User:Peach/peach-proposal

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I want to make a collection of mini games about political content in online culture. These games will put the player in different situations and give them a chance to observe how certain variables affect the nature of political content and how they interact with it.

I have been doing research on politics and media with a focus on online media, and drafting ideas on talking about findings of my research, as well as my personal experiences and experiences of people around me, in an interactive medium. It's important to me that the end result feels organic and relatable. I want to continue writing and making mockups to find the most suitable ways to depict online interactions, and then move on to programming.

Timetable:

  • 16/11/20 - 30/11/20 = research, drafts, proof of concept
  • 01/12/20 - 10/12/20 = prototyping, making functional things

I want to make this project because I am very interested in both internet culture and political propaganda. Other than my graphic design and visual arts practice, analysis of online media and culture has been something I wanted to explore in my academic practice. My hope with this project is also to promote empathy and solidarity and highlight similarities of our experiences.

In terms of writing for games, I would appreciate feedback from Marloes. For now, I don’t know what are the most suitable tools to make this project, I want to make something browser based, so I think I would need help from Michael with Javascript and potentially three.js

My work during Special Issue 11 really motivated me to study online politics. Additionally, Zeynep Tufekci’s study on the role of social media on activism and uprisings such as Arab Spring and Gezi and later Hong Kong protests also sparked my interest on social media as a tool of communication and connection, especially since I had personal experience with one of these events.

References:

  • Aouragh, M. and Chakravartty, P. (2016). Infrastructures of empire: towards a critical geopolitics of media and information studies. Media, Culture & Society, 38(4), pp.559–575.
  • Rushkoff, D. (1996). Media virus! : hidden agendas in popular culture. New York: Ballantine Books.
  • Zeynep Tufekci (2018). TWITTER AND TEAR GAS : the power and fragility of networked protest.