Thematic Concept and Practice of VR Filmmaking 2021/2022

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Thematic Project Seminar 5: ‘Concept and Practice of VR Filmmaking‘ by Brigit Lichtenegger
5-Day seminar

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In the last years VR has gotten a lot of attention. The tech companies have been pushing hard to make VR affordable for consumers, as well as making it easier to create content for this media. VR in itself is not new and artist have been using technology for the creation of immersive environments throughout history. What is new, is that the potential audience is much larger in numbers, which makes it naturally more interesting to use for artistic expression. But are VR and 360 degree video a hype that will soon pass, or can it be used to create a meaningful experience? If it can be meaningful, for what type of projects? And what type of projects can absolutely not be translated into a VR experience? In this seminar we aim to develop a vision of the medium by exploring its properties and effects. We will focus in particular on the following issues:

  • Place: Where is the border between the physical and the virtual, and where do they overlap?
  • The Body: The tension between immersion and (dis)embodiment


Day 1
Venue: Interaction Station, WdKA
10:00 - 11:00: Introduction
11:00 - 12:00: VR Buffet
12:00 - 13:00: Instruction on filming
13:00 - 14:00: BREAK 14:00 - 16:00: Hands on Experiment
16:00 - 17:00: Presentations

The goal of this session is to introduce you to the theme of the assignment, Virtual Reality and 360 degree video, and the available tools. After this workshop you will be familiar with the basic proces of recording and viewing a 360 degree video.


Day 2
Venue: Interaction Station, WdKA
10:00 - 10:30: Instruction Tilt Brush
10:30 - 12:00: Hands On Experiment from 2D to 3D - 360 and back
12:00 - 13:00: Instruction to set up the Oculus Quest as an Oculus Rift. 13:00 - 14:00: BREAK 14:00 - 16:30: Hands On demo's and playtime with tools like Quill, Medium and FlipSide
16:30 - 17:00: Evaluation of results so far

Today we will explore artistic tools available in VR, and see how we can mix them. We will also hook up the quest to a pc to work with VR that need some more computing power. After this workshop you will have a good idea of the available tools in VR and what it is like to work with them. You will be familiar with how to import and export things between them.

Day 3
Venue: Interaction Station, WdKA
10:00 - 17:00: More playtime, and devise a plan for the next days.

Day 4
Venue: Interaction Station, WdKA
12:00 - 17:00: Continue by yourselves

Day 5
Venue: Interaction Station, WdKA
10:00 - 13:00: Continue and Finish the work
13:00 - 14:00: BREAK
14:00 - 15:00: Presentations of results
15:00 - 17:00: Discussion and Conclusion


References:


Examples of 360 videos we will watch:

More interesting projects:


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