Text Adventures, Choose your own adventures, Non-linear storymaking

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Resources

Games and game-adjacencies

Adventures with Anxiety

By Nicky Case. A web-based game-like story about anxiety. Play it here.

Tags: game, web, CYOA-adjacent

Link to notes: Thijs

The Infocom Files

A collection of Infocom's classic text adventures (like ZORK and The Hitchhiker's Guide to the Galaxy). Any of these games can easily be found online, and the source code for most can be found here.

Tags: game, text-adventure

Queers in Love at the End of the World

By Anna Anthropy. A web-based CYOA game in which every playthrough lasts 10 seconds. Play it here.

Tags: game, web, CYOA, Twine

Link to notes: Thijs

You Are Jeff Bezos

By Kris Lorischild. A web-based text-based CYOA game which is short and sweet. Play it here.

Far far far from exhaustive list of highlighted games

  • Classic text-adventures include Colossal Cave Adventure, Zork, The Hobbit, Bureaucracy. Many were made by infocom. See archival project here and game source code compilation here.
  • Heaven's Vault: told through decyphering a writing system, non-linear not just in story but also in presentation (e.g. UI changing based on aqcuired info and decisions made). Made by Inkle Studios, developers of the narrative scripting language ink and the popular CYOA games 80 Days and the Sorcery series.
  • Signs of the Sojourner: subtly branching narrative presenting a smooth way to rethink how to present choice by using deck-building mechanics as dialogue system,

Podcasts

Choose Your Own Bookclub

A podcast in which two librarians discuss a CYOA book they've read. Find it here or on your podcast feed of choice.

Tags: CYOA

Printed Publications

In the Dream House Carmen Maria Machado

Tags: choose your own adventure, genre-bending, appropriation of a genre

Link to Notes: Thijs

Here Richard McGuire

Tags: non-linear, comic, time travel

Link to notes: Thijs

Deep Simulator AG and aaajiao

[1]

Tags: choose your own adventure, visual

Link to notes: Thijs