Candles Tarot Joysticks: Difference between revisions

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<span style='color:MediumVioletRed'>'''Wednesday 15th February'''</span><br>
<span style='color:MediumVioletRed'>'''Wednesday 15th February'''</span><br>


Methods with Steve: (modding) oracle decks continued.
Methods with Steve: (modding) oracle decks - clicker game continued.


AM: set outcome for end of day
AM: set outcome for end of day

Revision as of 18:47, 14 February 2023

float



*.*.-* Candles, tarot & joysticks *-.*.*

Introduction

Rituals can be understood as instruments in the struggle for the exercise of power. Organized by repetition, they (re)connect the individual to the collective, creating a vision towards a given perception of society. Participation in this creative act is determined by several factors, for example, a ritual’s function, its relationship to hegemonic power, a collective’s politics and objectives, etc.
Similarly, videogames create worlds. Often, those worlds mirror our own, reproducing certain ideals and values as norms through their narrative, game play, design, etc. This trimester we will be exploring world-building characteristics found both in rituals and videogames. We will critically consider those worlds, identifying the key points and elements through which specific videogames and rituals circulate political, cultural and social values. While this world-building might be interpreted from an angle of implicit and explicit bias rooted in hegemonic values, we will mostly investigate the generative, creative possibilities of such characteristics.
We will be looking at rituals and their overlap with video games as a way to explore "forbidden" or otherwise lost knowledge erased by oppressive systems (e.g. witch hunts). Understanding (video) games and rituals as gateways to alternative ways of relating to Nature, each other and (re)production of life, labour, etc, we will play together by writing fanfiction and spells, developing rituals, analysing and creating games together. Candles, tarot cards and joysticks... ready, go!

Week 1

Monday, January 9th
With: Lídia, Artemis, Michael, Steve, Manetta, Joseph

Morning

Afternoon

  • Read and annotate 'The Bare Facts of Ritual' by Jonathan Z. Smith. In groups of 2, select one characteristic of ritual found in the text that you thought was particularly insightful, and justify your choice.

Pad of the day: https://pad.xpub.nl/p/09012023

Assignment for next week:

  • In preparation for our class next week, read and annotate the chapter "Defining Games" in 'Rules of Play - Game Design Fundamentals' by Katie Salen and Eric Zimmerman

Week 2

Monday, January 16th
With: Lídia and Artemis

Morning

  • Ritual of the day (Aglaia)
  • Recap about rituals
  • Defining play and games based on annotations of the text

One sentence rituals pad: https://pad.xpub.nl/p/2023_onesentenceritualideas

Afternoon

  • Mapping exercise: In groups of 2, based on the material we have studied so far, work on a map of the common the characteristics and differences between games and rituals; for each characteristic, pick also a picture/video/reference/scent/sound to explain it further.

Pad of the day: https://pad.xpub.nl/p/16012023

Assignment for next week: Questioning the magic circle:

Tuesday 17th

Prototyping

  • Preparations:
    • go through the Python notebook of last trimester again (see the PDF version, the booklet PDF version if you want to print it, or find the notebook at breadcube in shared > notebooks > SI19 > hello-python.ipynb)
    • watch parts of GET LAMP: a documentary made by Jason Scott about the early days of interactive fiction and more specifically text adventure games, published in 2010. You can ask Michael for the special collectors item edition DVD, or watch it here (the documentary starts at 7m30s).
  • Morning (Joseph & Manetta): Introduction prototyping trimester 2 SI20 + small text based games LAN party
  • Afternoon (Manetta): Python basics revisited, Python text adventure game
  • For next week: Make a text adventure game based on the readings of the last two weeks (on rituals and games). Use the elements of Python that we covered so far: variables, lists, loops, strings, numbers, functions, etc. Add your game to this git repository: https://git.xpub.nl/XPUB/text-adventures.

Pad of the day: https://pad.xpub.nl/p/SI20-prototyping-week-2

Wednesday 18th

Methods with Steve

Morning (11:00):

(Steve will bring print outs of text. If you want to annotate on a pad, here is the text in pad form: https://pad.xpub.nl/p/MarxMethods18-1)

We will discuss this knot of key words: class, base, superstructure, idealism, materialism, ideology, hegemony, counter-hegemony. We will discuss how ritual can be used as an instrument of power. We will discuss how ritual can be used as an instrument of freedom.

http://www.chadmccail.co.uk/legacy/snake/snake.html

Afternoon (14:00):

Annotating ritual (from the perspective of Marx-Engels).

We each annotate a ritual.

Steve = Church of England marriage service


https://pad.xpub.nl/p/WeddingServiceSteveAnnotaes

Week 3

Monday, January 23th
With: Lídia and Artemis

Morning

  • Games and rituals as reproductive technologies: the base-superstructure model, Adorno and Horkheimer's critique of the culture industries, Durkheim's definition of ritual

Afternoon:

Further Reading:

Pad of the day: https://pad.xpub.nl/p/23012023

Assignment for next week:

  • Finish reading and annotating the 3 texts in duos
  • Individually or in groups, select a game (boardgame, videogame, folk game, puzzle etc.) to play, play and annotate it.

Tuesday 24th

Prototyping

  • Morning (Manetta): play and discuss text adventure games
  • Afternoon (Joseph): more text-based adventures - game design concepts
  • Prototyping assignment for next week: prototype a game on the topic of base <-> superstructure & ruling class / idea in relation or the cultural industries"

Pad of today: https://pad.xpub.nl/p/SI20-prototyping-week-3

Wednesday, January 25th

Methods with Steve: Ritual, ideology in the everyday.

Today's pad: https://pad.xpub.nl/p/25012023Methods

Week 4

Monday, January 30th
With: Lídia and Artemis

Morning

  • Base-superstructure, ideology, political rituals, popular culture and game modding: wrap-up
  • Dissecting ideology in games

Afternoon

  • Writing fan fictions of the games selected as last week's assignment

Pad of the day: https://pad.xpub.nl/p/30012023

Tuesday 31th

Prototyping

  • Morning (Joseph): discuss text adventure games
  • Afternoon (Manetta): taking an exploratory approach: MUD servers
  • For next week: Do whatever is good for you! Push it to the git, we will discuss and play the games next week.

Pad of today: https://pad.xpub.nl/p/SI20-prototyping-week-4

Wednesday, February 1st

Methods Steve:

Build on work done on Monday and Tuesday's sessions

Outcome for today:

Team Tetris= AM: refine ideas (glean) PM: materiallllizzze!(+ unpack Joseph's suggestions)

Team Twine= AM: Work on Twine Storyline (later...) Bobi and Ada worked on Hamburger and Pizza Game (catch up and continue).


https://pad.xpub.nl/p/01022023Methods

Week 5

Monday, February 6th
With: Lídia and Artemis

Morning

  • Digestive morning: Crystallizing thoughts on the shared characteristics of rituals and videogames, ideology and counter-hegemony

Afternoon

  • Individual tutorials for discussing first thoughts and ideas

Pad of the day: https://pad.xpub.nl/p/6022023

Assignment

New link from Boyana: "Witches, Witch-Hunting, and Women" by Silvia Federici (Feel free to read more chapters if you are interested of course!)

Tuesday, February 7th

Prototyping

Pad of the day: https://pad.xpub.nl/p/SI20-prototyping-week-5

Thursday, February 9th

Special Workshop Day 1: forces of (home) automation - hacking robotic vacuum cleaners

Friday, February 10th

Special Workshop Day 2: forces of (home) automation - hacking robotic vacuum cleaners

Week 6

Monday, February 13th
With: Lídia and Artemis

  • Production mode: engage

Morning

  • A brief history of the witch-hunt
  • Introduction to the oracle deck as a format

Afternoon

  • Try out different oracle decks and think of how to mod them

Assignment:

  • Go into the oracle deck groups and further work on your modding of the original materials in the way you find the most helpful.

Pad of the day: https://pad.xpub.nl/p/13022023

Tuesday, 14th February

  • Morning (Manetta & Joseph): introduce JS: basics
  • Afternoon (Joseph & Manetta): introduce JS: making a clicker game
  • For next class (week 9): Work on your clicker game and finish it for the next prototyping class! Put it online on the breadcube so we can play it!

Pad of the day: https://pad.xpub.nl/p/SI20-prototyping-week-6


Wednesday 15th February

Methods with Steve: (modding) oracle decks - clicker game continued.

AM: set outcome for end of day

14:00 review progress

16:30 recap and plan ahead

Week 7

Monday, February 20th+

  • Production mode - Study week


Week 8

Monday, February 27th+

  • Spring Holiday


Week 9

Monday, March 6th
With: Lídia and Artemis

  • Production mode: engage

Tuesday, March 7th

Prototyping

  • Morning (Manetta & Joseph): discuss clicker games
  • Afternoon (Manetta & Joseph): Prototyping SI20

Week 10

Monday, March 13th
With: Lídia and Artemis

  • Production mode: engage

Tuesday, March 14th

Prototyping

  • Morning (Manetta & Joseph): SI20 prototyping support
  • Afternoon (Manetta & Joseph): SI20 prototyping support

Week 11

Monday, March 20th
With: Lídia and Artemis

  • Editorial and production support

Tuesday, March 21th

Prototyping

  • Morning (Manetta & Joseph): SI20 prototyping support
  • Afternoon (Manetta & Joseph): SI20 prototyping support

Week 12

Monday, March 27th
With: Lídia and Artemis

  • Editorial and production support

Tuesday, March 28th

Prototyping

  • Morning (Manetta & Joseph): SI20 prototyping support
  • Afternoon (Manetta & Joseph): SI20 prototyping support

Friday, March 31st

  • Launch at Page Not Found!