User:Naaami: Difference between revisions

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[[special issue #13|<span style="color: #FF1700; font-family: Menlo; font-size: 12px; display: inline-block; "><b>special issue #1333</b></span>]]<br>
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Revision as of 14:00, 24 October 2021

IMG 2084.jpg



The beginning Why here?
- - - - - - - - - - - - - - - - - - - - - words for the future
- - - - - - - - - - - - - - - - - - - - -

Understanding & Reinterpreting with Clara, Louisa, and Kendal
?! PDF PAD NEW PAD
Undecidability PDF PAD
Resurgence PDF PAD
Liquid PDF PAD
→ Mapping Keywords to find similarities/differences PAD

OTHER BOOKS [1]

  • Also-Space, From Hot to Something Else : How indonesian Art Initiatives Have Reinvented Networking, written by Reinaart Vanhoe
  • Reproducing Autonomy, written by Kerstin Stakemeier & Marina Vishmidt
  • UNLEARNING EXCERCISES(Art Organizations as Sites for Unlearning), written by Casco Institution
  • Re-inventing the Art school 21st century, initiated by WDKA

LICENSING - IMMATERIAL LABOUR with
Clara & Euna
PAD
Licensing for WFTF PAD
Ideas for AO poster PAD
Plans for AO poster PAD
Talk with Ogutu Muraya PAD
Roles PAD

























prototyping SI13
- - - - - - - - - - - - - - - - - - - - - Generated poem
A house of dust
AIDS_memorial_quilt
Quilting
Image PIL
NLTK_Natural Language Tool Kit
Weasy print_281020 PAD Web_UNDECIDABILITY [2]



situationist times
- - - - - - - - - - - - - - - - - - - - -

Understandiong the Situationist-Times

-->Upon this Critical handbook, Euna and I annotated together : PAD

  • References from Steve : [3] and [4]


Other books

  • Feminist Media - Participatory Spaces, Networks and Cultural Citizenship, written by Zobl, Elke, Drüeke, Ricarda ([5])


Another inspirations

  • How women are portrayed in media?[6]
  • Gender and Advertising[7]
  • [8] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.


The concept of my individual game
"A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads."
File:Ball manifesto.pdf

prototyping SI14
- - - - - - - - - - - - - - - - - - - - TIC-80

  • Missing manual for TIC-80 [9] (lua language)
  • A page about relevant lua functions for the game : Naaami/tic 80 for game
  • A page about displaying narrative of the game : Naaami/my game storyline
  • Particular functions "Sync()" and "Mget()" in lua, because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.


Role Naaami/si14_role

  • Design team (with Jacopo, Euna, Martin)
  • Licensing team (with Camilo, Federico)