the_Future_Is_a_Memory  The Enduring Ephemeral, or the Future Is a Memory]  
*  [http://pzwiki.wdka.nl/mediadesign/User:ThomasW/Notes_The_Enduring_Ephemeral,_or_the_Future_Is_a_Memory  The Enduring Ephemeral, or the Future Is a Memory] NEW
   
   
http://blogs.loc.gov/digitalpreservation/2012/09/yes-the-library-of-congress-has-video-games-an-interview-with-david-gibson/
http://blogs.loc.gov/digitalpreservation/2012/09/yes-the-library-of-congress-has-video-games-an-interview-with-david-gibson/

Revision as of 00:08, 6 October 2015

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Construction.gif in-process The Brain

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Books

Design

Media Theory

History

Archiving

To be added

  • Digital Memory and Archive - Wolfgang Ernst
  • Masters of Doom - David Kushner

Magazines

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http://blogs.loc.gov/digitalpreservation/2012/09/yes-the-library-of-congress-has-video-games-an-interview-with-david-gibson/

News

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Online Talks and Podcasts

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Talks / Events

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Interview


Design / Art / Projects

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Reading & Writing

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STUFF

Exploiting the power of nostalgia Research driven