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'''Monoskop archive of media arts in east-central Europe'''
'''Monoskop archive of media arts in east-central Europe'''


; Problem:
; Problem
Throughout the years I collected about 75 gigabytes of experimental films, video art, electroacoustic music,
Throughout the years I collected about 75 gigabytes of experimental films, video art, electroacoustic music,
scanned copies of computer-aided paintings, graphics, and prints from 'the east', and numerous publications which currently sit on my harddrive. I included everything that I thought may be relevant for history of 'media arts' in this region. ''I want to share.''
scanned copies of computer-aided paintings, graphics, and prints from 'the east', and numerous publications which currently sit on my harddrive. I included everything that I thought may be relevant for history of 'media arts' in this region. ''I want to share.''


; Question: How to make the collection a 'living' public archive and encourage people to contribute more works, especially from their personal archives?
; Question - How to make the collection a 'living' public archive and encourage people to contribute more works, especially from their personal archives?
* a. Create a public web archive (this would be vulnerable to copyright claimers, but in a longer run unavoidable).
* a. Create a public web archive (this would be vulnerable to copyright claimers, but in a longer run unavoidable).
* b. Create an invitation-only educational web resource (platform for art history depts and art academies).
* b. Create an invitation-only educational web resource (platform for art history depts and art academies).
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* d. Propose a section at www.ubu.com (however ubu.com is 15 years old idea).
* d. Propose a section at www.ubu.com (however ubu.com is 15 years old idea).


; Question: How to organise it?
; Question - How to organise it?
* a. Into formal categories roughly ordered in time (constructivism, op art, computer art, video, new media art, etc).
* a. Into formal categories roughly ordered in time (constructivism, op art, computer art, video, new media art, etc).
* b. Let people tag.
* b. Let people tag.


; Question: How is art history produced? What kind of role do art collections play in that process? Does anyone still care (artists for instance)?  
; Question - How is art history produced? What kind of role do art collections play in that process? Does anyone still care (artists for instance)?  
* a. Develop an 'open source history' methodology: provide source documents and data/tools for their remaking and interpretation.  
* a. Develop an 'open source history' methodology: provide source documents and data/tools for their remaking and interpretation.  


; Question: How not to piss off everyone?
; Question - How not to piss off everyone?
* a. Artists and their survivors own copyrights, art collectors own other rights, professional archivists follow professional methodologies, museums and galleries run on scarcity, audience hates low quality footage, etc.
* a. Artists and their survivors own copyrights, art collectors own other rights, professional archivists follow professional methodologies, museums and galleries run on scarcity, audience hates low quality footage, etc.


; Question: Would anyone care?
; Question - Would anyone care?
* a. There is abundance of stuff online anyway. Who is the audience?
* a. There is abundance of stuff online anyway. Who is the audience?

Revision as of 01:23, 17 October 2011

Monoskop archive of media arts in east-central Europe

Problem

Throughout the years I collected about 75 gigabytes of experimental films, video art, electroacoustic music, scanned copies of computer-aided paintings, graphics, and prints from 'the east', and numerous publications which currently sit on my harddrive. I included everything that I thought may be relevant for history of 'media arts' in this region. I want to share.

Question - How to make the collection a 'living' public archive and encourage people to contribute more works, especially from their personal archives?
  • a. Create a public web archive (this would be vulnerable to copyright claimers, but in a longer run unavoidable).
  • b. Create an invitation-only educational web resource (platform for art history depts and art academies).
  • c. Publish a torrent (would you download almost 100 gigs of mostly unknown stuff?)
  • d. Propose a section at www.ubu.com (however ubu.com is 15 years old idea).
Question - How to organise it?
  • a. Into formal categories roughly ordered in time (constructivism, op art, computer art, video, new media art, etc).
  • b. Let people tag.
Question - How is art history produced? What kind of role do art collections play in that process? Does anyone still care (artists for instance)?
  • a. Develop an 'open source history' methodology: provide source documents and data/tools for their remaking and interpretation.
Question - How not to piss off everyone?
  • a. Artists and their survivors own copyrights, art collectors own other rights, professional archivists follow professional methodologies, museums and galleries run on scarcity, audience hates low quality footage, etc.
Question - Would anyone care?
  • a. There is abundance of stuff online anyway. Who is the audience?