User:Jules/cybereffects

From XPUB & Lens-Based wiki

Johnny is a walking hard drive carrying priceless information in his brain's implanted computer memory cells. To keep his head on his shoulders, Johnny must venture into Cyberspace, the much discussed but hardly envisioned world that exists inside computer networks. This imaginary landscape of digital bits and bytes [...]
-> Quite an epic synopsis of the movie

"Cyberspace was coined as a buzzword, I needed a snazzy neologism to stick at the frat of a science fiction story and grab the reader's attention…"
William Gibson

- once again idea of making something epic.
- didn't have any idea what the word would come to mean.
- it had already been coined but not as a buzzword.

"Cyberspace had to have a feeling of the infinity, and at the same time it had to be a city, you had to be able to do stuff in it, to be able to reach stuff and grab stuff, to move things around. That kind of a physical space was really important so you can travel through it."
Robert Longo (director)

George Merkert (Executive producer)
-> we needed to find someone with a vision of what cyberspace should be.

John Nelson and Jamie Rama came with an idea of a space on the idea of buildings and community but projected into the future (WOW).
-> Inspiration came from the work of delineator/architect Hugh Ferris (1889 – 1962), who also inspired Gotham City not just Cyberspace
-> Cyberspace cities have been designed to exist within microchips
-> urban environment of the future

Some drawings made by Hugh Ferriss


"we feel that in the future you will commute, get your education, do business and converse all by a computer" (John Nelson)

The images were generated after the ideas of Gibson.

Cyberspace had 3 distinct looks/flavour:
- upper level corporate and cool
- cyber Beijing (crowded China town like)
- Cyber New York, smoky and foggy, concrete post industrial

Also important, things are controlled through the use of some robotic cyber cloves, the "controllers"

Then : The Net

"The computer plays the part almost of an actor in the story because so much of the story relies on what happens on a computer screen. We've been asked to design a great number of custom screens specifically designed to tell story points in the movie."
(Todd A. Marks, Computer Graphics Supervisor)